Player Matchup

Agni
Agni
LGZine
Agni
Level 39
God Stats
5W - 1L
1,687 SR
Queue Stats
19W - 11L
1,418 Elo+
Party 1
Neith
Neith
Maya4a
Neith
Level 145
God Stats
6W - 10L
1,477 SR
Queue Stats
158W - 143L
1,542 Elo+
Solo
Geb
Geb
Rdog00
Geb
Level 89
God Stats
7W - 8L
1,637 SR
Queue Stats
57W - 45L
1,510 Elo+
Solo
Chaac
Chaac
gumgum921
Chaac
Level 163
God Stats
2W - 1L
1,338 SR
Queue Stats
63W - 77L
1,404 Elo+
Solo
Ravana
Ravana
kaizuu7
Ravana
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,399 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,455 Elo+

VS

Team Averages
Level 93
1,618 SR
1,504 Elo+
Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
I s a d o8972
Nu Wa
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 164L
1,525 Elo+
Solo
Loki
Loki
Morzo
Loki
Level 110
God Stats
6W - 2L
1,894 SR
Queue Stats
125W - 99L
1,529 Elo+
Solo
Ymir
Ymir
WiliBoi
Ymir
Level 125
God Stats
20W - 17L
1,563 SR
Queue Stats
43W - 36L
1,545 Elo+
Solo
Chang'e
Chang'e
aminoglico
Chang'e
Level 105
God Stats
45W - 46L
1,635 SR
Queue Stats
445W - 452L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LGZine
Agni
13
0 / 3 / 5
7,736
516
6,206
10,150
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Maya4a
Neith
15
4 / 1 / 4
9,016
601
10,666
7,232
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Geb
Rdog00
Geb
11
1 / 0 / 2
7,203
480
4,642
11,652
8,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
gumgum921
Chaac
15
2 / 1 / 4
9,638
643
9,751
13,838
11,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
kaizuu7
Ravana
15
10 / 0 / 1
8,920
595
9,177
5,447
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 4 / 0
7,142
476
5,528
10,713
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 3
7,382
492
6,975
9,642
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Morzo
Loki
13
3 / 3 / 1
7,429
495
4,636
10,772
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
WiliBoi
Ymir
10
0 / 4 / 1
6,190
413
2,736
15,281
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
aminoglico
Chang'e
13
1 / 2 / 0
7,117
474
8,078
12,940
4,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
L
1
4
3
0.63
W
Agni
LGZine
Agni
0
3
5
0.83
W
Neith
Maya4a
Neith
4
1
4
6
L
Loki
Morzo
Loki
3
3
1
1.17
W
Geb
Rdog00
Geb
1
0
2
2
L
Ymir
WiliBoi
Ymir
0
4
1
0.13
L
Chang'e
aminoglico
Chang'e
1
2
0
0.5
W
Chaac
gumgum921
Chaac
2
1
4
4
W
Ravana
kaizuu7
Ravana
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,442
Damage
27,953
48,319
Taken
59,348
29,257
Mitigated
27,535
17,563
Healing
20,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,528
3,679
0
3,920
10,713
3,641
0
2,574
8,139
0
59,057
L
6,975
2,998
0
970
9,642
2,606
0
3,880
5,762
49,696
234
W
Agni
LGZine
Agni
6,206
499
0
2,653
10,150
3,031
0
5,549
4,601
60,061
1,262
W
Neith
Maya4a
Neith
10,666
2,330
0
2,040
7,232
2,883
952
1,204
6,028
0
78,857
L
Loki
Morzo
Loki
4,636
890
0
4,045
10,772
3,710
0
1,261
9,511
0
47,928
W
Geb
Rdog00
Geb
4,642
618
0
1,700
11,652
8,703
130
1,345
10,307
32,184
0
L
Ymir
WiliBoi
Ymir
2,736
489
0
3,785
15,281
12,631
0
3,170
12,111
10,543
0
L
Chang'e
aminoglico
Chang'e
8,078
586
360
7,617
12,940
4,947
0
0
12,940
56,364
0
W
Chaac
gumgum921
Chaac
9,751
2,698
0
6,904
13,838
11,934
0
8,656
5,182
78
74,596
W
Ravana
kaizuu7
Ravana
9,177
1,851
0
4,266
5,447
2,706
0
1,035
4,412
0
66,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,513
Gold Earned
35,260
533
Minions Killed
340
0
Camps Cleared
0
1,552,029
Distance Traveled
1,360,084
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,142
476
99
7
0
249,825
0
L
Nu Wa
7,382
492
63
4
0
257,394
0
W
Agni
7,736
516
105
7
0
282,142
0
W
Neith
9,016
601
130
9
0
307,880
2
L
Loki
7,429
495
84
6
0
311,130
0
W
Geb
7,203
480
44
3
0
299,458
0
L
Ymir
6,190
413
13
1
0
247,254
4
L
Chang'e
7,117
474
81
5
0
294,481
0
W
Chaac
9,638
643
138
9
0
310,806
4
W
Ravana
8,920
595
116
8
0
351,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role