Player Matchup

Cu Chulainn
Cu Chulainn
Evlamp
Cu Chulainn
Level 118
God Stats
0W - 1L
1,702 SR
Queue Stats
14W - 11L
1,596 Elo+
Party 1
Eset
Eset
SecretlySold
Eset
Level 107
God Stats
4W - 3L
1,714 SR
Queue Stats
512W - 559L
1,453 Elo+
Solo
Hel
Hel
Vоguе
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,582 Elo+
Party 1
Arachne
Arachne
aphanath
Arachne
Level 100
God Stats
133W - 107L
1,530 SR
Queue Stats
563W - 579L
1,470 Elo+
Solo
Janus
Janus
yimirex
Janus
Level 104
God Stats
21W - 16L
1,518 SR
Queue Stats
54W - 39L
1,527 Elo+
Solo
Team Averages
Level 105
1,593 SR
1,526 Elo+

VS

Team Averages
Level 108
1,513 SR
1,497 Elo+
Pele
Pele
Bueq
Pele
Level 121
God Stats
6W - 5L
1,500 SR
Queue Stats
134W - 75L
1,614 Elo+
Solo
Medusa
Medusa
Diojo
Medusa
Level 84
God Stats
40W - 28L
1,530 SR
Queue Stats
538W - 524L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
HallyEscarlatte
Nu Wa
Level 73
God Stats
32W - 34L
1,498 SR
Queue Stats
46W - 60L
1,406 Elo+
Solo
Hel
Hel
arcanema
Hel
Level 105
God Stats
4W - 3L
1,439 SR
Queue Stats
538W - 547L
1,478 Elo+
Party 2
Charon
Charon
iBeeyra
Charon
Level 158
God Stats
28W - 19L
1,597 SR
Queue Stats
102W - 93L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Evlamp
Cu Chulainn
11
1 / 3 / 0
6,138
1,228
3,750
10,786
10,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 2 / 0
5,363
1,073
1,663
3,960
1,195
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
10
0 / 4 / 1
5,725
1,145
1,021
6,517
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Arachne
aphanath
Arachne
10
0 / 6 / 1
5,759
1,152
3,966
10,546
4,469
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
yimirex
Janus
10
0 / 2 / 1
5,889
1,178
7,344
5,214
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

277

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bueq
Pele
12
9 / 1 / 8
8,008
1,602
14,036
6,622
3,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Diojo
Medusa
12
2 / 0 / 13
6,893
1,379
8,154
3,785
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 0 / 11
6,504
1,301
2,541
1,129
427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 0 / 11
6,160
1,232
1,778
3,264
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
iBeeyra
Charon
13
5 / 0 / 11
7,807
1,561
6,765
5,333
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
71
1
Kills
17
17
Deaths
1
3
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Pele
Bueq
Pele
9
1
8
13
W
Medusa
Diojo
Medusa
2
0
13
8.5
L
Cu Chulainn
Evlamp
Cu Chulainn
1
3
0
0.33
W
1
0
11
6.5
L
0
2
0
0
L
Hel
0
4
1
0.13
L
Arachne
aphanath
Arachne
0
6
1
0.08
W
0
0
11
5.5
W
Charon
iBeeyra
Charon
5
0
11
10.5
L
Janus
yimirex
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,744
Damage
33,274
37,023
Taken
20,133
20,022
Mitigated
10,844
5,885
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Bueq
Pele
14,036
4,282
0
1,071
6,622
3,883
0
2,237
4,187
0
16,868
W
Medusa
Diojo
Medusa
8,154
2,744
0
250
3,785
1,744
0
2,016
1,539
0
26,884
L
Cu Chulainn
Evlamp
Cu Chulainn
3,750
370
0
995
10,786
10,637
0
3,859
6,927
1,642
10,585
W
2,541
410
0
224
1,129
427
0
784
301
17,655
0
L
1,663
0
0
76
3,960
1,195
0
1,297
2,663
7,664
0
L
Hel
1,021
11
2,000
1,264
6,517
2,072
0
1,738
4,779
5,749
212
L
Arachne
aphanath
Arachne
3,966
2,914
0
1,353
10,546
4,469
0
2,740
7,806
0
11,346
W
1,778
91
3,141
1,495
3,264
2,168
0
1,486
1,642
4,990
0
W
Charon
iBeeyra
Charon
6,765
1,056
0
226
5,333
2,622
0
3,747
1,322
22,136
689
L
Janus
yimirex
Janus
7,344
116
0
197
5,214
1,649
0
1,162
4,052
26,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
35,372
100
Minions Killed
138
5
Camps Cleared
7
445,457
Distance Traveled
554,039
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,008
1,602
7
1
0
109,001
0
W
Medusa
6,893
1,379
53
11
5
117,185
0
L
Cu Chulainn
6,138
1,228
14
3
0
121,661
0
W
Nu Wa
6,504
1,301
26
5
1
86,896
3
L
Eset
5,363
1,073
16
3
0
35,352
0
L
Hel
5,725
1,145
18
4
0
86,755
0
L
Arachne
5,759
1,152
9
2
4
98,177
1
W
Hel
6,160
1,232
15
3
0
125,794
0
W
Charon
7,807
1,561
37
7
1
115,163
0
L
Janus
5,889
1,178
43
9
1
103,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role