Player Matchup

Eset
Eset
Silver II
bulldogface53
Eset
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,377 MMR
Party 1
Ishtar
Ishtar
Bronze V
poopsock1120
Ishtar
Bronze V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,380 MMR
Party 1
Mulan
Mulan
Bronze V
swagoulishous11
Mulan
Bronze V
Level 126
God Stats
1W - 0L
1,474 SR
Queue Stats
13W - 11L
1,365 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,491 SR
1,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,466 SR
1,355 MMR
Horus
Horus
Bronze III
ArjanSoWavy
Horus
Bronze III
Level 49
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 4L
1,341 MMR
Solo
Surtr
Surtr
Gold V
Joka2012
Surtr
Gold V
Level 157
God Stats
79W - 83L
1,525 SR
Queue Stats
342W - 363L
1,345 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold V
feroz061militar
Maman Brigitte
Gold V
Level 128
God Stats
0W - 2L
1,079 SR
Queue Stats
60W - 74L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
12,073
805
21,702
12,378
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
17
3 / 2 / 13
11,119
741
12,561
10,663
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 10
11,200
747
16,023
15,717
22,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KukulkanZeusKuzenboNe ZhaDanzaburou

VS

Bans
BacchusMedusaHou YiArtemisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,144
610
5,485
19,306
20,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Joka2012
Surtr
15
3 / 3 / 2
10,383
692
10,428
24,823
27,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
feroz061militar
Maman Brigitte
13
1 / 8 / 3
9,286
619
11,078
18,655
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
5
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Surtr
Joka2012
Surtr
3
3
2
1.33
W
7
2
8
5.5
L
Maman Brigitte
feroz061militar
Maman Brigitte
1
8
3
0.31
W
Ishtar
3
2
13
4.75
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,286
Damage
26,991
38,758
Taken
62,784
32,871
Mitigated
55,412
11,455
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,485
2,697
2,011
3,764
19,306
20,196
0
6,123
12,716
0
14,596
L
Surtr
Joka2012
Surtr
10,428
2,633
0
5,749
24,823
27,885
35
8,473
15,255
712
33,360
W
21,702
2,469
692
2,187
12,378
5,663
1,292
3,447
8,630
70,352
317
L
Maman Brigitte
feroz061militar
Maman Brigitte
11,078
663
129
1,684
18,655
7,331
0
5,229
12,936
41,060
523
W
Ishtar
12,561
8,187
0
2,918
10,663
4,660
1,272
4,435
5,810
0
52,411
W
16,023
2,322
593
5,065
15,717
22,548
503
4,177
11,054
191
42,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
28,813
233
Minions Killed
131
0
Camps Cleared
0
760,304
Distance Traveled
752,627
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,144
610
21
1
0
231,458
0
L
Surtr
10,383
692
51
3
0
276,360
1
W
Eset
12,073
805
120
8
0
263,522
0
L
Maman Brigitte
9,286
619
59
4
0
244,809
0
W
Ishtar
11,119
741
71
5
0
243,727
3
W
Mulan
11,200
747
42
3
0
253,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role