Player Matchup

Hachiman
Hachiman
Ghostheim
Hachiman
Level 214
God Stats
3W - 0L
1,772 SR
Queue Stats
64W - 57L
1,527 Elo+
Party 1
Merlin
Merlin
Nutmuncher1
Merlin
Level 60
God Stats
7W - 4L
1,436 SR
Queue Stats
123W - 124L
1,479 Elo+
Solo
Ymir
Ymir
Truekiller187
Ymir
Level 209
God Stats
1W - 3L
1,162 SR
Queue Stats
24W - 32L
1,420 Elo+
Party 1
Ratatoskr
Ratatoskr
XMC_EmptyLegend
Ratatoskr
Level 32
God Stats
1W - 1L
1,270 SR
Queue Stats
13W - 10L
1,544 Elo+
Solo
Arachne
Arachne
xXThree_6Xx
Arachne
Level 76
God Stats
32W - 14L
1,669 SR
Queue Stats
133W - 106L
1,477 Elo+
Solo
Team Averages
Level 118
1,462 SR
1,489 Elo+

VS

Team Averages
Level 102
1,645 SR
1,457 Elo+
Erlang Shen
Erlang Shen
Cloutzie
Erlang Shen
Level 77
God Stats
4W - 3L
1,603 SR
Queue Stats
277W - 267L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
HomicidaTarn
Amaterasu
Level 142
God Stats
1W - 1L
1,763 SR
Queue Stats
81W - 59L
1,541 Elo+
Solo
Izanami
Izanami
Npc72435
Izanami
Level 28
God Stats
47W - 51L
1,360 SR
Queue Stats
137W - 157L
1,381 Elo+
Party 2
Ix Chel
Ix Chel
Taro_Boy_666
Ix Chel
Level 157
God Stats
8W - 7L
1,881 SR
Queue Stats
161W - 169L
1,444 Elo+
Solo
Ne Zha
Ne Zha
Y Lil mark Y
Ne Zha
Level 108
God Stats
4W - 3L
1,615 SR
Queue Stats
145W - 155L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ghostheim
Hachiman
12
3 / 1 / 3
6,905
575
8,424
7,934
2,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
5 / 1 / 1
7,519
627
6,930
6,016
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 4
6,045
504
1,835
6,565
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
XMC_EmptyLegend
Ratatoskr
14
2 / 0 / 3
8,076
673
9,461
9,950
5,018
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
xXThree_6Xx
Arachne
12
7 / 1 / 4
6,948
579
5,311
6,821
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cloutzie
Erlang Shen
10
3 / 3 / 1
6,680
557
5,860
12,117
7,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Amaterasu
HomicidaTarn
Amaterasu
12
1 / 2 / 0
6,853
571
6,455
13,384
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Npc72435
Izanami
10
0 / 3 / 0
5,485
457
4,422
8,121
2,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Taro_Boy_666
Ix Chel
11
0 / 4 / 2
5,860
488
4,914
9,000
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
10
0 / 6 / 0
5,683
474
1,346
11,196
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
4
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Cloutzie
Erlang Shen
3
3
1
1.17
W
Hachiman
Ghostheim
Hachiman
3
1
3
4.5
L
Amaterasu
HomicidaTarn
Amaterasu
1
2
0
0.5
L
Izanami
Npc72435
Izanami
0
3
0
0
W
Merlin
5
1
1
5.5
L
Ix Chel
Taro_Boy_666
Ix Chel
0
4
2
0.25
W
1
1
4
3
W
Ratatoskr
XMC_EmptyLegend
Ratatoskr
2
0
3
3.5
L
Ne Zha
0
6
0
0
W
Arachne
xXThree_6Xx
Arachne
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
22,997
37,286
Taken
53,818
18,074
Mitigated
25,758
13,112
Healing
20,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Cloutzie
Erlang Shen
5,860
2,043
0
3,565
12,117
7,793
0
876
11,241
0
24,253
W
Hachiman
Ghostheim
Hachiman
8,424
4,382
0
4,275
7,934
2,773
0
0
7,934
0
53,651
L
Amaterasu
HomicidaTarn
Amaterasu
6,455
2,356
0
7,562
13,384
7,616
0
0
13,384
0
51,168
L
Izanami
Npc72435
Izanami
4,422
3,100
0
2,153
8,121
2,658
0
502
7,619
0
47,197
W
Merlin
6,930
477
0
1,030
6,016
2,140
344
2,819
3,197
54,724
2,320
L
Ix Chel
Taro_Boy_666
Ix Chel
4,914
585
0
2,354
9,000
3,499
0
5,545
3,455
44,648
0
W
1,835
251
0
2,479
6,565
5,499
0
357
6,208
18,748
0
W
Ratatoskr
XMC_EmptyLegend
Ratatoskr
9,461
3,324
0
3,231
9,950
5,018
0
0
9,950
0
71,521
L
Ne Zha
1,346
591
222
4,202
11,196
4,192
0
1,341
9,855
0
41,010
W
Arachne
xXThree_6Xx
Arachne
5,311
3,840
0
2,097
6,821
2,644
0
1,738
5,083
0
29,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,493
Gold Earned
30,561
378
Minions Killed
334
0
Camps Cleared
0
1,177,227
Distance Traveled
1,204,179
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,680
557
23
2
0
254,930
0
W
Hachiman
6,905
575
85
7
0
204,259
2
L
Amaterasu
6,853
571
89
7
0
253,797
0
L
Izanami
5,485
457
73
6
0
215,553
0
W
Merlin
7,519
627
88
7
0
235,466
2
L
Ix Chel
5,860
488
77
6
0
232,983
0
W
Ymir
6,045
504
29
2
0
211,851
4
W
Ratatoskr
8,076
673
127
11
0
250,438
4
L
Ne Zha
5,683
474
72
6
0
246,916
0
W
Arachne
6,948
579
49
4
0
275,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role