Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Arhymaan
Charybdis
Level 126
God Stats
6W - 5L
1,422 SR
Queue Stats
170W - 185L
1,524 Elo+
Party 3
Chaac
Chaac
Krueptus
Chaac
Level 148
God Stats
28W - 20L
1,498 SR
Queue Stats
182W - 192L
1,497 Elo+
Party 2
Anubis
Anubis
lRevenge1
Anubis
Level 51
God Stats
85W - 68L
1,517 SR
Queue Stats
137W - 133L
1,512 Elo+
Solo
Mulan
Mulan
valkyree
Mulan
Level 109
God Stats
17W - 16L
1,394 SR
Queue Stats
169W - 178L
1,496 Elo+
Party 2
Team Averages
Level 107
1,466 SR
1,506 Elo+

VS

Team Averages
Level 73
1,677 SR
1,427 Elo+
Cabrakan
Cabrakan
Bro_Husky_stream
Cabrakan
Level 23
God Stats
2W - 1L
1,816 SR
Queue Stats
12W - 15L
1,434 Elo+
Party 1
Awilix
Awilix
BsllIk
Awilix
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,267 Elo+
Solo
Chaac
Chaac
TheTension
Chaac
Level 98
God Stats
20W - 12L
1,566 SR
Queue Stats
76W - 68L
1,491 Elo+
Solo
Arachne
Arachne
pandaman5
Arachne
Level 68
God Stats
4W - 1L
1,684 SR
Queue Stats
145W - 132L
1,486 Elo+
Solo
Chiron
Chiron
theking547101
Chiron
Level 134
God Stats
1W - 1L
1,817 SR
Queue Stats
49W - 59L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 1 / 4
6,218
622
4,854
12,589
10,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Arhymaan
Charybdis
10
1 / 4 / 1
5,481
548
5,956
8,075
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Krueptus
Chaac
12
1 / 0 / 1
6,730
673
4,005
9,637
9,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
lRevenge1
Anubis
14
3 / 0 / 1
7,520
752
4,955
4,123
2,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
valkyree
Mulan
12
3 / 0 / 2
6,593
659
3,570
7,295
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,518
552
6,516
9,305
5,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
BsllIk
Awilix
1
0 / 0 / 0
2,076
208
0
0
0
Chaac
11
0 / 1 / 0
6,024
602
6,084
7,223
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
pandaman5
Arachne
11
2 / 4 / 0
5,818
582
4,917
11,997
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 1
5,123
512
5,845
7,792
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
5
5
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
1
4
4
W
Charybdis
Arhymaan
Charybdis
1
4
1
0.38
L
1
3
3
0.83
L
Awilix
BsllIk
Awilix
0
0
0
0
W
Chaac
Krueptus
Chaac
1
0
1
1.5
L
Chaac
0
1
0
0
W
Anubis
lRevenge1
Anubis
3
0
1
3.5
L
Arachne
pandaman5
Arachne
2
4
0
0.5
L
2
2
1
1.25
W
Mulan
valkyree
Mulan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,340
Damage
23,362
41,719
Taken
36,317
27,796
Mitigated
19,180
21,934
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,854
3,733
0
5,131
12,589
10,270
0
2,291
10,298
0
12,678
W
Charybdis
Arhymaan
Charybdis
5,956
3,465
0
2,749
8,075
2,934
0
3,567
4,508
0
47,203
L
6,516
743
0
2,408
9,305
5,501
0
1,058
7,992
30,361
1,979
L
Awilix
BsllIk
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Krueptus
Chaac
4,005
1,401
0
5,324
9,637
9,221
0
102
9,535
0
46,771
L
Chaac
6,084
916
0
2,900
7,223
7,042
0
0
7,223
0
45,435
W
Anubis
lRevenge1
Anubis
4,955
95
0
3,388
4,123
2,079
449
166
3,957
63,480
2,680
L
Arachne
pandaman5
Arachne
4,917
3,240
0
4,881
11,997
4,334
0
3,201
8,796
0
47,771
L
5,845
1,570
346
1,623
7,792
2,303
0
612
6,763
0
33,540
W
Mulan
valkyree
Mulan
3,570
399
0
5,342
7,295
3,292
0
127
7,168
0
49,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
24,559
424
Minions Killed
242
0
Camps Cleared
0
1,011,115
Distance Traveled
798,389
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,218
622
43
4
0
236,804
1
W
Charybdis
5,481
548
71
7
0
172,966
2
L
Cabrakan
5,518
552
44
4
0
181,018
0
L
Awilix
2,076
208
0
0
0
0
0
W
Chaac
6,730
673
91
9
0
189,638
0
L
Chaac
6,024
602
81
8
0
183,158
1
W
Anubis
7,520
752
122
12
0
187,480
0
L
Arachne
5,818
582
66
7
0
233,702
0
L
Chiron
5,123
512
51
5
0
200,511
0
W
Mulan
6,593
659
97
10
0
224,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role