Player Matchup

Sobek
Sobek
 
Sobek
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FangamesXD
Skadi
Level 21
God Stats
9W - 24L
1,375 SR
Queue Stats
32W - 44L
1,381 Elo+
Party 2
Hun Batz
Hun Batz
IvixxTheReaper
Hun Batz
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 55L
1,347 Elo+
Party 2
Scylla
Scylla
NeoMix
Scylla
Level 25
God Stats
0W - 2L
1,330 SR
Queue Stats
23W - 40L
1,290 Elo+
Party 2
Team Averages
Level 33
1,441 SR
1,404 Elo+

VS

Team Averages
Level 59
1,567 SR
1,386 Elo+
Charybdis
Charybdis
 
Charybdis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BelleMort1
Merlin
Level 69
God Stats
25W - 32L
1,616 SR
Queue Stats
317W - 303L
1,515 Elo+
Solo
Fafnir
Fafnir
Saymonelse
Fafnir
Level 76
God Stats
2W - 2L
1,506 SR
Queue Stats
34W - 40L
1,395 Elo+
Solo
Ra
Ra
Sîeben
Ra
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 11L
1,403 Elo+
Solo
Thanatos
Thanatos
VileMenace4
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 1
6,772
1,129
2,976
10,608
10,915
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
 
Zeus
11
0 / 0 / 1
6,260
1,043
6,209
2,980
1,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
11
1 / 0 / 1
6,527
1,088
7,442
5,856
2,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
10
0 / 0 / 0
5,504
917
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
NeoMix
Scylla
11
1 / 5 / 1
6,290
1,048
2,175
8,830
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

329

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 0 / 2
6,678
1,113
8,538
5,319
2,220
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
BelleMort1
Merlin
11
0 / 1 / 3
6,357
1,060
3,447
2,611
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Saymonelse
Fafnir
12
2 / 0 / 3
7,729
1,288
3,534
4,664
5,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 4
6,327
1,055
6,994
3,535
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
VileMenace4
Thanatos
11
2 / 1 / 0
6,315
1,053
2,498
5,672
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
6
6
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
L
Zeus
 
Zeus
0
0
1
0.5
W
Charybdis
 
Charybdis
2
0
2
3
W
Merlin
BelleMort1
Merlin
0
1
3
1.5
L
Skadi
1
0
1
1.5
L
Hun Batz
0
0
0
0
L
Scylla
NeoMix
Scylla
1
5
1
0.3
W
Fafnir
Saymonelse
Fafnir
2
0
3
3.5
W
0
0
4
2
W
Thanatos
VileMenace4
Thanatos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,802
Damage
25,011
28,274
Taken
21,801
17,683
Mitigated
12,424
1,135
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,976
263
0
1,135
10,608
10,915
0
4,818
5,316
8,501
0
L
Zeus
 
Zeus
6,209
281
0
0
2,980
1,055
0
1,548
1,267
24,723
0
W
Charybdis
 
Charybdis
8,538
4,501
0
603
5,319
2,220
0
2,614
2,705
0
19,497
W
Merlin
BelleMort1
Merlin
3,447
402
0
0
2,611
985
0
1,604
1,007
11,171
334
L
Skadi
7,442
1,953
0
0
5,856
2,462
0
2,038
3,520
0
17,348
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
NeoMix
Scylla
2,175
439
0
0
8,830
3,251
0
3,726
4,827
7,085
0
W
Fafnir
Saymonelse
Fafnir
3,534
1,363
0
1,522
4,664
5,282
0
2,503
2,161
5,717
926
W
6,994
408
689
485
3,535
1,432
0
2,117
1,418
23,779
50
W
Thanatos
VileMenace4
Thanatos
2,498
539
0
1,113
5,672
2,505
0
2,522
3,150
0
4,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
33,406
81
Minions Killed
122
3
Camps Cleared
3
419,316
Distance Traveled
588,517
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,772
1,129
5
1
0
114,835
0
L
Zeus
6,260
1,043
42
7
1
106,619
0
W
Charybdis
6,678
1,113
32
5
0
120,458
0
W
Merlin
6,357
1,060
27
5
0
98,425
2
L
Skadi
6,527
1,088
24
4
1
101,070
0
L
Hun Batz
5,504
917
0
0
0
0
0
L
Scylla
6,290
1,048
10
2
1
96,792
0
W
Fafnir
7,729
1,288
5
1
0
113,657
0
W
Ra
6,327
1,055
52
9
0
129,838
0
W
Thanatos
6,315
1,053
6
1
3
126,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role