Player Matchup

Izanami
Izanami
Shanksbesnitchin
Izanami
Level 142
God Stats
2W - 0L
1,818 SR
Queue Stats
116W - 117L
1,525 Elo+
Party 3
Zhong Kui
Zhong Kui
SwiftColt321774
Zhong Kui
Level 153
God Stats
11W - 13L
1,586 SR
Queue Stats
232W - 209L
1,534 Elo+
Party 2
Arachne
Arachne
TerribleQ
Arachne
Level 128
God Stats
6W - 3L
1,725 SR
Queue Stats
28W - 19L
1,581 Elo+
Party 2
Geb
Geb
ayyyyyeZach
Geb
Level 148
God Stats
5W - 3L
1,766 SR
Queue Stats
156W - 155L
1,473 Elo+
Party 3
Nox
Nox
nicholas2
Nox
Level 115
God Stats
17W - 10L
1,723 SR
Queue Stats
161W - 146L
1,784 Elo+
Solo
Team Averages
Level 137
1,724 SR
1,580 Elo+

VS

Team Averages
Level 150
1,555 SR
1,541 Elo+
Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
The Morrigan
The Morrigan
AweStuck
The Morrigan
Level 189
God Stats
3W - 11L
1,425 SR
Queue Stats
237W - 221L
1,532 Elo+
Party 1
Izanami
Izanami
Chronaon
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,582 Elo+
Party 1
Cerberus
Cerberus
unknownshooter1
Cerberus
Level 124
God Stats
5W - 4L
1,851 SR
Queue Stats
124W - 105L
1,592 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,157
596
3,943
7,228
3,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SwiftColt321774
Zhong Kui
11
1 / 2 / 2
6,807
567
4,856
7,943
7,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
TerribleQ
Arachne
12
3 / 0 / 2
6,568
547
7,043
10,838
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 0 / 3
6,562
547
4,884
9,512
5,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 2
6,697
558
4,922
7,006
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 2 / 1
6,759
563
4,311
11,133
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
 
Jormungandr
9
0 / 2 / 0
5,160
430
6,860
10,323
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
AweStuck
The Morrigan
12
1 / 0 / 0
6,570
548
7,086
4,198
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Chronaon
Izanami
13
1 / 3 / 0
6,632
553
4,499
6,520
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
11
0 / 2 / 1
5,747
479
3,255
10,052
7,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
9
Kills
5
5
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
2
1
1.75
L
Jormungandr
 
Jormungandr
0
2
0
0
L
The Morrigan
AweStuck
The Morrigan
1
0
0
1
L
Izanami
Chronaon
Izanami
1
3
0
0.33
W
1
2
2
1
W
Zhong Kui
SwiftColt321774
Zhong Kui
1
2
2
1
W
Arachne
TerribleQ
Arachne
3
0
2
4
W
2
0
3
3.5
W
2
1
2
3
L
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,648
Damage
26,011
42,527
Taken
42,226
23,443
Mitigated
22,806
17,192
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,311
544
0
5,696
11,133
4,556
0
2,842
8,291
0
52,333
L
Jormungandr
 
Jormungandr
6,860
1,182
0
2,340
10,323
6,831
117
4,235
6,088
28,488
1,225
L
The Morrigan
AweStuck
The Morrigan
7,086
1,160
0
1,146
4,198
1,665
0
1,687
2,511
56,361
2,339
L
Izanami
Chronaon
Izanami
4,499
3,039
0
1,592
6,520
2,292
272
928
5,592
0
56,928
W
3,943
2,858
0
2,231
7,228
3,012
0
762
6,298
0
72,901
W
Zhong Kui
SwiftColt321774
Zhong Kui
4,856
1,136
0
2,569
7,943
7,301
0
2,283
5,660
48,558
0
W
Arachne
TerribleQ
Arachne
7,043
5,538
0
6,462
10,838
4,346
0
1,754
8,766
0
57,729
W
4,884
545
1,651
2,608
9,512
5,904
0
4,921
3,871
12,585
0
W
4,922
891
0
1,671
7,006
2,880
0
3,783
2,773
57,299
1,792
L
Cerberus
3,255
60
0
2,726
10,052
7,462
0
4,620
5,432
31,198
4,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
30,868
400
Minions Killed
436
0
Camps Cleared
0
1,190,317
Distance Traveled
1,113,056
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,759
563
87
7
0
234,002
0
L
Jormungandr
5,160
430
43
4
0
239,659
0
L
The Morrigan
6,570
548
119
10
0
230,642
2
L
Izanami
6,632
553
101
8
0
224,182
0
W
Izanami
7,157
596
135
11
0
219,227
1
W
Zhong Kui
6,807
567
64
5
0
186,232
0
W
Arachne
6,568
547
85
7
0
292,858
0
W
Geb
6,562
547
5
0
0
248,578
6
W
Nox
6,697
558
111
9
0
243,422
2
L
Cerberus
5,747
479
86
7
0
184,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role