Player Matchup

Freya
Freya
Hardwould
Freya
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,187 Elo+
Party 1
Anubis
Anubis
Hezorath
Anubis
Level 28
God Stats
8W - 9L
1,319 SR
Queue Stats
9W - 10L
1,423 Elo+
Party 1
King Arthur
King Arthur
LegolasFafnir
King Arthur
Level 48
God Stats
3W - 3L
1,165 SR
Queue Stats
140W - 135L
1,466 Elo+
Solo
Artemis
Artemis
Lewife27
Artemis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,087 Elo+
Party 1
Raijin
Raijin
informergod
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,187 Elo+
Party 1
Team Averages
Level 29
1,397 SR
1,270 Elo+

VS

Team Averages
Level 38
1,423 SR
1,286 Elo+
Loki
Loki
 
Loki
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KingGhidriah503
Nemesis
Level 38
God Stats
5W - 11L
1,512 SR
Queue Stats
54W - 96L
1,368 Elo+
Solo
Ah Puch
Ah Puch
Noeled69420
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,055 Elo+
Party 2
Nu Wa
Nu Wa
TheBlobRob
Nu Wa
Level 67
God Stats
23W - 28L
1,325 SR
Queue Stats
24W - 29L
1,279 Elo+
Party 2
Neith
Neith
jackjackums
Neith
Level 26
God Stats
15W - 26L
1,281 SR
Queue Stats
15W - 26L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hardwould
Freya
16
5 / 0 / 4
10,882
1,088
11,986
8,640
3,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Hezorath
Anubis
15
1 / 0 / 7
9,993
999
5,455
4,458
2,114
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
LegolasFafnir
King Arthur
15
0 / 0 / 8
9,304
930
7,799
11,444
10,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Artemis
Lewife27
Artemis
16
1 / 0 / 7
9,435
944
6,895
3,683
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
15
2 / 1 / 6
9,936
994
8,203
6,710
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

295

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 3 / 0
8,974
897
5,388
9,039
3,341
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
0 / 1 / 1
9,151
915
3,848
8,650
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
Noeled69420
Ah Puch
14
0 / 3 / 1
9,108
911
3,723
9,894
4,310
Nu Wa
15
0 / 1 / 1
9,294
929
15,019
9,269
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 1 / 0
8,997
900
3,070
5,768
2,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
9
Kills
1
1
Deaths
9
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
W
Freya
Hardwould
Freya
5
0
4
7
W
Anubis
Hezorath
Anubis
1
0
7
4.5
L
0
1
1
0.5
W
King Arthur
LegolasFafnir
King Arthur
0
0
8
4
W
Artemis
Lewife27
Artemis
1
0
7
4.5
L
Ah Puch
Noeled69420
Ah Puch
0
3
1
0.17
L
Nu Wa
0
1
1
0.5
W
Raijin
2
1
6
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,338
Damage
31,048
34,935
Taken
42,620
20,577
Mitigated
17,684
7,779
Healing
1,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,388
1,331
0
309
9,039
3,341
0
5,878
3,161
0
11,882
W
Freya
Hardwould
Freya
11,986
3,912
0
2,383
8,640
3,851
0
4,164
4,476
23,550
2,143
W
Anubis
Hezorath
Anubis
5,455
204
485
947
4,458
2,114
0
1,483
2,975
42,848
702
L
3,848
743
0
680
8,650
4,053
0
5,904
2,746
0
19,479
W
King Arthur
LegolasFafnir
King Arthur
7,799
65
0
1,780
11,444
10,460
0
5,969
5,475
1,653
15,828
W
Artemis
Lewife27
Artemis
6,895
1,581
0
841
3,683
1,467
0
3,000
683
0
20,380
L
Ah Puch
Noeled69420
Ah Puch
3,723
373
0
184
9,894
4,310
0
5,202
4,692
20,591
0
L
Nu Wa
15,019
4,561
0
0
9,269
3,417
0
5,154
4,115
36,727
911
W
Raijin
8,203
1,171
0
1,343
6,710
2,685
0
3,867
2,843
30,497
786
L
3,070
1,505
0
218
5,768
2,563
0
4,220
1,548
0
15,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,550
Gold Earned
45,524
258
Minions Killed
194
5
Camps Cleared
5
947,925
Distance Traveled
809,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,974
897
8
1
3
185,320
0
W
Freya
10,882
1,088
36
4
2
206,918
0
W
Anubis
9,993
999
117
12
2
189,970
0
L
Nemesis
9,151
915
45
5
0
165,442
0
W
King Arthur
9,304
930
12
1
0
205,859
0
W
Artemis
9,435
944
31
3
0
174,242
0
L
Ah Puch
9,108
911
45
5
0
143,083
0
L
Nu Wa
9,294
929
63
6
1
172,044
0
W
Raijin
9,936
994
62
6
1
170,936
0
L
Neith
8,997
900
33
3
1
143,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role