Player Matchup

Tiamat
Tiamat
AyeSoloTripp
Tiamat
Level 118
God Stats
13W - 15L
1,459 SR
Queue Stats
661W - 703L
1,432 Elo+
Solo
Izanami
Izanami
BlastyBit
Izanami
Level 5
God Stats
3W - 3L
1,843 SR
Queue Stats
13W - 14L
1,580 Elo+
Party 1
Ymir
Ymir
ImCurrentlyHard
Ymir
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 31L
1,657 Elo+
Party 1
Freya
Freya
Lionnorder
Freya
Level 62
God Stats
43W - 40L
1,494 SR
Queue Stats
311W - 314L
1,459 Elo+
Solo
Vamana
Vamana
NoOneQuinn
Vamana
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,593 Elo+
Party 1
Team Averages
Level 80
1,559 SR
1,544 Elo+

VS

Team Averages
Level 112
1,596 SR
1,507 Elo+
Kali
Kali
 
Kali
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Herbert15
Agni
Level 109
God Stats
27W - 23L
1,690 SR
Queue Stats
961W - 1,009L
1,482 Elo+
Solo
Neith
Neith
Timeline2
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,520 Elo+
Solo
Thanatos
Thanatos
YNW MeIi
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Raijin
Raijin
jp565
Raijin
Level 148
God Stats
17W - 11L
1,789 SR
Queue Stats
779W - 817L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 0 / 4
8,110
1,159
6,588
3,417
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
BlastyBit
Izanami
13
0 / 1 / 4
7,329
1,047
1,918
3,598
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 5
8,023
1,146
4,175
6,866
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
13
1 / 1 / 5
7,542
1,077
4,000
7,011
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
NoOneQuinn
Vamana
13
4 / 1 / 3
8,529
1,218
7,634
6,984
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Team 1 Tickets

346

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 3 / 2
7,574
1,082
3,619
9,177
4,158
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
13
0 / 1 / 2
7,394
1,056
5,273
7,734
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Timeline2
Neith
13
2 / 0 / 1
7,902
1,129
9,616
3,225
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
YNW MeIi
Thanatos
12
0 / 3 / 2
7,135
1,019
4,325
7,495
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
jp565
Raijin
11
0 / 0 / 0
4,939
706
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
7
Kills
3
3
Deaths
7
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
2
0.67
W
Tiamat
2
0
4
4
W
Izanami
BlastyBit
Izanami
0
1
4
2
L
Agni
0
1
2
1
W
0
0
5
2.5
W
Freya
1
1
5
3.5
W
Vamana
NoOneQuinn
Vamana
4
1
3
5.5
L
Neith
Timeline2
Neith
2
0
1
2.5
L
Thanatos
YNW MeIi
Thanatos
0
3
2
0.33
L
Raijin
jp565
Raijin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
22,833
27,876
Taken
27,631
18,394
Mitigated
12,326
5,603
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,619
1,907
0
539
9,177
4,158
0
5,209
3,968
0
12,405
W
Tiamat
6,588
254
0
921
3,417
3,141
0
485
2,932
22,467
0
W
Izanami
BlastyBit
Izanami
1,918
1,410
0
235
3,598
1,414
0
365
3,233
0
14,110
L
Agni
5,273
149
0
150
7,734
3,385
0
3,615
4,119
18,857
0
W
4,175
630
0
964
6,866
6,830
0
1,240
5,626
15,234
0
W
Freya
4,000
1,443
0
2,218
7,011
3,045
0
1,600
5,411
7,370
879
W
Vamana
NoOneQuinn
Vamana
7,634
3,992
0
1,265
6,984
3,964
0
1,583
5,401
0
22,245
L
Neith
Timeline2
Neith
9,616
3,944
0
840
3,225
1,357
0
2,043
1,182
0
31,912
L
Thanatos
YNW MeIi
Thanatos
4,325
221
0
1,667
7,495
3,426
0
3,782
3,713
0
14,546
L
Raijin
jp565
Raijin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
34,944
148
Minions Killed
138
8
Camps Cleared
4
701,514
Distance Traveled
560,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,574
1,082
12
2
1
136,675
0
W
Tiamat
8,110
1,159
45
6
2
142,275
0
W
Izanami
7,329
1,047
26
4
1
126,835
0
L
Agni
7,394
1,056
43
6
1
156,228
0
W
Ymir
8,023
1,146
31
4
0
140,847
0
W
Freya
7,542
1,077
10
1
1
142,710
0
W
Vamana
8,529
1,218
36
5
4
148,847
0
L
Neith
7,902
1,129
56
8
1
125,334
0
L
Thanatos
7,135
1,019
27
4
1
142,713
0
L
Raijin
4,939
706
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role