Player Matchup

Ishtar
Ishtar
Aleukippos
Ishtar
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
115W - 104L
1,525 Elo+
Solo
Sobek
Sobek
Boo Bear Snugs
Sobek
Level 149
God Stats
1W - 2L
1,541 SR
Queue Stats
174W - 161L
1,529 Elo+
Party 1
He Bo
He Bo
CaptainKrackman
He Bo
Level 104
God Stats
2W - 3L
1,356 SR
Queue Stats
114W - 111L
1,555 Elo+
Solo
Chang'e
Chang'e
Leyzer Beam
Chang'e
Level 122
God Stats
1W - 1L
1,736 SR
Queue Stats
107W - 104L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Moist Disaster
Tsukuyomi
Level 137
God Stats
7W - 5L
1,715 SR
Queue Stats
209W - 200L
1,531 Elo+
Party 1
Team Averages
Level 108
1,527 SR
1,530 Elo+

VS

Team Averages
Level 122
1,413 SR
1,499 Elo+
Cu Chulainn
Cu Chulainn
BruhMcFrick
Cu Chulainn
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 105L
1,527 Elo+
Party 3
Horus
Horus
CrescentShadow
Horus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 80L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
FriesWitDat420
Danzaburou
Level 148
God Stats
3W - 3L
1,350 SR
Queue Stats
256W - 226L
1,514 Elo+
Solo
Hun Batz
Hun Batz
awyman513
Hun Batz
Level 60
God Stats
1W - 2L
1,216 SR
Queue Stats
232W - 216L
1,570 Elo+
Party 3
Agni
Agni
ltzAngel1
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aleukippos
Ishtar
16
4 / 7 / 10
9,594
738
13,252
15,305
8,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 10
9,061
697
8,665
23,858
37,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 7 / 8
9,626
740
13,888
15,263
6,334
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Leyzer Beam
Chang'e
16
2 / 5 / 11
9,337
718
9,634
21,345
10,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
Moist Disaster
Tsukuyomi
15
5 / 8 / 9
9,254
712
15,571
19,241
10,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BruhMcFrick
Cu Chulainn
17
7 / 5 / 18
11,214
863
17,243
17,324
21,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 15
10,331
795
10,202
25,646
24,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Danzaburou
FriesWitDat420
Danzaburou
20
10 / 2 / 20
12,680
975
25,141
9,100
5,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
awyman513
Hun Batz
18
8 / 4 / 13
11,417
878
18,624
13,853
8,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
16
4 / 5 / 13
10,152
781
17,000
10,573
5,341
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
112
19
Kills
33
33
Deaths
19
48
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aleukippos
Ishtar
4
7
10
1.29
L
4
6
10
1.5
W
Cu Chulainn
BruhMcFrick
Cu Chulainn
7
5
18
3.2
L
4
7
8
1.14
W
4
3
15
3.83
W
Danzaburou
FriesWitDat420
Danzaburou
10
2
20
10
L
Chang'e
Leyzer Beam
Chang'e
2
5
11
1.5
L
Tsukuyomi
Moist Disaster
Tsukuyomi
5
8
9
1.19
W
Hun Batz
awyman513
Hun Batz
8
4
13
3.63
W
Agni
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,010
Damage
88,210
95,012
Taken
76,496
73,034
Mitigated
64,951
28,059
Healing
28,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aleukippos
Ishtar
13,252
10,375
650
552
15,305
8,037
364
2,189
13,067
0
21,100
L
8,665
811
567
2,509
23,858
37,488
0
6,466
16,867
14,800
1,732
W
Cu Chulainn
BruhMcFrick
Cu Chulainn
17,243
992
199
1,923
17,324
21,436
596
6,138
11,186
4,388
27,543
L
13,888
201
226
1,949
15,263
6,334
60
3,276
11,817
26,771
0
W
10,202
3,914
3,870
13,178
25,646
24,139
640
7,810
17,836
0
17,148
W
Danzaburou
FriesWitDat420
Danzaburou
25,141
8,393
1,480
3,873
9,100
5,095
3,327
3,639
5,461
0
51,250
L
Chang'e
Leyzer Beam
Chang'e
9,634
897
9,049
8,686
21,345
10,257
98
4,616
16,584
20,488
0
L
Tsukuyomi
Moist Disaster
Tsukuyomi
15,571
3,500
1,023
2,848
19,241
10,918
0
2,515
16,467
0
32,106
W
Hun Batz
awyman513
Hun Batz
18,624
1,549
194
2,173
13,853
8,940
713
7,684
6,169
0
31,640
W
Agni
17,000
1,158
745
502
10,573
5,341
1,523
5,945
4,628
32,025
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,872
Gold Earned
55,794
121
Minions Killed
153
0
Camps Cleared
0
1,092,811
Distance Traveled
1,240,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,594
738
22
2
0
192,856
0
L
Sobek
9,061
697
9
1
0
222,280
0
W
Cu Chulainn
11,214
863
27
2
0
249,581
0
L
He Bo
9,626
740
38
3
0
222,475
0
W
Horus
10,331
795
9
1
0
256,340
0
W
Danzaburou
12,680
975
60
5
0
256,007
0
L
Chang'e
9,337
718
27
2
0
236,276
0
L
Tsukuyomi
9,254
712
25
2
0
218,924
0
W
Hun Batz
11,417
878
27
2
0
257,187
0
W
Agni
10,152
781
30
2
0
220,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role