Player Matchup

Sobek
Sobek
BARRELbushman
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,376 Elo+
Party 2
Neith
Neith
DivineOpinicus
Neith
Level 26
God Stats
0W - 3L
1,269 SR
Queue Stats
12W - 18L
1,372 Elo+
Party 2
Charybdis
Charybdis
TheHugeHonk
Charybdis
Level 45
God Stats
1W - 3L
1,396 SR
Queue Stats
44W - 73L
1,361 Elo+
Party 2
Thor
Thor
TsarSpicy
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,173 Elo+
Party 2
Serqet
Serqet
mayvachan
Serqet
Level 26
God Stats
1W - 2L
1,616 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 2
Team Averages
Level 24
1,456 SR
1,308 Elo+

VS

Team Averages
Level 56
1,625 SR
1,505 Elo+
Anubis
Anubis
ItzAlphaz
Anubis
Level 35
God Stats
5W - 5L
1,496 SR
Queue Stats
11W - 8L
1,585 Elo+
Solo
Thanatos
Thanatos
Krusher21445
Thanatos
Level 80
God Stats
6W - 10L
1,534 SR
Queue Stats
68W - 61L
1,477 Elo+
Party 1
Charon
Charon
Noobwhat12
Charon
Level 49
God Stats
4W - 0L
1,803 SR
Queue Stats
10W - 5L
1,448 Elo+
Solo
Bellona
Bellona
cath427
Bellona
Level 26
God Stats
11W - 8L
1,552 SR
Queue Stats
123W - 115L
1,488 Elo+
Party 1
Neith
Neith
lastbraincells
Neith
Level 88
God Stats
11W - 4L
1,737 SR
Queue Stats
199W - 181L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
6,210
414
4,115
12,855
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 4
7,391
493
5,012
12,002
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
TheHugeHonk
Charybdis
10
2 / 3 / 3
6,414
428
6,111
10,124
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
12
2 / 3 / 2
6,958
464
6,114
10,909
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
mayvachan
Serqet
12
5 / 3 / 2
7,586
506
9,028
12,428
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItzAlphaz
Anubis
14
5 / 3 / 4
9,081
605
9,929
9,556
4,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Krusher21445
Thanatos
15
7 / 3 / 5
8,897
593
8,248
15,112
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Noobwhat12
Charon
12
1 / 5 / 7
7,616
508
5,073
12,770
9,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
cath427
Bellona
15
0 / 0 / 3
9,075
605
5,318
8,655
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 5
8,791
586
9,416
7,606
3,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
11
Kills
17
17
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
L
2
4
4
1
W
Anubis
ItzAlphaz
Anubis
5
3
4
2.33
W
Thanatos
Krusher21445
Thanatos
7
3
5
3.17
W
Charon
Noobwhat12
Charon
1
5
7
0.9
L
Charybdis
TheHugeHonk
Charybdis
2
3
3
1.17
L
Thor
2
3
2
1
W
Bellona
cath427
Bellona
0
0
3
1.5
W
4
0
5
6.5
L
Serqet
mayvachan
Serqet
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
37,984
58,318
Taken
53,699
28,002
Mitigated
31,367
8,157
Healing
24,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,115
632
0
1,938
12,855
10,685
0
2,592
10,011
11,742
0
L
5,012
1,897
0
2,487
12,002
3,618
408
3,844
8,158
0
45,000
W
Anubis
ItzAlphaz
Anubis
9,929
308
0
4,376
9,556
4,530
447
298
9,066
64,054
2,167
W
Thanatos
Krusher21445
Thanatos
8,248
1,393
0
12,055
15,112
6,401
0
110
14,734
0
67,333
W
Charon
Noobwhat12
Charon
5,073
956
0
1,675
12,770
9,536
162
1,701
10,270
22,038
606
L
Charybdis
TheHugeHonk
Charybdis
6,111
2,878
0
2,278
10,124
2,790
0
1,683
8,441
0
37,423
L
Thor
6,114
735
0
973
10,909
5,714
0
1,812
8,372
0
31,366
W
Bellona
cath427
Bellona
5,318
653
0
2,475
8,655
7,749
492
1,421
6,490
0
63,278
W
9,416
5,234
0
4,069
7,606
3,151
2,356
695
6,911
0
71,253
L
Serqet
mayvachan
Serqet
9,028
2,151
0
481
12,428
5,195
0
4,683
7,745
0
49,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,559
Gold Earned
43,460
280
Minions Killed
455
0
Camps Cleared
0
1,390,420
Distance Traveled
1,424,878
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,210
414
9
1
0
293,298
1
L
Neith
7,391
493
77
5
0
247,576
0
W
Anubis
9,081
605
119
8
0
275,939
8
W
Thanatos
8,897
593
96
6
0
327,428
1
W
Charon
7,616
508
19
1
0
298,298
2
L
Charybdis
6,414
428
62
4
0
262,601
0
L
Thor
6,958
464
54
4
0
272,440
0
W
Bellona
9,075
605
120
8
0
238,978
0
W
Neith
8,791
586
101
7
0
284,235
3
L
Serqet
7,586
506
78
5
0
314,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role