Player Matchup

Raijin
Raijin
AKA-3D
Raijin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 97L
1,433 Elo+
Solo
Medusa
Medusa
BinnieL0V3R13
Medusa
Level 28
God Stats
8W - 6L
1,712 SR
Queue Stats
286W - 322L
1,418 Elo+
Solo
Chernobog
Chernobog
ReadnRainJoe
Chernobog
Level 115
God Stats
14W - 12L
1,649 SR
Queue Stats
739W - 760L
1,430 Elo+
Solo
Xing Tian
Xing Tian
Skidy22
Xing Tian
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,373 Elo+
Solo
Jormungandr
Jormungandr
Ughbyesis
Jormungandr
Level 84
God Stats
3W - 0L
1,874 SR
Queue Stats
53W - 56L
1,442 Elo+
Solo
Team Averages
Level 87
1,647 SR
1,419 Elo+

VS

Team Averages
Level 68
1,472 SR
1,340 Elo+
Anhur
Anhur
Costlyaphid0
Anhur
Level 101
God Stats
0W - 2L
1,265 SR
Queue Stats
65W - 85L
1,363 Elo+
Solo
Mulan
Mulan
Hippymess
Mulan
Level 136
God Stats
7W - 4L
1,592 SR
Queue Stats
260W - 216L
1,512 Elo+
Solo
Atlas
Atlas
HoweeyDoesIt
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,387 Elo+
Solo
Nox
Nox
Pass_Lane_honcho
Nox
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
358W - 350L
1,055 Elo+
Solo
Apollo
Apollo
luunasul
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AKA-3D
Raijin
16
7 / 3 / 8
9,117
1,013
9,908
6,927
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 13
8,373
930
8,520
9,076
4,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
ReadnRainJoe
Chernobog
14
5 / 5 / 8
8,634
959
8,591
10,524
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Skidy22
Xing Tian
13
3 / 2 / 10
8,186
910
5,505
10,327
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Ughbyesis
Jormungandr
15
3 / 2 / 15
9,111
1,012
9,073
10,329
11,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,145
683
2,665
5,167
2,118
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Hippymess
Mulan
9
0 / 6 / 6
6,285
698
3,636
9,772
5,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 4 / 8
8,498
944
9,427
12,909
15,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 4 / 6
7,022
780
4,332
7,057
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
luunasul
Apollo
16
7 / 3 / 6
8,453
939
9,392
10,425
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
20
Kills
15
17
Deaths
20
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
AKA-3D
Raijin
7
3
8
3.67
W
2
5
13
1.7
L
2
3
1
0.83
L
Mulan
Hippymess
Mulan
0
6
6
0.5
L
5
4
8
2.25
L
1
4
6
1
W
Chernobog
ReadnRainJoe
Chernobog
5
5
8
1.8
W
Xing Tian
Skidy22
Xing Tian
3
2
10
4
W
Jormungandr
Ughbyesis
Jormungandr
3
2
15
5.25
L
Apollo
luunasul
Apollo
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
29,452
47,183
Taken
45,330
34,359
Mitigated
32,793
9,813
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AKA-3D
Raijin
9,908
678
504
1,389
6,927
3,272
835
1,281
5,646
17,032
554
W
8,520
3,888
732
780
9,076
4,300
2,280
2,753
6,323
0
17,006
L
2,665
1,453
590
755
5,167
2,118
0
1,276
3,622
0
4,367
L
Mulan
Hippymess
Mulan
3,636
349
322
936
9,772
5,989
0
5,283
3,913
0
7,716
L
9,427
3,843
520
1,394
12,909
15,360
0
5,825
6,252
17,730
1,178
L
4,332
943
146
391
7,057
3,704
0
3,202
3,351
10,612
0
W
Chernobog
ReadnRainJoe
Chernobog
8,591
4,448
0
1,039
10,524
5,161
2,468
3,135
7,389
0
18,405
W
Xing Tian
Skidy22
Xing Tian
5,505
431
228
1,846
10,327
10,083
300
2,878
7,449
10,861
0
W
Jormungandr
Ughbyesis
Jormungandr
9,073
2,212
839
2,456
10,329
11,543
410
3,234
7,095
14,241
1,405
L
Apollo
luunasul
Apollo
9,392
5,579
1,229
2,329
10,425
5,622
0
4,693
4,950
0
20,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,421
Gold Earned
36,403
90
Minions Killed
63
0
Camps Cleared
0
820,826
Distance Traveled
666,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,117
1,013
25
3
0
130,262
0
W
Medusa
8,373
930
22
2
0
173,135
0
L
Anhur
6,145
683
3
0
0
93,974
0
L
Mulan
6,285
698
5
1
0
107,263
0
L
Atlas
8,498
944
18
2
0
149,836
0
L
Nox
7,022
780
14
2
0
153,622
0
W
Chernobog
8,634
959
19
2
0
178,051
0
W
Xing Tian
8,186
910
13
1
0
152,575
0
W
Jormungandr
9,111
1,012
11
1
0
186,803
0
L
Apollo
8,453
939
23
3
0
161,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role