Player Matchup

Nemesis
Nemesis
Bronze III
Dahm
Nemesis
Bronze III
Level 87
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 2L
1,415 MMR
Party 2
Ymir
Ymir
Bronze III
Rahooligan
Ymir
Bronze III
Level 140
God Stats
1W - 1L
1,472 SR
Queue Stats
1W - 2L
1,470 MMR
Party 2
Vulcan
Vulcan
Bronze III
lostpc111
Vulcan
Bronze III
Level 42
God Stats
0W - 1L
1,426 SR
Queue Stats
1W - 2L
1,415 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,529 SR
1,433 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,662 SR
1,451 MMR
Neith
Neith
Gold V
Airbornehalo88
Neith
Gold V
Level 128
God Stats
13W - 16L
1,462 SR
Queue Stats
320W - 318L
1,298 MMR
Party 1
Osiris
Osiris
Platinum V
SmiteUdown3269
Osiris
Platinum V
Level 107
God Stats
21W - 22L
1,754 SR
Queue Stats
309W - 327L
1,703 MMR
Party 1
Cthulhu
Cthulhu
Gold III
random 8 pro
Cthulhu
Gold III
Level 145
God Stats
7W - 6L
1,770 SR
Queue Stats
513W - 653L
1,351 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dahm
Nemesis
14
2 / 6 / 3
9,631
642
10,502
18,215
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 4 / 2
8,950
597
8,703
18,204
15,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
lostpc111
Vulcan
16
2 / 4 / 1
10,242
683
20,518
11,120
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BellonaThothScyllaAchilles

VS

Bans
ThanatosKuzenboGilgameshMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 4
12,223
815
13,429
10,262
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 5
11,004
734
9,853
18,518
18,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
random 8 pro
Cthulhu
16
1 / 1 / 12
10,891
726
18,408
20,422
16,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Nemesis
Dahm
Nemesis
2
6
3
0.58
L
1
4
2
0.5
W
5
4
5
1.88
L
Vulcan
lostpc111
Vulcan
2
4
1
0.63
W
Cthulhu
random 8 pro
Cthulhu
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,723
Damage
41,690
47,539
Taken
49,202
30,429
Mitigated
39,030
6,428
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,429
1,602
0
2,838
10,262
4,019
2,324
5,112
4,711
0
58,501
L
Nemesis
Dahm
Nemesis
10,502
3,517
0
2,437
18,215
9,755
0
5,683
12,175
0
23,057
L
8,703
1,344
507
1,834
18,204
15,961
0
7,394
10,236
22,029
0
W
9,853
2,784
169
4,322
18,518
18,157
371
10,392
7,324
0
34,430
L
Vulcan
lostpc111
Vulcan
20,518
9,346
0
1,650
11,120
4,713
0
3,725
7,145
55,613
1,198
W
Cthulhu
random 8 pro
Cthulhu
18,408
337
467
3,966
20,422
16,854
267
12,189
7,148
48,237
2,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
34,118
146
Minions Killed
204
0
Camps Cleared
0
794,997
Distance Traveled
873,530
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,223
815
91
6
0
294,022
0
L
Nemesis
9,631
642
22
1
0
288,617
2
L
Ymir
8,950
597
20
1
0
234,515
0
W
Osiris
11,004
734
46
3
0
271,481
0
L
Vulcan
10,242
683
104
7
0
271,865
0
W
Cthulhu
10,891
726
67
4
0
308,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role