Player Matchup

Aphrodite
Aphrodite
Killer-_-Fr0st_0
Aphrodite
Level 88
God Stats
38W - 20L
1,575 SR
Queue Stats
186W - 175L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
Kirito-_-006
Erlang Shen
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 108L
1,500 Elo+
Party 2
Cerberus
Cerberus
OursMalin
Cerberus
Level 41
God Stats
0W - 7L
1,500 SR
Queue Stats
32W - 80L
1,185 Elo+
Solo
Nut
Nut
Rayanctv
Nut
Level 60
God Stats
5W - 5L
1,550 SR
Queue Stats
175W - 156L
1,445 Elo+
Solo
Loki
Loki
Прайд397
Loki
Level 129
God Stats
22W - 34L
1,344 SR
Queue Stats
168W - 197L
1,421 Elo+
Solo
Team Averages
Level 80
1,494 SR
1,406 Elo+

VS

Team Averages
Level 56
1,396 SR
1,376 Elo+
Sol
Sol
CDA-Obeemyke
Sol
Level 62
God Stats
38W - 36L
1,480 SR
Queue Stats
57W - 61L
1,375 Elo+
Party 1
Hachiman
Hachiman
LordGrohl
Hachiman
Level 76
God Stats
4W - 7L
1,267 SR
Queue Stats
8W - 10L
1,382 Elo+
Solo
Bellona
Bellona
PRiMiTivejuLEN
Bellona
Level 65
God Stats
115W - 97L
1,542 SR
Queue Stats
207W - 199L
1,428 Elo+
Solo
Loki
Loki
ToucheMonGrappin
Loki
Level 20
God Stats
9W - 7L
1,218 SR
Queue Stats
10W - 9L
1,189 Elo+
Party 1
Nemesis
Nemesis
sleepingakuma
Nemesis
Level 59
God Stats
34W - 26L
1,471 SR
Queue Stats
104W - 87L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
10
1 / 1 / 0
5,543
504
4,558
6,246
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Kirito-_-006
Erlang Shen
8
0 / 7 / 1
4,749
432
3,963
13,384
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
OursMalin
Cerberus
1
0 / 0 / 0
3,697
336
0
0
0
10
0 / 1 / 0
5,165
470
3,116
5,706
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 1
4,671
425
2,934
8,964
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,159
651
6,728
8,147
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
LordGrohl
Hachiman
11
2 / 0 / 0
6,463
588
2,432
3,541
1,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 0 / 1
8,518
774
6,788
7,425
8,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 1 / 3
5,734
521
2,871
4,126
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
12
0 / 0 / 1
6,246
568
1,717
7,368
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
12
12
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Aphrodite
1
1
0
1
L
Erlang Shen
Kirito-_-006
Erlang Shen
0
7
1
0.07
W
Hachiman
LordGrohl
Hachiman
2
0
0
2
L
Cerberus
OursMalin
Cerberus
0
0
0
0
W
5
0
1
5.5
L
0
1
0
0
W
3
1
3
4.5
W
Nemesis
0
0
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
20,536
34,300
Taken
30,607
13,453
Mitigated
16,968
10,332
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,728
3,431
0
5,093
8,147
2,722
444
3,570
4,577
50,715
2,260
L
Aphrodite
4,558
133
438
3,181
6,246
2,439
0
3,825
2,421
38,654
0
L
Erlang Shen
Kirito-_-006
Erlang Shen
3,963
2,714
0
3,067
13,384
6,055
0
324
12,498
0
27,154
W
Hachiman
LordGrohl
Hachiman
2,432
1,355
0
2,045
3,541
1,373
1,598
0
3,541
0
43,293
L
Cerberus
OursMalin
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
6,788
2,851
0
2,054
7,425
8,513
0
0
7,425
0
63,496
L
3,116
1,950
0
1,234
5,706
2,118
0
0
5,706
0
28,520
W
2,871
887
0
1,027
4,126
1,221
0
988
3,138
0
14,060
W
Nemesis
1,717
555
0
1,238
7,368
3,139
0
0
7,368
0
52,725
L
2,934
844
0
2,412
8,964
2,841
0
2,529
6,435
0
21,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
34,120
199
Minions Killed
381
0
Camps Cleared
0
823,514
Distance Traveled
1,036,884
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,159
651
86
8
0
189,436
0
L
Aphrodite
5,543
504
70
6
0
201,620
0
L
Erlang Shen
4,749
432
41
4
0
212,462
2
W
Hachiman
6,463
588
77
7
0
205,448
4
L
Cerberus
3,697
336
0
0
0
37,879
0
W
Bellona
8,518
774
114
10
0
189,528
0
L
Nut
5,165
470
57
5
0
183,230
0
W
Loki
5,734
521
28
3
0
204,771
0
W
Nemesis
6,246
568
76
7
0
247,701
0
L
Loki
4,671
425
31
3
0
188,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role