Player Matchup

Izanami
Izanami
KanDaVasi
Izanami
Level 129
God Stats
4W - 8L
1,668 SR
Queue Stats
502W - 493L
1,515 Elo+
Solo
Ix Chel
Ix Chel
KoBananas617
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,592 Elo+
Party 2
Da Ji
Da Ji
LilBa0
Da Ji
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 27L
1,510 Elo+
Party 2
Ares
Ares
THELASTNATIVE
Ares
Level 104
God Stats
3W - 2L
1,908 SR
Queue Stats
146W - 140L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
iMADE_uLOOK
Sun Wukong
Level 49
God Stats
1W - 3L
1,389 SR
Queue Stats
120W - 114L
1,516 Elo+
Solo
Team Averages
Level 77
1,593 SR
1,518 Elo+

VS

Team Averages
Level 153
1,483 SR
1,457 Elo+
Hades
Hades
 
Hades
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
TooCold2Touch
Cerberus
Level 271
God Stats
3W - 2L
1,758 SR
Queue Stats
471W - 465L
1,471 Elo+
Solo
Bacchus
Bacchus
hollygroveQ0017
Bacchus
Level 89
God Stats
2W - 1L
1,456 SR
Queue Stats
10W - 8L
1,362 Elo+
Solo
Ra
Ra
jobiroka3kk
Ra
Level 109
God Stats
2W - 1L
1,449 SR
Queue Stats
82W - 82L
1,469 Elo+
Party 1
Chiron
Chiron
kelvisdavid
Chiron
Level 143
God Stats
3W - 6L
1,250 SR
Queue Stats
75W - 73L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KanDaVasi
Izanami
10
1 / 6 / 0
6,042
432
7,411
12,735
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
KoBananas617
Ix Chel
11
0 / 4 / 0
6,623
473
4,693
9,440
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
LilBa0
Da Ji
9
1 / 4 / 0
6,329
452
5,529
11,332
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 3 / 1
6,403
457
6,187
12,314
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
iMADE_uLOOK
Sun Wukong
13
1 / 3 / 0
7,543
539
10,711
14,867
13,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 2 / 2
8,015
573
6,003
11,681
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
TooCold2Touch
Cerberus
12
2 / 1 / 1
7,413
530
5,242
12,204
8,386
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 3
7,463
533
6,541
13,245
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 0 / 2
9,596
685
9,345
9,159
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
14
6 / 0 / 3
8,258
590
11,542
11,094
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
20
20
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
2
2
L
Izanami
KanDaVasi
Izanami
1
6
0
0.17
L
Ix Chel
KoBananas617
Ix Chel
0
4
0
0
L
Da Ji
LilBa0
Da Ji
1
4
0
0.25
L
0
3
1
0.17
W
Cerberus
TooCold2Touch
Cerberus
2
1
1
2.5
W
2
1
3
3.5
L
Sun Wukong
iMADE_uLOOK
Sun Wukong
1
3
0
0.33
W
7
0
2
8
W
Chiron
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
38,673
60,688
Taken
57,383
36,120
Mitigated
32,155
14,057
Healing
22,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,003
453
150
5,188
11,681
5,222
51
198
11,483
67,055
0
L
Izanami
KanDaVasi
Izanami
7,411
4,852
0
2,242
12,735
4,721
0
3,218
9,517
0
48,062
L
Ix Chel
KoBananas617
Ix Chel
4,693
644
100
2,160
9,440
2,849
17
6,699
2,672
45,896
1,897
L
Da Ji
LilBa0
Da Ji
5,529
1,119
0
843
11,332
4,260
0
5,503
5,781
0
38,831
L
6,187
141
0
1,583
12,314
11,061
0
2,789
9,525
22,522
1,481
W
Cerberus
TooCold2Touch
Cerberus
5,242
519
0
5,246
12,204
8,386
0
0
12,204
35,059
3,246
W
6,541
710
0
6,391
13,245
9,893
277
2,748
10,497
26,932
0
L
Sun Wukong
iMADE_uLOOK
Sun Wukong
10,711
3,283
0
7,129
14,867
13,229
0
7,389
6,797
0
60,215
W
9,345
1,536
228
1,970
9,159
4,469
88
4,342
4,817
82,180
2,106
W
Chiron
11,542
2,939
82
3,583
11,094
4,185
692
2,993
8,101
0
67,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
40,745
333
Minions Killed
448
0
Camps Cleared
0
1,338,419
Distance Traveled
1,324,183
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,015
573
115
8
0
285,462
0
L
Izanami
6,042
432
80
6
0
248,324
0
L
Ix Chel
6,623
473
84
6
0
244,535
0
L
Da Ji
6,329
452
51
4
0
307,771
1
L
Ares
6,403
457
24
2
0
299,843
5
W
Cerberus
7,413
530
59
4
0
182,607
0
W
Bacchus
7,463
533
27
2
0
285,449
0
L
Sun Wukong
7,543
539
94
7
0
237,946
2
W
Ra
9,596
685
138
10
0
306,925
0
W
Chiron
8,258
590
109
8
0
263,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role