Player Matchup

Anhur
Anhur
JⒶyT
Anhur
Level 103
God Stats
3W - 2L
1,686 SR
Queue Stats
97W - 80L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reiszen
Tsukuyomi
Level 158
God Stats
8W - 2L
1,612 SR
Queue Stats
101W - 85L
1,653 Elo+
Party 1
Ra
Ra
TheJDMGod
Ra
Level 128
God Stats
2W - 1L
1,674 SR
Queue Stats
76W - 56L
1,647 Elo+
Party 1
Amaterasu
Amaterasu
Zetsway
Amaterasu
Level 153
God Stats
8W - 8L
1,661 SR
Queue Stats
92W - 82L
1,645 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sircheex
Kumbhakarna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 138
1,627 SR
1,607 Elo+

VS

Team Averages
Level 150
1,471 SR
1,561 Elo+
Loki
Loki
ArchWolf_25
Loki
Level 249
God Stats
3W - 4L
1,520 SR
Queue Stats
395W - 339L
1,670 Elo+
Solo
Sol
Sol
DrPepperWizard02
Sol
Level 124
God Stats
6W - 0L
1,247 SR
Queue Stats
106W - 119L
1,500 Elo+
Party 2
Thoth
Thoth
HurIey
Thoth
Level 152
God Stats
4W - 2L
1,408 SR
Queue Stats
234W - 301L
1,503 Elo+
Party 2
Achilles
Achilles
Rawrx3Susanowo
Achilles
Level 109
God Stats
7W - 9L
1,307 SR
Queue Stats
170W - 229L
1,456 Elo+
Party 2
Surtr
Surtr
keny5444
Surtr
Level 118
God Stats
16W - 4L
1,874 SR
Queue Stats
128W - 105L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JⒶyT
Anhur
7
0 / 1 / 0
4,214
421
1,758
4,437
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Reiszen
Tsukuyomi
12
2 / 2 / 1
5,931
593
5,338
8,715
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 1 / 0
6,269
627
4,304
4,610
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Zetsway
Amaterasu
11
0 / 1 / 1
6,070
607
5,612
11,897
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
sircheex
Kumbhakarna
9
0 / 1 / 0
5,006
501
1,839
9,067
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,804
580
4,067
8,410
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 1
6,134
613
3,976
3,665
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thoth
HurIey
Thoth
13
1 / 1 / 2
7,070
707
2,295
4,656
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
2 / 0 / 0
5,471
547
5,463
6,844
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
keny5444
Surtr
11
0 / 1 / 1
6,188
619
7,833
10,183
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
1
0
1
1.5
W
Thoth
HurIey
Thoth
1
1
2
2
L
Anhur
JⒶyT
Anhur
0
1
0
0
W
Achilles
2
0
0
2
L
Tsukuyomi
Reiszen
Tsukuyomi
2
2
1
1.25
L
1
1
0
1
L
Amaterasu
Zetsway
Amaterasu
0
1
1
0.5
W
Surtr
keny5444
Surtr
0
1
1
0.5
L
Kumbhakarna
sircheex
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,851
Damage
23,634
38,726
Taken
33,758
22,671
Mitigated
17,098
12,980
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,067
861
0
5,012
8,410
2,511
0
22
8,348
0
42,661
W
3,976
1,892
0
1,634
3,665
1,284
899
828
2,837
46,624
4,542
W
Thoth
HurIey
Thoth
2,295
291
0
287
4,656
1,422
0
2,208
1,970
52,305
495
L
Anhur
JⒶyT
Anhur
1,758
799
0
863
4,437
1,447
0
1,347
3,090
0
20,081
W
Achilles
5,463
1,273
0
511
6,844
3,024
0
2,246
4,498
0
22,247
L
Tsukuyomi
Reiszen
Tsukuyomi
5,338
1,138
0
4,408
8,715
3,145
0
657
7,969
0
45,264
L
4,304
837
168
1,451
4,610
1,717
0
1,098
3,340
45,350
1,417
L
Amaterasu
Zetsway
Amaterasu
5,612
2,409
0
4,068
11,897
11,818
0
443
10,608
0
50,911
W
Surtr
keny5444
Surtr
7,833
3,356
0
4,855
10,183
8,857
0
0
9,405
1,385
46,584
L
Kumbhakarna
sircheex
Kumbhakarna
1,839
302
0
2,022
9,067
4,544
0
2,766
6,221
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
30,667
322
Minions Killed
378
0
Camps Cleared
0
1,004,568
Distance Traveled
1,096,832
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,804
580
55
6
0
246,715
0
W
Sol
6,134
613
81
8
0
190,225
1
W
Thoth
7,070
707
122
12
0
218,599
1
L
Anhur
4,214
421
42
4
0
133,118
0
W
Achilles
5,471
547
34
3
0
236,977
1
L
Tsukuyomi
5,931
593
75
8
0
244,100
0
L
Ra
6,269
627
99
10
0
221,203
0
L
Amaterasu
6,070
607
85
9
0
191,525
0
W
Surtr
6,188
619
86
9
0
204,316
0
L
Kumbhakarna
5,006
501
21
2
0
214,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role