Player Matchup

Danzaburou
Danzaburou
Gerarzo
Danzaburou
Level 167
God Stats
13W - 7L
1,695 SR
Queue Stats
362W - 355L
1,469 Elo+
Solo
Ra
Ra
SnailDownS8
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,615 Elo+
Party 2
Nox
Nox
mole_man2705
Nox
Level 69
God Stats
3W - 1L
1,497 SR
Queue Stats
48W - 39L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
placcs
Sun Wukong
Level 151
God Stats
3W - 0L
1,873 SR
Queue Stats
164W - 170L
1,441 Elo+
Solo
The Morrigan
The Morrigan
xXT0mmzyXx
The Morrigan
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,552 Elo+
Party 2
Team Averages
Level 119
1,613 SR
1,515 Elo+

VS

Team Averages
Level 118
1,570 SR
1,508 Elo+
Terra
Terra
MATPlaythings
Terra
Level 154
God Stats
4W - 3L
1,423 SR
Queue Stats
556W - 562L
1,542 Elo+
Solo
Fenrir
Fenrir
ManLikeDaVe
Fenrir
Level 126
God Stats
1W - 3L
1,457 SR
Queue Stats
65W - 66L
1,532 Elo+
Party 1
Nut
Nut
Sn00zy
Nut
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,437 Elo+
Solo
Ullr
Ullr
ilikebooks
Ullr
Level 52
God Stats
1W - 1L
1,736 SR
Queue Stats
70W - 64L
1,479 Elo+
Solo
He Bo
He Bo
lilbk200
He Bo
Level 127
God Stats
1W - 1L
1,735 SR
Queue Stats
33W - 28L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gerarzo
Danzaburou
18
1 / 3 / 17
11,268
751
23,965
19,853
11,450
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 1 / 12
11,686
779
16,571
9,521
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 14
11,848
790
10,990
11,005
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
placcs
Sun Wukong
18
7 / 4 / 10
11,462
764
10,728
23,681
32,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
xXT0mmzyXx
The Morrigan
19
8 / 6 / 9
12,525
835
16,161
14,396
12,479
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 12
10,562
704
8,617
23,949
27,837
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
19
6 / 5 / 5
10,985
732
10,494
19,795
28,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
Sn00zy
Nut
18
3 / 7 / 7
10,430
695
13,240
20,088
11,078
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 4
7,828
522
6,414
6,758
2,997
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
lilbk200
He Bo
18
3 / 6 / 7
9,686
646
11,167
15,203
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
49
27
Kills
14
15
Deaths
27
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gerarzo
Danzaburou
1
3
17
3.17
L
1
6
12
1.17
L
Fenrir
6
5
5
1.7
L
Nut
Sn00zy
Nut
3
7
7
0.93
W
6
1
12
12
L
1
3
4
1
L
He Bo
lilbk200
He Bo
3
6
7
1.08
W
5
1
14
12
W
Sun Wukong
placcs
Sun Wukong
7
4
10
3
W
The Morrigan
xXT0mmzyXx
The Morrigan
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,415
Damage
49,932
78,456
Taken
85,793
69,195
Mitigated
78,496
32,609
Healing
27,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gerarzo
Danzaburou
23,965
5,763
753
3,803
19,853
11,450
1,573
4,800
15,053
0
43,190
L
8,617
500
6,849
6,116
23,949
27,837
0
9,849
13,605
22,852
0
L
Fenrir
10,494
1,453
912
3,007
19,795
28,771
0
8,588
10,965
0
21,238
L
Nut
Sn00zy
Nut
13,240
7,030
897
3,915
20,088
11,078
0
9,049
10,664
0
42,732
W
16,571
714
16,856
4,926
9,521
5,914
1,002
2,227
7,294
39,544
1,280
L
6,414
2,664
224
1,125
6,758
2,997
0
3,183
3,575
0
10,958
L
He Bo
lilbk200
He Bo
11,167
285
1,900
2,111
15,203
7,813
0
7,535
7,591
32,995
0
W
10,990
1,407
629
557
11,005
6,528
1,862
4,646
6,359
26,740
0
W
Sun Wukong
placcs
Sun Wukong
10,728
1,900
800
2,109
23,681
32,824
809
4,385
19,296
696
17,765
W
The Morrigan
xXT0mmzyXx
The Morrigan
16,161
4,094
423
1,753
14,396
12,479
2,260
3,726
10,670
27,998
7,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,789
Gold Earned
49,491
164
Minions Killed
145
0
Camps Cleared
0
1,425,926
Distance Traveled
1,159,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,268
751
23
2
0
254,050
0
L
Terra
10,562
704
28
2
0
237,072
0
L
Fenrir
10,985
732
17
1
0
297,305
0
L
Nut
10,430
695
63
4
0
235,051
0
W
Ra
11,686
779
49
3
0
345,688
0
L
Ullr
7,828
522
11
1
0
119,667
0
L
He Bo
9,686
646
26
2
0
270,897
0
W
Nox
11,848
790
36
2
0
299,060
0
W
Sun Wukong
11,462
764
13
1
0
294,535
0
W
The Morrigan
12,525
835
43
3
0
232,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role