Player Matchup

Erlang Shen
Erlang Shen
Blackdragon8196
Erlang Shen
Level 81
God Stats
1W - 3L
1,204 SR
Queue Stats
258W - 263L
1,431 Elo+
Party 1
Agni
Agni
BrianR11
Agni
Level 67
God Stats
0W - 1L
1,736 SR
Queue Stats
47W - 44L
1,526 Elo+
Solo
Anubis
Anubis
Skitka23
Anubis
Level 119
God Stats
97W - 84L
1,509 SR
Queue Stats
321W - 309L
1,417 Elo+
Party 2
Bacchus
Bacchus
SteelTrashcan
Bacchus
Level 64
God Stats
18W - 18L
1,532 SR
Queue Stats
313W - 294L
1,414 Elo+
Party 2
Loki
Loki
Whitelion231205
Loki
Level 29
God Stats
2W - 2L
1,357 SR
Queue Stats
152W - 167L
1,404 Elo+
Party 1
Team Averages
Level 72
1,468 SR
1,438 Elo+

VS

Team Averages
Level 70
1,474 SR
1,473 Elo+
Kukulkan
Kukulkan
BLADE-WING1234
Kukulkan
Level 80
God Stats
72W - 51L
1,564 SR
Queue Stats
301W - 273L
1,544 Elo+
Party 3
Thanatos
Thanatos
LOL_Killer_of_Li
Thanatos
Level 67
God Stats
6W - 5L
1,348 SR
Queue Stats
147W - 141L
1,475 Elo+
Party 3
Surtr
Surtr
TheCreed1234567
Surtr
Level 65
God Stats
64W - 47L
1,645 SR
Queue Stats
141W - 153L
1,513 Elo+
Party 3
Bacchus
Bacchus
allstar123hunter
Bacchus
Level 31
God Stats
6W - 9L
1,256 SR
Queue Stats
243W - 240L
1,410 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
riccocox74BDG
Ah Muzen Cab
Level 106
God Stats
19W - 10L
1,557 SR
Queue Stats
329W - 326L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blackdragon8196
Erlang Shen
11
1 / 4 / 1
6,604
440
3,043
14,685
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
14
1 / 0 / 0
7,694
513
4,371
4,805
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
Skitka23
Anubis
11
3 / 6 / 0
7,234
482
9,544
10,820
4,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
11
0 / 5 / 3
6,377
425
6,461
12,130
7,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 2
7,465
498
2,306
11,658
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 0 / 5
8,270
551
10,748
4,088
1,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 5
8,147
543
7,194
13,157
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 2
9,146
610
3,624
10,143
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 7
8,485
566
5,103
12,323
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
riccocox74BDG
Ah Muzen Cab
13
5 / 2 / 9
8,745
583
7,388
8,288
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
17
18
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
5
4.5
L
Erlang Shen
Blackdragon8196
Erlang Shen
1
4
1
0.38
L
Agni
1
0
0
1
W
4
3
5
2.17
L
Anubis
Skitka23
Anubis
3
6
0
0.5
L
Bacchus
0
5
3
0.3
W
3
1
2
4
L
1
3
2
0.67
W
3
1
7
6.5
W
Ah Muzen Cab
riccocox74BDG
Ah Muzen Cab
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,725
Damage
34,057
54,098
Taken
47,999
24,012
Mitigated
31,631
10,823
Healing
18,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,748
327
0
1,809
4,088
1,757
41
885
3,203
58,802
939
L
Erlang Shen
Blackdragon8196
Erlang Shen
3,043
1,255
0
3,752
14,685
6,199
0
5,613
9,072
0
39,262
L
Agni
4,371
144
0
850
4,805
1,844
0
322
4,483
62,064
1,087
W
7,194
1,710
0
8,331
13,157
6,165
211
1,469
11,659
0
57,688
L
Anubis
Skitka23
Anubis
9,544
613
0
2,861
10,820
4,775
856
2,812
8,008
50,943
0
L
Bacchus
6,461
1,020
114
1,053
12,130
7,224
0
4,693
7,437
28,157
0
W
3,624
1,237
0
3,760
10,143
7,170
0
4,099
5,918
554
73,442
L
2,306
705
0
2,193
11,658
3,970
0
2,087
9,571
0
49,047
W
5,103
749
0
3,830
12,323
13,635
0
7,909
3,915
20,187
1,219
W
Ah Muzen Cab
riccocox74BDG
Ah Muzen Cab
7,388
2,987
0
1,034
8,288
2,904
1,621
5,506
2,511
0
65,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,374
Gold Earned
42,793
398
Minions Killed
396
0
Camps Cleared
0
1,460,325
Distance Traveled
1,567,275
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,270
551
99
7
0
316,065
0
L
Erlang Shen
6,604
440
57
4
0
300,143
0
L
Agni
7,694
513
103
7
0
300,304
5
W
Thanatos
8,147
543
71
5
0
350,247
0
L
Anubis
7,234
482
93
6
0
231,470
0
L
Bacchus
6,377
425
54
4
0
296,386
0
W
Surtr
9,146
610
109
7
0
317,857
0
L
Loki
7,465
498
91
6
0
332,022
0
W
Bacchus
8,485
566
27
2
0
308,331
0
W
Ah Muzen Cab
8,745
583
90
6
0
274,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role