Player Matchup

Awilix
Awilix
Geeb Kubz
Awilix
Level 136
God Stats
23W - 13L
1,590 SR
Queue Stats
80W - 53L
1,658 Elo+
Party 2
Sun Wukong
Sun Wukong
Kids Like Rocks
Sun Wukong
Level 84
God Stats
4W - 2L
1,481 SR
Queue Stats
104W - 89L
1,554 Elo+
Party 2
Baron Samedi
Baron Samedi
Mboras18
Baron Samedi
Level 102
God Stats
6W - 8L
1,331 SR
Queue Stats
103W - 103L
1,522 Elo+
Solo
Terra
Terra
Sir Bustaton
Terra
Level 98
God Stats
1W - 1L
1,269 SR
Queue Stats
188W - 163L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
Slurm45
Jing Wei
Level 107
God Stats
1W - 0L
1,661 SR
Queue Stats
472W - 478L
1,490 Elo+
Party 1
Team Averages
Level 105
1,466 SR
1,542 Elo+

VS

Team Averages
Level 142
1,617 SR
1,494 Elo+
Hun Batz
Hun Batz
Adrianex7000
Hun Batz
Level 154
God Stats
0W - 2L
1,687 SR
Queue Stats
459W - 465L
1,497 Elo+
Solo
Ra
Ra
ComradeSplinter
Ra
Level 157
God Stats
11W - 14L
1,629 SR
Queue Stats
152W - 146L
1,504 Elo+
Solo
Bellona
Bellona
DRAGONFIST_ELITE
Bellona
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 48L
1,560 Elo+
Solo
Medusa
Medusa
RaginRabbit
Medusa
Level 122
God Stats
3W - 3L
1,619 SR
Queue Stats
38W - 43L
1,484 Elo+
Party 3
Kuzenbo
Kuzenbo
Texyback
Kuzenbo
Level 126
God Stats
4W - 4L
1,651 SR
Queue Stats
27W - 41L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Geeb Kubz
Awilix
19
12 / 2 / 6
11,389
599
19,128
17,995
8,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Kids Like Rocks
Sun Wukong
17
7 / 1 / 6
11,379
599
12,199
15,344
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Mboras18
Baron Samedi
15
1 / 6 / 2
8,657
456
7,100
13,017
7,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 9
9,028
475
6,817
22,089
20,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Slurm45
Jing Wei
17
0 / 2 / 1
9,753
513
4,401
13,519
6,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Adrianex7000
Hun Batz
14
3 / 5 / 4
8,434
444
8,826
17,511
8,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 2
9,791
515
6,502
11,356
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 1
8,680
457
4,418
14,086
14,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
15
3 / 4 / 1
9,128
480
12,980
11,880
5,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Texyback
Kuzenbo
14
3 / 2 / 5
9,113
480
10,249
18,082
24,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
20
Kills
13
13
Deaths
20
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Adrianex7000
Hun Batz
3
5
4
1
L
2
5
2
0.6
L
2
4
1
0.63
W
Awilix
Geeb Kubz
Awilix
12
2
6
7.5
W
Sun Wukong
Kids Like Rocks
Sun Wukong
7
1
6
10
W
Baron Samedi
Mboras18
Baron Samedi
1
6
2
0.33
L
Medusa
3
4
1
0.88
W
0
2
9
2.25
W
Jing Wei
Slurm45
Jing Wei
0
2
1
0.25
L
Kuzenbo
Texyback
Kuzenbo
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,645
Damage
42,975
81,964
Taken
72,915
57,243
Mitigated
59,130
32,053
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Adrianex7000
Hun Batz
8,826
1,563
0
5,500
17,511
8,213
0
2,467
14,952
0
66,748
L
6,502
870
1,116
1,722
11,356
5,727
0
2,730
8,416
88,011
2,948
L
4,418
1,401
0
3,909
14,086
14,859
0
0
13,337
0
70,471
W
Awilix
Geeb Kubz
Awilix
19,128
7,910
0
9,346
17,995
8,750
557
2,721
15,183
0
110,399
W
Sun Wukong
Kids Like Rocks
Sun Wukong
12,199
2,628
0
6,511
15,344
14,135
146
1,745
13,599
0
83,437
W
Baron Samedi
Mboras18
Baron Samedi
7,100
648
262
2,423
13,017
7,395
0
5,333
7,654
57,270
0
L
Medusa
12,980
5,566
0
2,984
11,880
5,622
0
3,059
8,769
0
69,172
W
6,817
1,207
2,946
6,762
22,089
20,907
1,162
4,037
17,931
29,352
97
W
Jing Wei
Slurm45
Jing Wei
4,401
2,578
0
3,803
13,519
6,056
1,166
1,406
12,113
0
86,224
L
Kuzenbo
Texyback
Kuzenbo
10,249
3,979
0
1,975
18,082
24,709
64
5,564
12,332
29,138
2,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,206
Gold Earned
45,146
543
Minions Killed
474
0
Camps Cleared
0
1,913,975
Distance Traveled
1,763,113
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,434
444
100
5
0
362,399
2
L
Ra
9,791
515
159
8
0
313,455
2
L
Bellona
8,680
457
93
5
0
344,724
0
W
Awilix
11,389
599
138
7
0
464,822
0
W
Sun Wukong
11,379
599
127
7
0
391,145
0
W
Baron Samedi
8,657
456
98
5
0
313,501
4
L
Medusa
9,128
480
92
5
0
367,469
4
W
Terra
9,028
475
29
2
0
372,265
0
W
Jing Wei
9,753
513
151
8
0
372,242
0
L
Kuzenbo
9,113
480
30
2
0
375,066
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role