Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum V
 
Agni
Platinum V
Level 317
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Bronze III
RoundNRotund
Ishtar
Bronze III
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 5L
1,500 MMR
Party 3
Thanatos
Thanatos
Silver I
Sukuną
Thanatos
Silver I
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 46L
1,591 MMR
Party 3
Athena
Athena
Gold IV
ThatKidDamian
Athena
Gold IV
Level 84
God Stats
6W - 3L
1,770 SR
Queue Stats
141W - 145L
1,542 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,554 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,502 SR
1,543 MMR
Ao Kuang
Ao Kuang
Gold III
Battouss
Ao Kuang
Gold III
Level 154
God Stats
12W - 9L
1,633 SR
Queue Stats
143W - 140L
1,526 MMR
Solo
Surtr
Surtr
Gold I
BirdOfPluto
Surtr
Gold I
Level 105
God Stats
2W - 5L
1,601 SR
Queue Stats
176W - 177L
1,693 MMR
Party 1
Sobek
Sobek
Silver II
HabibiRyan
Sobek
Silver II
Level 42
God Stats
0W - 2L
1,319 SR
Queue Stats
7W - 6L
1,537 MMR
Solo
Neith
Neith
Bronze III
ROPE A DOPE02
Neith
Bronze III
Level 139
God Stats
8W - 8L
1,456 SR
Queue Stats
20W - 31L
1,546 MMR
Solo
Tiamat
Tiamat
Gold IV
iWiffKrakens
Tiamat
Gold IV
Level 213
God Stats
1W - 1L
1,500 SR
Queue Stats
460W - 450L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 1 / 2
7,257
660
7,145
11,827
9,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
 
Agni
12
2 / 1 / 6
6,833
621
6,468
4,320
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
11
4 / 1 / 6
6,791
617
8,819
7,878
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Sukuną
Thanatos
12
4 / 0 / 4
6,693
608
6,434
9,215
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 9
6,741
613
3,775
10,449
8,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
LokiThorKing ArthurAres

VS

Bans
ArachneCharonBellonaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Battouss
Ao Kuang
12
1 / 2 / 0
5,991
545
4,047
8,326
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 4 / 0
5,890
535
7,265
12,577
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
8
1 / 3 / 0
5,336
485
2,815
10,683
8,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 1
5,071
461
5,127
8,910
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
10
0 / 3 / 1
5,543
504
4,124
7,652
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
3
3
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
2
7
W
Agni
 
Agni
2
1
6
5
L
Ao Kuang
Battouss
Ao Kuang
1
2
0
0.5
L
1
4
0
0.25
L
Sobek
1
3
0
0.33
L
0
5
1
0.1
W
Ishtar
4
1
6
7
W
Thanatos
Sukuną
Thanatos
4
0
4
6
W
1
0
9
5.5
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
23,378
43,689
Taken
48,148
25,917
Mitigated
23,746
23,292
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,145
1,430
0
4,451
11,827
9,018
0
1,261
10,468
0
48,755
W
Agni
 
Agni
6,468
395
0
1,125
4,320
1,446
0
1,434
2,595
47,553
1,170
L
Ao Kuang
Battouss
Ao Kuang
4,047
701
0
4,110
8,326
2,748
0
804
7,430
39,914
2,106
L
7,265
2,933
0
3,030
12,577
5,551
0
1,585
10,215
1,571
41,587
L
Sobek
2,815
494
163
2,927
10,683
8,783
0
1,655
8,984
15,007
0
L
5,127
1,224
0
1,629
8,910
2,841
0
1,963
6,901
0
34,402
W
Ishtar
8,819
5,768
0
3,425
7,878
2,926
445
3,038
4,755
0
52,872
W
Thanatos
Sukuną
Thanatos
6,434
2,145
0
10,534
9,215
3,641
0
2,945
6,130
0
51,918
W
3,775
1,276
0
3,757
10,449
8,886
168
2,374
7,966
16,360
1,184
L
Tiamat
4,124
373
0
2,049
7,652
3,823
0
3,445
3,807
30,121
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
27,831
369
Minions Killed
289
0
Camps Cleared
0
1,233,678
Distance Traveled
1,100,956
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,257
660
87
8
0
210,600
2
W
Agni
6,833
621
93
8
0
230,441
0
L
Ao Kuang
5,991
545
77
7
0
271,300
1
L
Surtr
5,890
535
65
6
0
194,811
2
L
Sobek
5,336
485
23
2
0
234,232
3
L
Neith
5,071
461
55
5
0
192,679
0
W
Ishtar
6,791
617
77
7
0
218,832
0
W
Thanatos
6,693
608
88
8
0
292,284
0
W
Athena
6,741
613
24
2
0
281,521
1
L
Tiamat
5,543
504
69
6
0
207,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role