Player Matchup

Arachne
Arachne
Medic3223
Arachne
Level 111
God Stats
14W - 6L
1,702 SR
Queue Stats
345W - 345L
1,558 Elo+
Solo
Maui
Maui
Professor Derpe
Maui
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 25L
1,846 Elo+
Party 1
Freya
Freya
RunawyNyanDerp
Freya
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 53L
1,656 Elo+
Party 1
Team Averages
Level 120
1,567 SR
1,687 Elo+

VS

Team Averages
Level 98
1,672 SR
1,502 Elo+
Poseidon
Poseidon
ArxnC
Poseidon
Level 87
God Stats
7W - 6L
1,591 SR
Queue Stats
48W - 55L
1,489 Elo+
Party 2
Anhur
Anhur
ImaSavageJew
Anhur
Level 65
God Stats
18W - 10L
1,711 SR
Queue Stats
31W - 37L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
Vonlentine
Sylvanus
Level 143
God Stats
16W - 7L
1,713 SR
Queue Stats
89W - 92L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Medic3223
Arachne
14
7 / 1 / 3
8,997
900
10,231
8,156
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 9
7,328
733
3,092
6,930
5,187
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 1 / 5
7,850
785
8,842
7,071
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArxnC
Poseidon
10
1 / 3 / 2
7,000
700
5,122
5,863
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 2
7,176
718
6,042
10,668
4,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Vonlentine
Sylvanus
12
1 / 4 / 2
6,986
699
5,960
11,262
8,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ArxnC
Poseidon
1
3
2
0.67
L
1
3
2
0.67
W
Arachne
Medic3223
Arachne
7
1
3
8.5
W
0
1
9
4.5
W
3
1
5
5.5
L
Sylvanus
Vonlentine
Sylvanus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
17,124
22,157
Taken
27,793
12,835
Mitigated
15,164
8,351
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ArxnC
Poseidon
5,122
688
0
678
5,863
2,168
0
3,735
1,782
24,597
0
L
6,042
5,146
0
1,938
10,668
4,227
111
3,126
7,250
0
26,342
W
Arachne
Medic3223
Arachne
10,231
7,184
0
4,711
8,156
4,710
759
3,250
4,669
0
35,084
W
3,092
792
0
369
6,930
5,187
216
3,006
3,633
11,132
2,431
W
8,842
2,513
0
3,271
7,071
2,938
545
4,157
2,700
29,958
0
L
Sylvanus
Vonlentine
Sylvanus
5,960
593
2,611
3,196
11,262
8,769
0
3,602
7,307
17,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,175
Gold Earned
21,162
142
Minions Killed
127
0
Camps Cleared
0
622,934
Distance Traveled
463,517
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,000
700
47
5
0
128,239
0
L
Anhur
7,176
718
54
5
0
170,312
0
W
Arachne
8,997
900
56
6
0
243,135
0
W
Maui
7,328
733
29
3
0
193,343
0
W
Freya
7,850
785
57
6
0
186,456
0
L
Sylvanus
6,986
699
26
3
0
164,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role