Player Matchup

Mercury
Mercury
JS03
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
Xenoespada
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 1
Olorun
Olorun
xirotres
Olorun
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,179 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,199 Elo+

VS

Team Averages
Level 73
1,437 SR
1,459 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
arquivos
Apollo
Level 48
God Stats
4W - 6L
1,311 SR
Queue Stats
25W - 40L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JS03
Mercury
11
0 / 7 / 1
6,902
690
3,303
10,897
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Xenoespada
Cthulhu
11
1 / 6 / 1
6,669
667
4,466
12,066
10,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
xirotres
Olorun
12
1 / 5 / 1
7,179
718
4,778
9,647
3,681
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
9 / 0 / 9
9,724
972
8,588
4,854
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
 
Ra
14
4 / 0 / 13
8,701
870
9,718
3,578
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
arquivos
Apollo
13
5 / 2 / 11
8,886
889
8,144
8,716
4,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
18
18
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
0
9
13.5
W
Ra
 
Ra
4
0
13
10.5
L
Mercury
JS03
Mercury
0
7
1
0.07
L
Cthulhu
Xenoespada
Cthulhu
1
6
1
0.25
W
Apollo
arquivos
Apollo
5
2
11
5.25
L
Olorun
xirotres
Olorun
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,547
Damage
26,450
32,610
Taken
17,148
17,579
Mitigated
7,790
2,395
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,588
1,851
0
1,897
4,854
2,034
1,377
2,490
2,364
26,999
0
W
Ra
 
Ra
9,718
1,423
1,594
1,505
3,578
1,601
308
1,632
1,946
29,399
580
L
Mercury
JS03
Mercury
3,303
538
0
267
10,897
3,424
0
5,489
4,583
0
31,886
L
Cthulhu
Xenoespada
Cthulhu
4,466
226
0
0
12,066
10,474
0
5,860
4,932
16,298
0
W
Apollo
arquivos
Apollo
8,144
4,022
0
1,049
8,716
4,155
586
5,146
3,570
0
28,748
L
Olorun
xirotres
Olorun
4,778
1,890
210
1,918
9,647
3,681
0
4,102
4,841
25,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,750
Gold Earned
27,311
124
Minions Killed
159
0
Camps Cleared
0
541,525
Distance Traveled
566,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,724
972
53
5
0
191,453
0
W
Ra
8,701
870
60
6
0
189,849
0
L
Mercury
6,902
690
54
5
0
194,157
0
L
Cthulhu
6,669
667
16
2
0
184,072
0
W
Apollo
8,886
889
46
5
0
185,511
0
L
Olorun
7,179
718
54
5
0
163,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role