Player Matchup

Susano
Susano
Kigstar
Susano
Level 149
God Stats
6W - 6L
1,857 SR
Queue Stats
273W - 265L
1,382 Elo+
Solo
Vulcan
Vulcan
Shadowsmoke420
Vulcan
Level 182
God Stats
5W - 2L
1,524 SR
Queue Stats
129W - 139L
1,457 Elo+
Solo
Janus
Janus
ShepherdBee
Janus
Level 45
God Stats
2W - 2L
1,689 SR
Queue Stats
112W - 114L
1,456 Elo+
Solo
Odin
Odin
Theredninja420
Odin
Level 135
God Stats
2W - 0L
1,700 SR
Queue Stats
52W - 34L
1,562 Elo+
Solo
Achilles
Achilles
secrrro
Achilles
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 105L
1,470 Elo+
Solo
Team Averages
Level 131
1,654 SR
1,465 Elo+

VS

Team Averages
Level 99
1,500 SR
1,451 Elo+
Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
PeterNoob
Erlang Shen
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 227L
1,526 Elo+
Solo
Yu Huang
Yu Huang
StuffButtPizza
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,475 Elo+
Solo
Nox
Nox
TheZelkantor
Nox
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 112L
1,350 Elo+
Solo
Bastet
Bastet
xHutchyy
Bastet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kigstar
Susano
13
5 / 4 / 9
8,555
856
6,492
7,821
3,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 2 / 8
9,966
997
14,993
5,465
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 4 / 11
9,733
973
10,091
8,016
3,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 17
10,007
1,001
8,972
11,418
13,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
secrrro
Achilles
16
2 / 2 / 19
8,917
892
7,154
16,715
18,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 5 / 4
8,498
850
8,318
11,918
8,640
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
PeterNoob
Erlang Shen
12
1 / 8 / 7
7,066
707
5,464
13,806
11,367
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
14
0 / 5 / 7
7,236
724
7,400
10,370
4,152
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 2
7,361
736
3,371
8,162
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
xHutchyy
Bastet
13
3 / 3 / 4
7,245
725
5,199
7,630
3,281
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
27
Kills
12
13
Deaths
27
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
5
4
1.6
W
Susano
Kigstar
Susano
5
4
9
2.38
L
Erlang Shen
PeterNoob
Erlang Shen
1
8
7
0.56
W
8
2
8
6
W
5
4
11
2.63
L
Yu Huang
0
5
7
0.7
L
2
6
2
0.5
W
7
1
17
15.5
W
Achilles
secrrro
Achilles
2
2
19
5.75
L
Bastet
xHutchyy
Bastet
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,702
Damage
29,752
49,435
Taken
51,886
40,822
Mitigated
30,558
17,151
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,318
1,361
409
1,057
11,918
8,640
0
6,766
5,152
631
20,778
W
Susano
Kigstar
Susano
6,492
257
1,290
1,265
7,821
3,343
273
1,157
6,664
0
8,648
L
Erlang Shen
PeterNoob
Erlang Shen
5,464
2,695
336
1,690
13,806
11,367
0
7,755
6,051
0
9,884
W
14,993
8,967
0
142
5,465
2,620
1,330
1,363
4,102
32,504
162
W
10,091
727
688
839
8,016
3,129
140
1,009
7,007
22,479
0
L
Yu Huang
7,400
852
82
347
10,370
4,152
0
5,327
5,043
21,840
255
L
3,371
640
318
496
8,162
3,118
0
4,300
3,862
10,436
0
W
8,972
1,131
1,425
3,855
11,418
13,516
416
3,107
8,311
3,710
11,829
W
Achilles
secrrro
Achilles
7,154
1,469
117
7,530
16,715
18,214
306
4,434
12,281
0
17,318
L
Bastet
xHutchyy
Bastet
5,199
1,371
374
1,537
7,630
3,281
0
3,393
4,237
0
7,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
37,406
117
Minions Killed
73
0
Camps Cleared
0
1,021,883
Distance Traveled
851,912
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,498
850
20
2
0
177,766
0
W
Susano
8,555
856
11
1
0
179,726
0
L
Erlang Shen
7,066
707
4
0
0
156,977
1
W
Vulcan
9,966
997
47
5
0
200,153
0
W
Janus
9,733
973
29
3
0
206,492
5
L
Yu Huang
7,236
724
32
3
0
143,419
0
L
Nox
7,361
736
9
1
0
155,073
0
W
Odin
10,007
1,001
19
2
0
238,936
0
W
Achilles
8,917
892
11
1
0
196,576
0
L
Bastet
7,245
725
8
1
0
218,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role