Player Matchup

Hun Batz
Hun Batz
Bronze I
Forbidden123
Hun Batz
Bronze I
Level 145
God Stats
8W - 7L
1,621 SR
Queue Stats
44W - 41L
1,070 MMR
Solo
Discordia
Discordia
Bronze III
PERIQUERO2803
Discordia
Bronze III
Level 42
God Stats
2W - 1L
1,689 SR
Queue Stats
6W - 9L
1,246 MMR
Solo
Geb
Geb
Silver IV
babu1885
Geb
Silver IV
Level 82
God Stats
3W - 3L
1,324 SR
Queue Stats
11W - 24L
987 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,544 SR
1,101 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,386 SR
782 MMR
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze IV
SERAPHINEFAN
Izanami
Bronze IV
Level 55
God Stats
0W - 2L
1,373 SR
Queue Stats
11W - 50L
513 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
Tankowaci
Baron Samedi
Bronze V
Level 68
God Stats
0W - 2L
1,284 SR
Queue Stats
12W - 60L
335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Forbidden123
Hun Batz
18
6 / 1 / 4
11,440
817
12,041
13,505
7,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
PERIQUERO2803
Discordia
16
2 / 2 / 5
10,082
720
10,533
5,687
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 8
10,089
721
7,520
14,975
12,074
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CthulhuMorgan Le FayAchillesPersephoneUllr

VS

Bans
ThothBacchusSurtrKuzenboCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 3 / 2
8,688
621
9,239
11,988
10,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SERAPHINEFAN
Izanami
14
1 / 3 / 3
9,233
660
7,436
10,198
4,214
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tankowaci
Baron Samedi
15
2 / 4 / 2
9,577
684
8,543
12,259
6,396
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
4
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
2
0.67
W
Hun Batz
Forbidden123
Hun Batz
6
1
4
8
W
Discordia
PERIQUERO2803
Discordia
2
2
5
2.25
L
Izanami
SERAPHINEFAN
Izanami
1
3
3
0.83
L
Baron Samedi
Tankowaci
Baron Samedi
2
4
2
0.75
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,094
Damage
25,218
34,167
Taken
34,445
21,758
Mitigated
20,960
5,076
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,239
657
0
2,545
11,988
10,350
0
5,223
6,649
0
31,697
W
Hun Batz
Forbidden123
Hun Batz
12,041
2,166
0
1,291
13,505
7,532
961
2,638
10,387
0
59,941
W
Discordia
PERIQUERO2803
Discordia
10,533
256
0
642
5,687
2,152
1,011
837
4,459
50,528
574
L
Izanami
SERAPHINEFAN
Izanami
7,436
4,536
0
329
10,198
4,214
708
3,921
6,186
0
32,679
L
Baron Samedi
Tankowaci
Baron Samedi
8,543
857
1,206
2,484
12,259
6,396
408
7,974
4,215
23,640
208
W
7,520
712
479
2,664
14,975
12,074
297
5,022
9,669
26,364
1,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,611
Gold Earned
27,498
190
Minions Killed
145
0
Camps Cleared
0
824,379
Distance Traveled
690,490
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,688
621
23
2
0
250,071
0
W
Hun Batz
11,440
817
92
7
0
293,807
0
W
Discordia
10,082
720
68
5
0
251,784
0
L
Izanami
9,233
660
74
5
0
218,396
0
L
Baron Samedi
9,577
684
48
3
0
222,023
6
W
Geb
10,089
721
30
2
0
278,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role