Player Matchup

Ao Kuang
Ao Kuang
BigSackGOAT
Ao Kuang
Level 110
God Stats
6W - 4L
1,444 SR
Queue Stats
480W - 481L
1,519 Elo+
Solo
Mulan
Mulan
ColdZephyr
Mulan
Level 121
God Stats
3W - 0L
1,474 SR
Queue Stats
22W - 16L
1,498 Elo+
Party 1
Tyr
Tyr
DivPrime
Tyr
Level 134
God Stats
12W - 22L
1,537 SR
Queue Stats
518W - 545L
1,443 Elo+
Solo
Cernunnos
Cernunnos
HorizionOG
Cernunnos
Level 99
God Stats
4W - 1L
1,735 SR
Queue Stats
88W - 91L
1,475 Elo+
Solo
Guan Yu
Guan Yu
LiesOfTheJedi
Guan Yu
Level 136
God Stats
1W - 0L
1,335 SR
Queue Stats
46W - 31L
1,578 Elo+
Party 1
Team Averages
Level 120
1,505 SR
1,502 Elo+

VS

Team Averages
Level 119
1,560 SR
1,465 Elo+
Nox
Nox
ElsaBroso
Nox
Level 85
God Stats
0W - 3L
1,798 SR
Queue Stats
78W - 82L
1,461 Elo+
Solo
Ra
Ra
FearPablo
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,523 Elo+
Solo
Artemis
Artemis
MYM MORDECAY1
Artemis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 77L
1,463 Elo+
Solo
Set
Set
TTVJuicyPat
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,425 Elo+
Party 2
Hachiman
Hachiman
TTVTLawBRUH
Hachiman
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 56L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigSackGOAT
Ao Kuang
17
8 / 1 / 10
9,806
891
7,765
8,326
7,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
15
6 / 2 / 9
9,154
832
12,889
14,248
12,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 15
8,926
811
7,715
9,639
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
HorizionOG
Cernunnos
16
2 / 0 / 18
9,356
851
13,466
11,801
5,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
15
4 / 2 / 17
9,661
878
7,853
15,162
13,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,628
693
9,021
9,410
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
7,246
659
4,879
9,609
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
12
0 / 5 / 2
7,086
644
9,579
12,597
4,978
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 3
8,916
811
6,878
8,396
3,525
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
TTVTLawBRUH
Hachiman
15
4 / 6 / 2
9,417
856
11,374
12,692
4,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
22
Kills
6
6
Deaths
22
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BigSackGOAT
Ao Kuang
8
1
10
13
W
Mulan
6
2
9
5.25
W
2
1
15
9.5
L
0
4
2
0.25
L
0
3
2
0.33
W
Cernunnos
HorizionOG
Cernunnos
2
0
18
11
W
Guan Yu
4
2
17
6.25
L
Artemis
0
5
2
0.2
L
2
4
3
0.88
L
Hachiman
TTVTLawBRUH
Hachiman
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,688
Damage
41,731
59,176
Taken
52,704
46,771
Mitigated
21,591
34,334
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BigSackGOAT
Ao Kuang
7,765
1,502
2,022
2,180
8,326
7,776
705
2,151
6,175
14,626
1,807
W
Mulan
12,889
1,411
2,569
3,248
14,248
12,625
78
2,967
11,281
43
18,105
W
7,715
219
439
1,823
9,639
6,996
48
2,104
7,535
0
18,163
L
9,021
488
305
162
9,410
4,818
0
748
8,662
20,760
0
L
4,879
416
9,188
3,631
9,609
3,536
79
1,652
7,957
16,200
0
W
Cernunnos
HorizionOG
Cernunnos
13,466
4,909
1,901
3,003
11,801
5,480
2,609
3,092
8,709
35
41,369
W
Guan Yu
7,853
432
10,148
7,001
15,162
13,894
50
3,516
11,576
0
15,074
L
Artemis
9,579
3,510
207
1,380
12,597
4,978
60
2,574
10,023
0
15,664
L
6,878
2,395
570
1,446
8,396
3,525
0
1,035
7,361
0
16,419
L
Hachiman
TTVTLawBRUH
Hachiman
11,374
5,754
57
430
12,692
4,734
0
1,264
11,428
0
23,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,903
Gold Earned
40,293
124
Minions Killed
110
0
Camps Cleared
0
1,147,798
Distance Traveled
994,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,806
891
19
2
0
219,373
0
W
Mulan
9,154
832
10
1
0
236,323
0
W
Tyr
8,926
811
23
2
0
238,808
0
L
Nox
7,628
693
23
2
0
227,382
0
L
Ra
7,246
659
20
2
0
210,372
0
W
Cernunnos
9,356
851
58
5
0
229,599
0
W
Guan Yu
9,661
878
14
1
0
223,695
0
L
Artemis
7,086
644
8
1
0
172,981
0
L
Set
8,916
811
22
2
0
215,154
0
L
Hachiman
9,417
856
37
3
0
168,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role