Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
 
Xbalanque
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
 
Janus
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
Kitos23
Chronos
Silver II
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,402 MMR
Solo
Nike
Nike
Gold III
ZxBryaNxZ
Nike
Gold III
Level 153
God Stats
11W - 9L
1,595 SR
Queue Stats
48W - 42L
1,576 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,519 SR
1,496 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,577 SR
1,414 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
PowerDBR
Neith
Gold IV
Level 204
God Stats
8W - 5L
1,463 SR
Queue Stats
282W - 296L
1,382 MMR
Solo
Maui
Maui
Gold III
Rebelbii
Maui
Gold III
Level 147
God Stats
58W - 39L
1,637 SR
Queue Stats
93W - 86L
1,404 MMR
Party 1
Artemis
Artemis
Silver I
ocelotegaming
Artemis
Silver I
Level 89
God Stats
6W - 8L
1,672 SR
Queue Stats
110W - 116L
1,180 MMR
Party 1
Agni
Agni
Silver I
osvaldogam3rx
Agni
Silver I
Level 65
God Stats
3W - 1L
1,611 SR
Queue Stats
7W - 1L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
4 / 2 / 1
5,465
547
4,102
10,262
3,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
 
Xbalanque
10
1 / 2 / 1
5,262
526
2,439
6,761
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
10
0 / 3 / 0
5,097
510
1,554
7,183
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Kitos23
Chronos
10
0 / 2 / 2
5,106
511
2,725
8,301
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
9
0 / 6 / 0
5,271
527
4,428
9,847
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ao KuangBellonaOsiris

VS

Bans
SusanoThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 0 / 3
6,208
621
4,370
6,611
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
PowerDBR
Neith
9
0 / 1 / 4
5,826
583
6,885
4,280
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
9
3 / 2 / 2
5,635
564
2,621
6,844
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
10
1 / 2 / 1
5,468
547
5,952
4,439
1,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 0 / 0
7,227
723
6,518
7,094
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
15
15
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
1
2.25
L
Xbalanque
 
Xbalanque
1
2
1
0.75
L
Janus
 
Janus
0
3
0
0
W
Thor
 
Thor
3
0
3
4.5
L
Chronos
Kitos23
Chronos
0
2
2
0.5
W
Neith
PowerDBR
Neith
0
1
4
2
W
Maui
3
2
2
2
L
Nike
0
6
0
0
W
Artemis
1
2
1
0.75
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,248
Damage
26,346
42,354
Taken
29,268
16,259
Mitigated
13,416
8,499
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,102
1,072
0
1,561
10,262
3,730
0
1,007
9,255
0
24,337
L
Xbalanque
 
Xbalanque
2,439
1,230
0
2,691
6,761
2,193
0
763
5,998
0
28,638
L
Janus
 
Janus
1,554
51
0
330
7,183
2,172
0
597
6,586
34,101
551
W
Thor
 
Thor
4,370
760
0
4,002
6,611
2,484
0
985
5,542
0
46,645
L
Chronos
Kitos23
Chronos
2,725
1,284
0
2,230
8,301
2,830
0
1,504
6,797
30,043
1,271
W
Neith
PowerDBR
Neith
6,885
2,023
0
1,086
4,280
1,666
330
1,942
2,192
0
44,258
W
Maui
2,621
654
0
937
6,844
5,536
0
468
6,336
15,604
0
L
Nike
4,428
835
0
1,687
9,847
5,334
0
5,169
4,678
0
39,894
W
Artemis
5,952
3,257
0
1,625
4,439
1,667
0
237
4,202
0
37,583
W
6,518
722
0
3,977
7,094
2,063
0
341
6,304
48,484
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
30,364
292
Minions Killed
325
0
Camps Cleared
0
977,070
Distance Traveled
1,030,944
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,465
547
38
4
0
220,086
0
L
Xbalanque
5,262
526
54
5
0
175,106
2
L
Janus
5,097
510
67
7
0
200,253
2
W
Thor
6,208
621
74
7
0
221,772
1
L
Chronos
5,106
511
61
6
0
207,041
0
W
Neith
5,826
583
71
7
0
178,088
2
W
Maui
5,635
564
16
2
0
212,778
2
L
Nike
5,271
527
72
7
0
174,584
0
W
Artemis
5,468
547
72
7
0
193,773
0
W
Agni
7,227
723
92
9
0
224,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role