Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BronksBombers
Maui
Level 123
God Stats
5W - 5L
1,087 SR
Queue Stats
29W - 52L
1,287 Elo+
Party 1
Bellona
Bellona
ItslolQuick
Bellona
Level 58
God Stats
15W - 11L
1,468 SR
Queue Stats
105W - 103L
1,379 Elo+
Solo
Bastet
Bastet
KBoogie669
Bastet
Level 94
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 27L
1,332 Elo+
Party 1
Anhur
Anhur
peachiepunch
Anhur
Level 99
God Stats
4W - 1L
1,688 SR
Queue Stats
29W - 52L
1,309 Elo+
Party 1
Team Averages
Level 96
1,449 SR
1,361 Elo+

VS

Team Averages
Level 86
1,537 SR
1,531 Elo+
Arachne
Arachne
Ghost62522
Arachne
Level 89
God Stats
12W - 3L
1,838 SR
Queue Stats
130W - 135L
1,426 Elo+
Solo
Artemis
Artemis
ToiletToweI
Artemis
Level 85
God Stats
3W - 5L
1,529 SR
Queue Stats
113W - 110L
1,501 Elo+
Solo
Athena
Athena
Vossx114
Athena
Level 79
God Stats
6W - 10L
1,492 SR
Queue Stats
83W - 68L
1,535 Elo+
Solo
King Arthur
King Arthur
Zay The Man7340
King Arthur
Level 102
God Stats
6W - 12L
1,328 SR
Queue Stats
408W - 374L
1,543 Elo+
Solo
Merlin
Merlin
contraryplate
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 106L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 0 / 3
7,885
657
5,100
7,130
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 3
6,585
549
5,055
8,189
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ItslolQuick
Bellona
13
0 / 2 / 1
7,220
602
6,673
10,764
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
KBoogie669
Bastet
12
6 / 0 / 1
6,864
572
8,375
10,555
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 2 / 2
6,716
560
5,579
8,355
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ghost62522
Arachne
11
1 / 2 / 1
5,949
496
2,962
11,934
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artemis
ToiletToweI
Artemis
11
1 / 4 / 1
6,029
502
6,489
10,094
3,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Vossx114
Athena
11
1 / 0 / 1
6,534
545
5,459
10,265
8,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Zay The Man7340
King Arthur
12
1 / 0 / 1
6,847
571
8,140
12,074
10,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 4 / 0
6,197
516
4,498
6,930
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
4
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
3
2.5
W
1
0
3
2.5
L
Arachne
Ghost62522
Arachne
1
2
1
0.75
W
Bellona
ItslolQuick
Bellona
0
2
1
0.25
W
Bastet
KBoogie669
Bastet
6
0
1
6.5
L
Artemis
ToiletToweI
Artemis
1
4
1
0.38
L
Athena
Vossx114
Athena
1
0
1
1.5
L
King Arthur
Zay The Man7340
King Arthur
1
0
1
1.5
L
0
4
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,782
Damage
27,548
44,993
Taken
51,297
25,752
Mitigated
28,698
22,213
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,100
494
399
3,931
7,130
3,154
340
4,371
2,201
73,390
608
W
5,055
1,385
89
3,010
8,189
5,492
0
1,710
6,479
27,328
763
L
Arachne
Ghost62522
Arachne
2,962
1,573
0
4,934
11,934
4,036
0
1,167
10,614
0
38,988
W
Bellona
ItslolQuick
Bellona
6,673
2,162
0
4,744
10,764
9,649
0
336
10,428
0
56,619
W
Bastet
KBoogie669
Bastet
8,375
2,503
0
7,146
10,555
4,190
0
1,372
9,117
0
55,847
L
Artemis
ToiletToweI
Artemis
6,489
4,003
0
3,721
10,094
3,473
0
2,692
7,402
0
40,621
L
Athena
Vossx114
Athena
5,459
1,144
0
3,384
10,265
8,653
0
2,594
7,671
30,070
0
L
King Arthur
Zay The Man7340
King Arthur
8,140
1,447
0
3,311
12,074
10,539
0
0
11,362
0
53,153
L
4,498
113
0
508
6,930
1,997
0
3,528
3,402
50,904
0
W
5,579
2,956
0
2,894
8,355
3,267
0
1,544
6,811
0
48,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,270
Gold Earned
31,556
456
Minions Killed
373
0
Camps Cleared
0
1,307,238
Distance Traveled
1,239,097
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,885
657
139
12
0
265,392
2
W
Maui
6,585
549
29
2
0
264,438
6
L
Arachne
5,949
496
74
6
0
276,226
0
W
Bellona
7,220
602
117
10
0
248,613
0
W
Bastet
6,864
572
78
7
0
297,733
0
L
Artemis
6,029
502
64
5
0
213,131
0
L
Athena
6,534
545
50
4
0
271,053
1
L
King Arthur
6,847
571
90
8
0
241,030
6
L
Merlin
6,197
516
95
8
0
237,657
2
W
Anhur
6,716
560
93
8
0
231,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role