Player Matchup

Surtr
Surtr
AgentLazyWizard
Surtr
Level 148
God Stats
14W - 14L
1,509 SR
Queue Stats
209W - 192L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
Ashryne
Cliodhna
Level 116
God Stats
10W - 13L
1,572 SR
Queue Stats
262W - 233L
1,613 Elo+
Solo
Zeus
Zeus
Corrin 0f Valla
Zeus
Level 155
God Stats
18W - 13L
1,633 SR
Queue Stats
182W - 178L
1,596 Elo+
Party 1
Bakasura
Bakasura
Lil Rerock
Bakasura
Level 104
God Stats
222W - 189L
1,603 SR
Queue Stats
222W - 190L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
lavacaelegante
Kuzenbo
Level 39
God Stats
1W - 1L
1,295 SR
Queue Stats
17W - 18L
1,448 Elo+
Solo
Team Averages
Level 112
1,522 SR
1,561 Elo+

VS

Team Averages
Level 58
1,592 SR
1,582 Elo+
Nemesis
Nemesis
BihariBoi
Nemesis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,716 Elo+
Solo
Aphrodite
Aphrodite
GzSigma
Aphrodite
Level 67
God Stats
5W - 5L
1,565 SR
Queue Stats
232W - 230L
1,636 Elo+
Party 3
Odin
Odin
IamYiss
Odin
Level 23
God Stats
16W - 18L
1,754 SR
Queue Stats
39W - 53L
1,514 Elo+
Party 3
Medusa
Medusa
ItsRC19
Medusa
Level 65
God Stats
24W - 22L
1,586 SR
Queue Stats
187W - 196L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
x Ortyy
Cthulhu
Level 67
God Stats
22W - 16L
1,556 SR
Queue Stats
177W - 167L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,272
618
10,666
16,192
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Ashryne
Cliodhna
13
3 / 2 / 0
7,413
494
5,735
10,178
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
4 / 1 / 2
8,694
580
7,497
5,681
1,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Lil Rerock
Bakasura
13
2 / 1 / 3
7,570
505
12,569
14,898
11,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 1
8,060
537
6,255
10,705
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BihariBoi
Nemesis
13
4 / 1 / 0
7,776
518
5,486
8,600
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
GzSigma
Aphrodite
13
0 / 4 / 0
7,463
498
2,372
11,884
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
IamYiss
Odin
13
2 / 3 / 2
7,926
528
12,053
14,491
15,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ItsRC19
Medusa
10
0 / 3 / 0
5,834
389
6,523
10,744
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
x Ortyy
Cthulhu
11
0 / 2 / 1
6,754
450
8,132
14,171
9,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
6
6
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Cliodhna
Ashryne
Cliodhna
3
2
0
1.5
L
Nemesis
BihariBoi
Nemesis
4
1
0
4
W
4
1
2
5
L
Aphrodite
GzSigma
Aphrodite
0
4
0
0
L
Odin
IamYiss
Odin
2
3
2
1
L
Medusa
ItsRC19
Medusa
0
3
0
0
W
Bakasura
Lil Rerock
Bakasura
2
1
3
3.5
W
2
0
1
2.5
L
Cthulhu
x Ortyy
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,722
Damage
34,566
57,654
Taken
59,890
43,614
Mitigated
36,296
25,146
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,666
4,468
0
6,307
16,192
14,383
127
3,634
12,558
3,441
74,922
W
Cliodhna
Ashryne
Cliodhna
5,735
650
0
5,254
10,178
3,797
0
1,897
8,281
0
42,595
L
Nemesis
BihariBoi
Nemesis
5,486
2,332
0
645
8,600
3,969
0
915
7,464
0
62,917
W
7,497
797
0
1,744
5,681
1,863
189
1,358
4,323
62,561
1,074
L
Aphrodite
GzSigma
Aphrodite
2,372
61
433
5,083
11,884
4,214
642
5,320
6,512
58,997
1,593
L
Odin
IamYiss
Odin
12,053
1,989
0
2,775
14,491
15,410
0
1,078
12,594
16,437
59,919
L
Medusa
ItsRC19
Medusa
6,523
3,186
0
2,470
10,744
3,378
0
3,164
5,987
0
43,719
W
Bakasura
Lil Rerock
Bakasura
12,569
7,835
0
8,728
14,898
11,445
778
4,137
10,761
0
48,774
W
6,255
2,942
0
3,113
10,705
12,126
290
3,195
7,510
23,263
0
L
Cthulhu
x Ortyy
Cthulhu
8,132
1,197
60
2,857
14,171
9,325
0
4,078
8,183
39,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
35,753
435
Minions Killed
488
0
Camps Cleared
0
1,506,774
Distance Traveled
1,459,226
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,272
618
128
9
0
242,845
0
W
Cliodhna
7,413
494
59
4
0
364,106
0
L
Nemesis
7,776
518
103
7
0
333,412
0
W
Zeus
8,694
580
106
7
0
285,272
5
L
Aphrodite
7,463
498
120
8
0
272,579
4
L
Odin
7,926
528
127
8
0
276,379
0
L
Medusa
5,834
389
76
5
0
281,253
0
W
Bakasura
7,570
505
126
8
0
309,047
0
W
Kuzenbo
8,060
537
16
1
0
305,504
7
L
Cthulhu
6,754
450
62
4
0
295,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role