Player Matchup

Poseidon
Poseidon
Akuma1086
Poseidon
Level 148
God Stats
198W - 182L
1,490 SR
Queue Stats
198W - 182L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Bonikolo
Sun Wukong
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 76L
1,543 Elo+
Solo
Bacchus
Bacchus
Ch0c0 M0nster10
Bacchus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 95L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dpya
Ah Muzen Cab
Level 52
God Stats
2W - 2L
1,657 SR
Queue Stats
95W - 95L
1,468 Elo+
Solo
Hun Batz
Hun Batz
turlacz
Hun Batz
Level 54
God Stats
6W - 3L
1,913 SR
Queue Stats
47W - 44L
1,517 Elo+
Solo
Team Averages
Level 93
1,612 SR
1,471 Elo+

VS

Team Averages
Level 68
1,451 SR
1,404 Elo+
Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Mariusalfa
Sobek
Level 48
God Stats
2W - 2L
1,285 SR
Queue Stats
57W - 93L
1,362 Elo+
Party 1
Skadi
Skadi
Rayker9801
Skadi
Level 48
God Stats
3W - 0L
1,740 SR
Queue Stats
74W - 95L
1,389 Elo+
Party 1
Da Ji
Da Ji
hugosbrugby
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 175L
1,342 Elo+
Party 1
Sylvanus
Sylvanus
pookiegeb
Sylvanus
Level 67
God Stats
2W - 2L
1,231 SR
Queue Stats
567W - 513L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akuma1086
Poseidon
11
1 / 4 / 2
6,049
605
2,276
5,100
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Bonikolo
Sun Wukong
7
1 / 3 / 1
4,990
499
2,681
6,645
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 8
5,179
518
4,287
7,398
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Dpya
Ah Muzen Cab
11
6 / 1 / 0
6,443
644
6,362
6,320
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
turlacz
Hun Batz
11
1 / 3 / 1
5,457
546
2,163
9,045
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 1 / 3
5,961
596
1,749
4,017
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
10
0 / 1 / 5
5,915
592
3,316
8,477
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
10
1 / 4 / 2
5,344
534
4,105
8,148
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 2 / 0
6,898
690
4,760
9,041
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
pookiegeb
Sylvanus
12
3 / 1 / 0
6,912
691
5,573
7,650
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
12
12
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
1
3
1.5
L
Poseidon
Akuma1086
Poseidon
1
4
2
0.5
L
Sun Wukong
Bonikolo
Sun Wukong
1
3
1
0.5
L
0
1
8
4
L
Ah Muzen Cab
Dpya
Ah Muzen Cab
6
1
0
6
W
Sobek
0
1
5
2.5
W
Skadi
1
4
2
0.5
W
8
2
0
4
W
Sylvanus
pookiegeb
Sylvanus
3
1
0
3
L
Hun Batz
turlacz
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
19,503
34,508
Taken
37,333
15,428
Mitigated
22,037
9,847
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,749
153
0
1,225
4,017
1,451
0
1,439
2,578
36,784
0
L
Poseidon
Akuma1086
Poseidon
2,276
233
0
477
5,100
1,477
68
1,255
3,645
40,048
1,525
L
Sun Wukong
Bonikolo
Sun Wukong
2,681
1,116
0
1,720
6,645
3,929
0
2,745
3,900
0
18,439
L
4,287
542
0
2,122
7,398
4,326
0
1,735
5,663
19,689
0
L
Ah Muzen Cab
Dpya
Ah Muzen Cab
6,362
1,891
0
1,193
6,320
2,434
14
780
5,496
0
39,305
W
Sobek
3,316
89
0
3,356
8,477
7,705
0
1,572
6,864
22,287
3,260
W
Skadi
4,105
2,237
0
975
8,148
2,814
0
1,729
6,419
0
32,680
W
4,760
802
0
1,497
9,041
4,335
0
1,154
7,846
0
48,007
W
Sylvanus
pookiegeb
Sylvanus
5,573
3,006
0
3,136
7,650
5,732
0
654
6,777
27,499
17,022
L
Hun Batz
turlacz
Hun Batz
2,163
590
0
4,335
9,045
3,262
0
2,050
6,955
0
43,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
31,030
281
Minions Killed
323
0
Camps Cleared
0
889,995
Distance Traveled
968,307
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,961
596
66
7
0
195,767
0
L
Poseidon
6,049
605
78
8
0
181,712
6
L
Sun Wukong
4,990
499
38
4
0
107,875
0
L
Bacchus
5,179
518
36
4
0
202,640
0
L
Ah Muzen Cab
6,443
644
47
5
0
213,417
0
W
Sobek
5,915
592
42
4
0
224,257
5
W
Skadi
5,344
534
59
6
0
182,906
3
W
Da Ji
6,898
690
73
7
0
231,147
0
W
Sylvanus
6,912
691
83
8
0
134,230
0
L
Hun Batz
5,457
546
82
8
0
184,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role