Player Matchup

Hun Batz
Hun Batz
DeputyDon97
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
NikkiSixx42
Sylvanus
Level 65
God Stats
3W - 1L
1,703 SR
Queue Stats
93W - 109L
1,412 Elo+
Party 1
Olorun
Olorun
SelfCameInMe
Olorun
Level 5
God Stats
1W - 4L
1,273 SR
Queue Stats
3W - 7L
1,373 Elo+
Party 2
Janus
Janus
UAssAtSmiteNiqqr
Janus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,535 Elo+
Party 2
Bellona
Bellona
temp-913837
Bellona
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,392 Elo+
Party 2
Team Averages
Level 33
1,495 SR
1,424 Elo+

VS

Team Averages
Level 36
1,458 SR
1,404 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
PegaEU6913
Poseidon
Level 38
God Stats
0W - 3L
1,291 SR
Queue Stats
5W - 27L
1,262 Elo+
Solo
Arachne
Arachne
ShoopieXYZ
Arachne
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 31L
1,346 Elo+
Solo
Skadi
Skadi
notoofygang
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,413 Elo+
Solo
Olorun
Olorun
z CIassic z
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeputyDon97
Hun Batz
10
3 / 2 / 3
5,518
690
2,714
5,915
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
NikkiSixx42
Sylvanus
9
1 / 0 / 3
5,006
626
3,055
6,252
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
8
1 / 1 / 2
4,697
587
2,657
3,137
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 0
5,646
706
570
4,366
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
temp-913837
Bellona
8
1 / 0 / 0
4,604
576
2,222
7,445
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 2 / 1
3,876
485
1,989
6,346
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
PegaEU6913
Poseidon
9
0 / 1 / 0
5,094
637
2,810
3,368
814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ShoopieXYZ
Arachne
10
5 / 3 / 0
5,601
700
6,536
8,213
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
3,042
380
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
6
0 / 1 / 0
3,738
467
1,350
3,184
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
5
5
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Hun Batz
DeputyDon97
Hun Batz
3
2
3
2.25
W
Sylvanus
NikkiSixx42
Sylvanus
1
0
3
2.5
L
Poseidon
PegaEU6913
Poseidon
0
1
0
0
W
Olorun
1
1
2
2
L
Arachne
ShoopieXYZ
Arachne
5
3
0
1.67
W
1
2
0
0.5
L
0
0
0
0
W
Bellona
temp-913837
Bellona
1
0
0
1
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,218
Damage
12,685
27,115
Taken
21,111
13,647
Mitigated
7,771
6,187
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,989
251
0
1,240
6,346
2,800
0
3,072
3,274
15,109
0
W
Hun Batz
DeputyDon97
Hun Batz
2,714
1,239
0
641
5,915
2,643
576
126
5,775
0
30,520
W
Sylvanus
NikkiSixx42
Sylvanus
3,055
1,289
564
2,050
6,252
3,302
0
1,967
4,049
18,501
7,042
L
Poseidon
PegaEU6913
Poseidon
2,810
656
0
2,336
3,368
814
0
0
3,368
31,643
1,594
W
Olorun
2,657
1,158
60
715
3,137
1,052
396
595
2,406
28,524
0
L
Arachne
ShoopieXYZ
Arachne
6,536
3,880
0
3,836
8,213
3,075
0
1,451
6,678
0
37,203
W
570
136
0
289
4,366
1,278
106
0
4,366
35,435
1,463
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
temp-913837
Bellona
2,222
970
0
1,868
7,445
5,372
0
2,700
4,745
0
19,193
L
Olorun
1,350
818
60
180
3,184
1,082
0
1,431
1,753
12,524
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
21,351
248
Minions Killed
164
0
Camps Cleared
0
779,286
Distance Traveled
586,147
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,876
485
27
3
0
139,339
0
W
Hun Batz
5,518
690
61
8
0
175,222
0
W
Sylvanus
5,006
626
56
7
0
141,018
1
L
Poseidon
5,094
637
53
7
0
130,116
0
W
Olorun
4,697
587
30
4
0
143,328
0
L
Arachne
5,601
700
59
7
0
175,761
0
W
Janus
5,646
706
77
10
0
144,525
0
L
Skadi
3,042
380
0
0
0
7,260
0
W
Bellona
4,604
576
24
3
0
175,193
0
L
Olorun
3,738
467
25
3
0
133,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role