Player Matchup

Sun Wukong
Sun Wukong
BigCountry45
Sun Wukong
Level 97
God Stats
3W - 4L
1,125 SR
Queue Stats
328W - 314L
1,429 Elo+
Solo
Nut
Nut
RicosReign
Nut
Level 139
God Stats
7W - 4L
1,396 SR
Queue Stats
101W - 82L
1,469 Elo+
Solo
Cliodhna
Cliodhna
Rykei
Cliodhna
Level 42
God Stats
0W - 1L
1,534 SR
Queue Stats
12W - 8L
1,641 Elo+
Party 1
Anubis
Anubis
WarLuffy
Anubis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,619 Elo+
Party 1
Odin
Odin
xMOBxSaVaGeCORE
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,091 Elo+
Solo
Team Averages
Level 91
1,411 SR
1,450 Elo+

VS

Team Averages
Level 89
1,470 SR
1,481 Elo+
Bacchus
Bacchus
Baltimore_2k
Bacchus
Level 101
God Stats
22W - 15L
1,574 SR
Queue Stats
429W - 418L
1,531 Elo+
Solo
Arachne
Arachne
Cali_Lit
Arachne
Level 58
God Stats
2W - 1L
1,343 SR
Queue Stats
93W - 75L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tephry
Tsukuyomi
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 109L
1,472 Elo+
Solo
Artemis
Artemis
TheShieldguard
Artemis
Level 54
God Stats
3W - 11L
1,303 SR
Queue Stats
77W - 100L
1,377 Elo+
Solo
Kukulkan
Kukulkan
TravyWap
Kukulkan
Level 112
God Stats
9W - 5L
1,628 SR
Queue Stats
102W - 81L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigCountry45
Sun Wukong
15
0 / 1 / 2
8,563
535
5,316
13,873
12,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 0 / 0
9,287
580
8,053
11,977
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
Rykei
Cliodhna
13
1 / 3 / 3
7,728
483
8,752
12,481
4,909
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
WarLuffy
Anubis
15
6 / 2 / 0
8,700
544
13,595
13,392
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 6 / 1
5,617
351
3,510
11,748
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baltimore_2k
Bacchus
13
2 / 1 / 7
8,649
541
5,397
15,787
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Cali_Lit
Arachne
15
2 / 0 / 6
8,553
535
7,344
14,542
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Tephry
Tsukuyomi
15
2 / 3 / 1
9,544
597
12,633
16,279
9,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 2
9,034
565
8,411
11,947
4,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TravyWap
Kukulkan
14
2 / 3 / 1
8,761
548
9,245
7,780
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
12
12
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Baltimore_2k
Bacchus
2
1
7
5.5
L
Sun Wukong
BigCountry45
Sun Wukong
0
1
2
1
W
Arachne
Cali_Lit
Arachne
2
0
6
5
L
1
0
0
1
L
Cliodhna
Rykei
Cliodhna
1
3
3
0.83
W
Tsukuyomi
Tephry
Tsukuyomi
2
3
1
0.83
W
4
1
2
5
W
Kukulkan
TravyWap
Kukulkan
2
3
1
0.83
L
Anubis
WarLuffy
Anubis
6
2
0
3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
43,030
63,471
Taken
66,335
36,194
Mitigated
37,163
26,875
Healing
25,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Baltimore_2k
Bacchus
5,397
700
0
3,659
15,787
15,061
157
3,268
12,237
26,974
4,414
L
Sun Wukong
BigCountry45
Sun Wukong
5,316
416
0
6,524
13,873
12,720
0
0
13,873
0
67,650
W
Arachne
Cali_Lit
Arachne
7,344
3,865
0
9,850
14,542
5,386
368
4,108
10,387
0
75,648
L
8,053
5,653
0
9,051
11,977
5,667
0
1,120
10,857
0
93,821
L
Cliodhna
Rykei
Cliodhna
8,752
1,157
0
3,728
12,481
4,909
0
6,152
6,329
0
51,583
W
Tsukuyomi
Tephry
Tsukuyomi
12,633
2,981
0
5,216
16,279
9,581
404
3,197
12,326
0
82,151
W
8,411
3,826
0
5,397
11,947
4,520
1,368
944
10,893
0
66,436
W
Kukulkan
TravyWap
Kukulkan
9,245
1,573
0
1,238
7,780
2,615
204
2,568
5,212
62,754
1,029
L
Anubis
WarLuffy
Anubis
13,595
444
0
6,902
13,392
6,769
0
5,245
8,147
79,544
0
L
3,510
546
0
670
11,748
6,129
0
1,459
10,289
0
13,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
44,541
527
Minions Killed
461
0
Camps Cleared
0
1,521,966
Distance Traveled
1,590,307
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,649
541
47
3
0
325,203
1
L
Sun Wukong
8,563
535
127
8
0
290,247
0
W
Arachne
8,553
535
115
7
0
385,369
0
L
Nut
9,287
580
157
10
0
299,684
0
L
Cliodhna
7,728
483
102
6
0
339,765
0
W
Tsukuyomi
9,544
597
104
7
0
285,373
4
W
Artemis
9,034
565
98
6
0
298,750
2
W
Kukulkan
8,761
548
97
6
0
295,612
3
L
Anubis
8,700
544
122
8
0
332,445
0
L
Odin
5,617
351
19
1
0
259,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role