Player Matchup

Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Daneel0
Cernunnos
Level 166
God Stats
2W - 4L
1,513 SR
Queue Stats
296W - 275L
1,496 Elo+
Solo
Anubis
Anubis
Kingofbladez
Anubis
Level 92
God Stats
1W - 8L
1,272 SR
Queue Stats
108W - 130L
1,520 Elo+
Party 1
Osiris
Osiris
Leathx2
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,480 Elo+
Party 1
Achilles
Achilles
LoopPrim2
Achilles
Level 58
God Stats
2W - 1L
1,842 SR
Queue Stats
86W - 75L
1,479 Elo+
Solo
Team Averages
Level 112
1,525 SR
1,495 Elo+

VS

Team Averages
Level 133
1,545 SR
1,537 Elo+
Scylla
Scylla
BoredTyler
Scylla
Level 66
God Stats
1W - 0L
1,502 SR
Queue Stats
120W - 101L
1,535 Elo+
Solo
Cliodhna
Cliodhna
GrandMasterPeep
Cliodhna
Level 125
God Stats
3W - 3L
1,732 SR
Queue Stats
126W - 105L
1,596 Elo+
Solo
Charon
Charon
IDANNNY
Charon
Level 162
God Stats
4W - 4L
1,287 SR
Queue Stats
267W - 258L
1,521 Elo+
Party 2
Osiris
Osiris
alaskito
Osiris
Level 156
God Stats
23W - 19L
1,512 SR
Queue Stats
370W - 367L
1,540 Elo+
Solo
Danzaburou
Danzaburou
ligthyerzero
Danzaburou
Level 154
God Stats
3W - 3L
1,691 SR
Queue Stats
320W - 313L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 2 / 0
8,695
511
11,560
8,809
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Daneel0
Cernunnos
13
0 / 7 / 1
8,160
480
7,867
15,850
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
16
3 / 4 / 3
8,830
519
10,012
14,462
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
Leathx2
Osiris
13
1 / 6 / 0
7,797
459
5,821
15,526
11,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
LoopPrim2
Achilles
11
0 / 3 / 2
7,209
424
6,549
19,126
19,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BoredTyler
Scylla
14
0 / 4 / 5
7,905
465
5,480
8,136
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
15
7 / 3 / 5
9,273
545
11,172
13,996
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
IDANNNY
Charon
14
0 / 1 / 11
8,101
477
9,006
14,569
8,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
alaskito
Osiris
18
8 / 0 / 1
11,575
681
16,069
17,934
15,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ligthyerzero
Danzaburou
16
7 / 1 / 2
10,483
617
12,261
9,978
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
22
22
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
0
1.5
W
Scylla
BoredTyler
Scylla
0
4
5
0.63
L
Cernunnos
Daneel0
Cernunnos
0
7
1
0.07
W
Cliodhna
7
3
5
3.17
W
Charon
IDANNNY
Charon
0
1
11
5.5
L
Anubis
3
4
3
1.13
L
Osiris
Leathx2
Osiris
1
6
0
0.17
L
Achilles
LoopPrim2
Achilles
0
3
2
0.33
W
Osiris
alaskito
Osiris
8
0
1
8.5
W
Danzaburou
ligthyerzero
Danzaburou
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,809
Damage
53,988
73,773
Taken
64,613
48,332
Mitigated
35,933
19,667
Healing
25,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,560
1,331
0
1,249
8,809
3,553
129
3,048
5,485
68,439
2,885
W
Scylla
BoredTyler
Scylla
5,480
945
0
650
8,136
2,736
480
5,549
2,587
50,009
1,006
L
Cernunnos
Daneel0
Cernunnos
7,867
3,092
141
3,952
15,850
6,999
742
1,376
14,150
0
68,079
W
Cliodhna
11,172
2,518
0
4,883
13,996
4,607
312
6,231
7,765
0
62,187
W
Charon
IDANNNY
Charon
9,006
1,770
0
5,821
14,569
8,352
141
3,805
10,764
34,274
1,222
L
Anubis
10,012
659
0
6,090
14,462
7,031
0
1,963
12,369
92,639
0
L
Osiris
Leathx2
Osiris
5,821
1,825
0
4,739
15,526
11,614
0
889
14,535
0
49,864
L
Achilles
LoopPrim2
Achilles
6,549
1,685
0
3,496
19,126
19,135
0
5,397
12,891
0
24,702
W
Osiris
alaskito
Osiris
16,069
5,604
0
11,284
17,934
15,889
220
3,103
14,831
0
105,204
W
Danzaburou
ligthyerzero
Danzaburou
12,261
3,826
0
3,002
9,978
4,349
1,088
2,450
7,528
0
74,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,691
Gold Earned
47,337
479
Minions Killed
502
0
Camps Cleared
0
1,628,652
Distance Traveled
1,725,096
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,695
511
118
7
0
307,155
6
W
Scylla
7,905
465
91
5
0
299,699
0
L
Cernunnos
8,160
480
118
7
0
283,237
2
W
Cliodhna
9,273
545
84
5
0
379,435
2
W
Charon
8,101
477
45
3
0
340,886
4
L
Anubis
8,830
519
133
8
0
349,030
2
L
Osiris
7,797
459
87
5
0
339,223
0
L
Achilles
7,209
424
23
1
0
350,007
1
W
Osiris
11,575
681
162
10
0
367,017
6
W
Danzaburou
10,483
617
120
7
0
338,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role