Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AresGamerrYT
Sun Wukong
Level 148
God Stats
22W - 17L
1,679 SR
Queue Stats
161W - 206L
1,442 Elo+
Party 1
Apollo
Apollo
DavoOCE
Apollo
Level 157
God Stats
1W - 3L
1,299 SR
Queue Stats
94W - 108L
1,493 Elo+
Party 1
Bacchus
Bacchus
Effrie
Bacchus
Level 159
God Stats
7W - 7L
1,749 SR
Queue Stats
319W - 372L
1,466 Elo+
Party 1
Awilix
Awilix
GyattMommy
Awilix
Level 64
God Stats
0W - 3L
1,193 SR
Queue Stats
128W - 143L
1,477 Elo+
Party 1
Team Averages
Level 137
1,484 SR
1,476 Elo+

VS

Team Averages
Level 149
1,563 SR
1,525 Elo+
Charon
Charon
 
Charon
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KiwiOnRoids
Arachne
Level 87
God Stats
5W - 3L
1,823 SR
Queue Stats
37W - 33L
1,568 Elo+
Solo
Anhur
Anhur
Pandanmanyesman
Anhur
Level 199
God Stats
3W - 1L
1,493 SR
Queue Stats
70W - 51L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 1 / 0
7,577
631
2,212
5,021
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
AresGamerrYT
Sun Wukong
13
0 / 1 / 1
7,364
614
5,401
9,496
6,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
DavoOCE
Apollo
12
2 / 1 / 1
6,854
571
8,156
9,522
3,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Effrie
Bacchus
9
1 / 3 / 2
5,810
484
4,083
11,711
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
GyattMommy
Awilix
6
1 / 1 / 1
4,792
399
2,656
4,240
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 0 / 6
7,599
633
5,046
6,192
4,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
 
Ix Chel
13
3 / 0 / 1
7,575
631
3,971
4,428
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
 
Ravana
13
1 / 0 / 2
7,519
627
5,625
6,658
5,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
KiwiOnRoids
Arachne
12
2 / 2 / 3
6,719
560
5,448
12,175
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 1
7,280
607
5,770
8,572
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
7
7
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Charon
 
Charon
1
0
6
4
W
Ix Chel
 
Ix Chel
3
0
1
3.5
W
Ravana
 
Ravana
1
0
2
2
L
Sun Wukong
AresGamerrYT
Sun Wukong
0
1
1
0.5
L
Apollo
DavoOCE
Apollo
2
1
1
2.5
L
Bacchus
Effrie
Bacchus
1
3
2
0.67
L
Awilix
GyattMommy
Awilix
1
1
1
1.5
W
Arachne
KiwiOnRoids
Arachne
2
2
3
1.75
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
25,860
39,990
Taken
38,025
24,574
Mitigated
19,603
10,882
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,212
156
0
1,507
5,021
2,133
0
949
4,072
85,119
0
W
Charon
 
Charon
5,046
1,386
0
1,775
6,192
4,553
0
1,012
5,180
24,117
1,870
W
Ix Chel
 
Ix Chel
3,971
364
1,069
1,942
4,428
1,707
0
2,033
2,395
67,788
1,058
W
Ravana
 
Ravana
5,625
1,259
0
3,882
6,658
5,289
6
217
6,441
0
57,073
L
Sun Wukong
AresGamerrYT
Sun Wukong
5,401
996
0
2,803
9,496
6,393
0
841
8,655
468
62,104
L
Apollo
DavoOCE
Apollo
8,156
5,195
0
3,789
9,522
3,528
0
1,449
8,073
0
69,250
L
Bacchus
Effrie
Bacchus
4,083
627
0
1,958
11,711
10,951
0
4,381
7,330
13,667
42
L
Awilix
GyattMommy
Awilix
2,656
1,448
0
825
4,240
1,569
0
987
3,253
0
18,685
W
Arachne
KiwiOnRoids
Arachne
5,448
3,431
0
6,218
12,175
4,900
18
1,535
10,640
0
46,436
W
5,770
3,037
0
4,805
8,572
3,154
296
1,647
6,925
0
65,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
36,692
456
Minions Killed
441
0
Camps Cleared
0
1,100,982
Distance Traveled
1,234,364
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,577
631
167
14
0
249,551
2
W
Charon
7,599
633
28
2
0
254,815
0
W
Ix Chel
7,575
631
129
11
0
274,330
0
W
Ravana
7,519
627
100
8
0
188,926
0
L
Sun Wukong
7,364
614
121
10
0
226,173
3
L
Apollo
6,854
571
114
10
0
246,247
0
L
Bacchus
5,810
484
16
1
0
241,052
4
L
Awilix
4,792
399
38
3
0
137,959
1
W
Arachne
6,719
560
66
6
0
304,461
1
W
Anhur
7,280
607
118
10
0
211,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role