Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Ba6yGiggles
Nu Wa
Level 63
God Stats
140W - 143L
1,497 SR
Queue Stats
149W - 159L
1,412 Elo+
Party 2
Medusa
Medusa
GNeub22
Medusa
Level 82
God Stats
141W - 156L
1,534 SR
Queue Stats
142W - 159L
1,448 Elo+
Party 3
Khepri
Khepri
VKGFenrir118
Khepri
Level 67
God Stats
8W - 8L
1,518 SR
Queue Stats
141W - 145L
1,441 Elo+
Party 2
Tyr
Tyr
Ťðfęř11
Tyr
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,490 Elo+
Solo
Team Averages
Level 79
1,510 SR
1,458 Elo+

VS

Team Averages
Level 91
1,471 SR
1,410 Elo+
Charybdis
Charybdis
HellsKnight_FIRE
Charybdis
Level 43
God Stats
2W - 3L
1,280 SR
Queue Stats
4W - 10L
1,287 Elo+
Party 4
Anubis
Anubis
Pander679
Anubis
Level 103
God Stats
2W - 1L
1,447 SR
Queue Stats
33W - 27L
1,501 Elo+
Party 4
Bacchus
Bacchus
ThesoloNinja
Bacchus
Level 86
God Stats
4W - 2L
1,639 SR
Queue Stats
27W - 32L
1,396 Elo+
Party 1
Ra
Ra
Tree061702
Ra
Level 109
God Stats
3W - 2L
1,524 SR
Queue Stats
34W - 34L
1,471 Elo+
Party 4
Chaac
Chaac
drbojingle
Chaac
Level 113
God Stats
4W - 1L
1,467 SR
Queue Stats
29W - 35L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 4 / 2
6,861
858
4,074
9,170
5,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 1 / 3
6,508
814
5,090
3,704
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
GNeub22
Medusa
12
3 / 5 / 3
6,946
868
7,714
11,903
4,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
13
0 / 2 / 6
7,119
890
3,860
11,357
6,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 0
6,602
825
3,658
5,593
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
4 / 0 / 9
7,897
987
4,392
5,309
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Pander679
Anubis
12
0 / 4 / 7
6,727
841
8,289
6,460
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
ThesoloNinja
Bacchus
13
3 / 1 / 6
7,058
882
5,483
5,958
7,298
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 1 / 6
7,616
952
8,211
6,222
2,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
14
2 / 2 / 4
7,514
939
8,079
10,482
7,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
8
Kills
13
13
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
4
2
0.75
L
0
1
3
1.5
L
Medusa
GNeub22
Medusa
3
5
3
0.9
W
Charybdis
4
0
9
8.5
W
Anubis
Pander679
Anubis
0
4
7
0.88
W
Bacchus
ThesoloNinja
Bacchus
3
1
6
6
W
4
1
6
7
L
Khepri
0
2
6
1.5
W
Chaac
2
2
4
2
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,396
Damage
34,454
41,727
Taken
34,431
19,803
Mitigated
22,674
6,887
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,074
379
256
1,215
9,170
5,198
0
4,251
4,565
0
12,685
L
5,090
1,265
0
0
3,704
1,268
78
1,477
2,157
16,711
0
L
Medusa
GNeub22
Medusa
7,714
3,380
0
1,728
11,903
4,093
392
6,060
5,677
0
16,784
W
Charybdis
4,392
2,722
0
926
5,309
2,007
949
1,578
3,731
0
21,380
W
Anubis
Pander679
Anubis
8,289
302
0
657
6,460
3,187
184
1,113
5,347
17,461
0
W
Bacchus
ThesoloNinja
Bacchus
5,483
763
0
1,289
5,958
7,298
160
1,804
4,154
11,062
0
W
8,211
562
1,183
1,651
6,222
2,886
502
2,036
4,186
21,946
0
L
Khepri
3,860
272
750
2,044
11,357
6,701
0
6,573
4,491
13,179
0
W
Chaac
8,079
1,495
0
2,936
10,482
7,296
1,170
2,419
8,063
0
30,230
L
3,658
585
0
894
5,593
2,543
0
2,544
2,854
0
6,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
36,812
92
Minions Killed
177
0
Camps Cleared
0
753,281
Distance Traveled
855,813
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,861
858
23
3
0
189,958
0
L
Nu Wa
6,508
814
27
3
0
131,885
1
L
Medusa
6,946
868
13
2
0
148,422
0
W
Charybdis
7,897
987
42
5
0
150,763
0
W
Anubis
6,727
841
26
3
0
171,279
0
W
Bacchus
7,058
882
11
1
0
191,946
2
W
Ra
7,616
952
45
6
0
180,106
0
L
Khepri
7,119
890
20
3
0
177,382
1
W
Chaac
7,514
939
53
7
0
161,719
0
L
Tyr
6,602
825
9
1
0
105,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role