Player Matchup

Bacchus
Bacchus
Silver I
Banzo5
Bacchus
Silver I
Level 37
God Stats
2W - 0L
1,570 SR
Queue Stats
13W - 21L
1,405 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Forever2290
Baron Samedi
Silver III
Level 128
God Stats
14W - 18L
1,527 SR
Queue Stats
57W - 79L
1,039 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
isatinflames
Gilgamesh
Gold II
Level 155
God Stats
32W - 42L
1,591 SR
Queue Stats
193W - 256L
1,560 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,563 SR
1,334 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,668 SR
1,474 MMR
Hera
Hera
Silver IV
 
Hera
Silver IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum I
BrizzyTooDope
Chaac
Platinum I
Level 178
God Stats
104W - 82L
1,727 SR
Queue Stats
655W - 728L
1,826 MMR
Solo
Ares
Ares
Silver III
WienerClouse
Ares
Silver III
Level 112
God Stats
0W - 1L
1,776 SR
Queue Stats
11W - 20L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Banzo5
Bacchus
14
2 / 0 / 6
8,610
718
5,233
8,940
11,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Forever2290
Baron Samedi
13
3 / 1 / 5
8,717
726
9,228
6,589
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
isatinflames
Gilgamesh
14
4 / 1 / 5
9,241
770
9,993
13,645
9,843
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AchillesNe ZhaAgniThothVulcan

VS

Bans
KuzenboBake KujiraMorgan Le FayGebNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 3 / 2
7,040
587
1,982
4,946
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 1
8,183
682
7,011
12,256
10,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 5 / 1
7,600
633
2,552
11,844
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
2
0.33
W
Bacchus
Banzo5
Bacchus
2
0
6
5
L
1
1
1
1.5
W
Baron Samedi
Forever2290
Baron Samedi
3
1
5
5.5
L
1
5
1
0.3
W
Gilgamesh
isatinflames
Gilgamesh
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
11,545
29,174
Taken
29,046
26,090
Mitigated
21,915
10,057
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,982
817
0
994
4,946
1,608
0
2,983
1,963
16,316
0
W
Bacchus
Banzo5
Bacchus
5,233
553
0
2,715
8,940
11,376
780
1,799
6,872
17,719
0
L
7,011
937
0
3,392
12,256
10,893
0
4,271
7,921
0
33,871
W
Baron Samedi
Forever2290
Baron Samedi
9,228
573
1,043
2,278
6,589
4,871
1,005
912
5,669
38,562
0
L
2,552
369
0
1,002
11,844
9,414
0
6,982
4,672
12,397
0
W
Gilgamesh
isatinflames
Gilgamesh
9,993
2,774
0
4,021
13,645
9,843
1,144
1,511
11,973
0
44,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
22,823
128
Minions Killed
114
0
Camps Cleared
0
675,879
Distance Traveled
516,226
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,040
587
21
2
0
149,696
0
W
Bacchus
8,610
718
22
2
0
249,101
2
L
Chaac
8,183
682
68
6
0
218,947
0
W
Baron Samedi
8,717
726
61
5
0
208,962
0
L
Ares
7,600
633
25
2
0
147,583
0
W
Gilgamesh
9,241
770
45
4
0
217,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role