Player Matchup

Fafnir
Fafnir
EthanCymru
Fafnir
Level 124
God Stats
2W - 1L
1,530 SR
Queue Stats
156W - 159L
1,415 Elo+
Party 2
Pele
Pele
Zakrota
Pele
Level 118
God Stats
1W - 0L
1,606 SR
Queue Stats
163W - 152L
1,530 Elo+
Party 3
Tiamat
Tiamat
egrrl
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
kinkaku3237
Fenrir
Level 109
God Stats
1W - 0L
1,300 SR
Queue Stats
91W - 82L
1,455 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
saryu678
Morgan Le Fay
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 236L
1,516 Elo+
Solo
Team Averages
Level 105
1,487 SR
1,483 Elo+

VS

Team Averages
Level 78
1,250 SR
1,456 Elo+
The Morrigan
The Morrigan
FoxHunterLV
The Morrigan
Level 65
God Stats
4W - 6L
1,156 SR
Queue Stats
341W - 385L
1,419 Elo+
Party 1
Charon
Charon
Lienwein
Charon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,453 Elo+
Solo
Cabrakan
Cabrakan
RBLoveFox
Cabrakan
Level 67
God Stats
0W - 3L
1,193 SR
Queue Stats
348W - 389L
1,423 Elo+
Party 1
Anhur
Anhur
bou790
Anhur
Level 101
God Stats
4W - 14L
1,136 SR
Queue Stats
867W - 872L
1,462 Elo+
Solo
Awilix
Awilix
ytg07
Awilix
Level 139
God Stats
0W - 4L
1,268 SR
Queue Stats
159W - 149L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EthanCymru
Fafnir
14
6 / 2 / 13
9,481
948
6,031
12,033
18,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
Zakrota
Pele
16
8 / 1 / 13
9,387
939
11,993
7,709
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
egrrl
Tiamat
14
3 / 3 / 13
8,190
819
8,123
7,683
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
4 / 2 / 17
8,931
893
8,607
13,877
11,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
saryu678
Morgan Le Fay
16
4 / 2 / 13
9,183
918
17,192
7,409
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FoxHunterLV
The Morrigan
13
2 / 7 / 2
7,820
782
5,237
10,065
4,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Lienwein
Charon
14
0 / 4 / 5
7,368
737
7,732
11,656
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
RBLoveFox
Cabrakan
14
3 / 5 / 6
7,675
768
7,138
12,779
17,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
bou790
Anhur
15
1 / 3 / 9
7,419
742
8,527
8,926
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
ytg07
Awilix
14
4 / 6 / 4
8,019
802
6,088
11,044
5,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
25
Kills
10
10
Deaths
25
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
EthanCymru
Fafnir
6
2
13
6.25
L
The Morrigan
FoxHunterLV
The Morrigan
2
7
2
0.43
L
Charon
Lienwein
Charon
0
4
5
0.63
L
Cabrakan
RBLoveFox
Cabrakan
3
5
6
1.2
W
Pele
Zakrota
Pele
8
1
13
14.5
L
Anhur
bou790
Anhur
1
3
9
1.83
W
Tiamat
egrrl
Tiamat
3
3
13
3.17
W
Fenrir
4
2
17
6.25
W
Morgan Le Fay
saryu678
Morgan Le Fay
4
2
13
5.25
L
Awilix
ytg07
Awilix
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,946
Damage
34,722
48,711
Taken
54,470
46,082
Mitigated
42,949
18,139
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
EthanCymru
Fafnir
6,031
1,897
3,314
3,067
12,033
18,839
174
4,334
7,699
14,050
0
L
The Morrigan
FoxHunterLV
The Morrigan
5,237
578
241
996
10,065
4,771
0
4,064
5,687
15,160
0
L
Charon
Lienwein
Charon
7,732
920
599
1,191
11,656
11,441
0
7,264
3,739
17,241
0
L
Cabrakan
RBLoveFox
Cabrakan
7,138
497
693
1,556
12,779
17,001
0
7,267
4,734
11,541
0
W
Pele
Zakrota
Pele
11,993
1,584
1,041
2,744
7,709
5,367
436
3,518
4,191
0
21,313
L
Anhur
bou790
Anhur
8,527
5,488
1,402
2,068
8,926
4,209
0
5,375
3,184
0
16,901
W
Tiamat
egrrl
Tiamat
8,123
452
221
855
7,683
6,509
129
3,523
4,160
17,707
0
W
Fenrir
8,607
1,128
372
4,574
13,877
11,146
0
5,319
8,558
0
15,909
W
Morgan Le Fay
saryu678
Morgan Le Fay
17,192
1,138
980
971
7,409
4,221
282
3,413
3,996
31,136
1,469
L
Awilix
ytg07
Awilix
6,088
1,122
695
715
11,044
5,527
0
5,281
5,195
0
12,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,172
Gold Earned
38,301
116
Minions Killed
67
0
Camps Cleared
0
943,820
Distance Traveled
881,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,481
948
20
2
0
169,854
0
L
The Morrigan
7,820
782
21
2
0
174,673
0
L
Charon
7,368
737
10
1
0
181,840
0
L
Cabrakan
7,675
768
8
1
0
150,434
0
W
Pele
9,387
939
18
2
0
188,932
0
L
Anhur
7,419
742
17
2
0
173,594
0
W
Tiamat
8,190
819
21
2
0
189,124
0
W
Fenrir
8,931
893
12
1
0
207,393
0
W
Morgan Le Fay
9,183
918
45
5
0
188,517
0
L
Awilix
8,019
802
11
1
0
201,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role