Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
GIVIB1122
Fafnir
Level 127
God Stats
0W - 5L
1,312 SR
Queue Stats
101W - 159L
1,370 Elo+
Party 1
Kali
Kali
KlondiekBar303
Kali
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 221L
1,446 Elo+
Party 1
Bacchus
Bacchus
Perc30Rx
Bacchus
Level 109
God Stats
1W - 1L
1,546 SR
Queue Stats
57W - 51L
1,524 Elo+
Party 1
Hachiman
Hachiman
VOLTRIXXX
Hachiman
Level 126
God Stats
2W - 6L
1,553 SR
Queue Stats
525W - 473L
1,531 Elo+
Party 1
Team Averages
Level 124
1,482 SR
1,474 Elo+

VS

Team Averages
Level 152
1,559 SR
1,546 Elo+
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Akkida
Thor
Level 149
God Stats
3W - 1L
1,224 SR
Queue Stats
32W - 49L
1,532 Elo+
Party 3
Medusa
Medusa
SuperButler
Medusa
Level 166
God Stats
2W - 1L
1,755 SR
Queue Stats
28W - 49L
1,531 Elo+
Party 3
Ravana
Ravana
Varastade
Ravana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,592 Elo+
Party 2
Agni
Agni
pettermg321
Agni
Level 145
God Stats
5W - 1L
1,814 SR
Queue Stats
350W - 307L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 3 / 0
4,485
449
1,355
5,067
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
GIVIB1122
Fafnir
11
1 / 1 / 0
6,304
630
3,914
7,114
8,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 1
5,110
511
3,071
9,628
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Perc30Rx
Bacchus
9
0 / 0 / 1
4,769
477
1,614
7,833
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
VOLTRIXXX
Hachiman
10
2 / 1 / 0
5,562
556
3,956
6,229
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 1
5,421
542
3,196
4,685
2,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Akkida
Thor
11
1 / 0 / 0
6,123
612
3,630
8,001
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
1 / 1 / 0
5,249
525
4,761
6,639
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Varastade
Ravana
10
2 / 2 / 2
5,460
546
4,394
6,422
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 1
5,321
532
5,176
3,513
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Nox
 
Nox
0
0
1
0.5
W
Thor
Akkida
Thor
1
0
0
1
L
Fafnir
GIVIB1122
Fafnir
1
1
0
1
L
0
0
1
0.5
L
Bacchus
Perc30Rx
Bacchus
0
0
1
0.5
W
Medusa
1
1
0
1
L
Hachiman
VOLTRIXXX
Hachiman
2
1
0
2
W
Ravana
Varastade
Ravana
2
2
2
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,910
Damage
21,157
35,871
Taken
29,260
22,415
Mitigated
13,428
11,541
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,355
0
210
664
5,067
1,275
0
1,634
3,221
22,388
0
W
Nox
 
Nox
3,196
830
1,182
2,221
4,685
2,405
0
1,217
3,468
18,945
1,656
W
Thor
Akkida
Thor
3,630
1,037
0
1,620
8,001
4,983
7
3,265
4,280
430
46,293
L
Fafnir
GIVIB1122
Fafnir
3,914
934
0
2,519
7,114
8,455
0
430
6,684
38,151
308
L
3,071
1,287
0
2,826
9,628
4,059
0
1,454
8,016
0
43,470
L
Bacchus
Perc30Rx
Bacchus
1,614
172
0
2,644
7,833
6,448
0
3,921
3,561
16,423
0
W
Medusa
4,761
1,037
0
1,634
6,639
2,247
0
336
6,303
0
35,268
L
Hachiman
VOLTRIXXX
Hachiman
3,956
1,826
0
2,678
6,229
2,178
0
383
5,846
0
40,925
W
Ravana
Varastade
Ravana
4,394
1,451
0
334
6,422
2,590
0
450
5,972
0
44,631
W
5,176
793
0
125
3,513
1,203
0
991
2,522
32,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
27,574
304
Minions Killed
286
0
Camps Cleared
0
968,585
Distance Traveled
987,442
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,485
449
39
4
0
155,737
0
W
Nox
5,421
542
17
2
0
195,083
0
W
Thor
6,123
612
82
8
0
190,370
2
L
Fafnir
6,304
630
88
9
0
184,549
1
L
Kali
5,110
511
80
8
0
240,148
0
L
Bacchus
4,769
477
32
3
0
216,122
1
W
Medusa
5,249
525
66
7
0
183,508
2
L
Hachiman
5,562
556
65
7
0
172,029
1
W
Ravana
5,460
546
60
6
0
207,542
1
W
Agni
5,321
532
61
6
0
210,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role