Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Skimpiy
Bellona
Level 84
God Stats
1W - 2L
1,411 SR
Queue Stats
43W - 53L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Verkco
Kukulkan
Level 115
God Stats
15W - 8L
1,775 SR
Queue Stats
116W - 106L
1,554 Elo+
Solo
Chernobog
Chernobog
flickan00
Chernobog
Level 109
God Stats
5W - 2L
1,929 SR
Queue Stats
53W - 50L
1,548 Elo+
Solo
Team Averages
Level 96
1,623 SR
1,506 Elo+

VS

Team Averages
Level 126
1,659 SR
1,647 Elo+
Olorun
Olorun
DetectiveCho
Olorun
Level 124
God Stats
4W - 3L
1,726 SR
Queue Stats
166W - 222L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
HeiligePepernoot
Erlang Shen
Level 139
God Stats
9W - 6L
1,590 SR
Queue Stats
45W - 31L
1,614 Elo+
Party 2
Kukulkan
Kukulkan
Raketiet
Kukulkan
Level 141
God Stats
8W - 3L
1,871 SR
Queue Stats
50W - 37L
1,605 Elo+
Party 2
Arachne
Arachne
RowanWhitehorn
Arachne
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 7L
1,840 Elo+
Party 1
Ymir
Ymir
dynite_18
Ymir
Level 163
God Stats
2W - 3L
1,610 SR
Queue Stats
75W - 66L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
4 / 5 / 0
5,456
546
5,753
13,517
6,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
 
Sylvanus
8
0 / 2 / 0
4,819
482
3,600
7,622
5,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Skimpiy
Bellona
8
0 / 4 / 0
4,886
489
3,808
9,610
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Verkco
Kukulkan
10
0 / 1 / 1
5,465
547
6,467
4,204
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
flickan00
Chernobog
12
1 / 0 / 1
5,742
574
6,383
9,080
3,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 2 / 1
5,811
581
6,727
8,675
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
HeiligePepernoot
Erlang Shen
12
4 / 0 / 1
7,195
720
5,160
8,810
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kukulkan
Raketiet
Kukulkan
11
0 / 1 / 2
6,141
614
4,443
4,186
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 2 / 2
6,755
676
10,359
11,839
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
0 / 0 / 6
5,641
564
4,198
10,557
6,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
12
12
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
5
0
0.8
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Olorun
0
2
1
0.25
W
Erlang Shen
HeiligePepernoot
Erlang Shen
4
0
1
4.5
W
Kukulkan
Raketiet
Kukulkan
0
1
2
1
W
8
2
2
4.5
L
Bellona
Skimpiy
Bellona
0
4
0
0
L
Kukulkan
Verkco
Kukulkan
0
1
1
0.5
W
Ymir
0
0
6
3
L
Chernobog
flickan00
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,011
Damage
30,887
44,033
Taken
44,067
23,877
Mitigated
19,408
17,331
Healing
23,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,753
3,318
0
5,231
13,517
6,669
0
2,662
10,855
0
42,675
L
Sylvanus
 
Sylvanus
3,600
935
1,032
2,916
7,622
5,474
0
3,890
3,732
14,707
1,340
W
Olorun
6,727
3,064
180
4,538
8,675
3,169
270
879
7,796
50,936
4,184
W
Erlang Shen
HeiligePepernoot
Erlang Shen
5,160
2,874
0
6,328
8,810
4,026
0
577
7,783
0
54,438
W
Kukulkan
Raketiet
Kukulkan
4,443
755
0
625
4,186
1,570
0
2,310
1,876
45,663
1,851
W
10,359
6,113
0
6,638
11,839
4,503
0
2,199
9,640
0
45,346
L
Bellona
Skimpiy
Bellona
3,808
1,541
0
3,278
9,610
6,484
0
179
9,431
0
29,564
L
Kukulkan
Verkco
Kukulkan
6,467
1,107
0
540
4,204
1,761
0
2,850
1,354
47,633
0
W
Ymir
4,198
1,864
1,399
3,359
10,557
6,140
0
4,152
6,363
16,576
273
L
Chernobog
flickan00
Chernobog
6,383
4,572
0
4,334
9,080
3,489
0
5,411
3,669
0
51,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,368
Gold Earned
31,543
317
Minions Killed
360
0
Camps Cleared
0
932,446
Distance Traveled
1,025,463
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,456
546
67
7
0
197,579
0
L
Sylvanus
4,819
482
24
2
0
185,449
2
W
Olorun
5,811
581
90
9
0
183,855
0
W
Erlang Shen
7,195
720
97
10
0
209,091
2
W
Kukulkan
6,141
614
92
9
0
176,834
0
W
Arachne
6,755
676
61
6
0
237,886
0
L
Bellona
4,886
489
57
6
0
188,064
0
L
Kukulkan
5,465
547
79
8
0
173,860
0
W
Ymir
5,641
564
20
2
0
217,797
2
L
Chernobog
5,742
574
90
9
0
187,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role