Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BE BURN FC
Vulcan
Level 164
God Stats
356W - 302L
1,607 SR
Queue Stats
371W - 340L
1,582 Elo+
Solo
Surtr
Surtr
CamazotzMX
Surtr
Level 267
God Stats
4W - 4L
1,346 SR
Queue Stats
137W - 125L
1,580 Elo+
Solo
Bacchus
Bacchus
KiNG_K1LLZ
Bacchus
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,578 Elo+
Solo
Cupid
Cupid
Naladchik
Cupid
Level 67
God Stats
5W - 4L
1,263 SR
Queue Stats
88W - 91L
1,468 Elo+
Solo
Team Averages
Level 164
1,443 SR
1,542 Elo+

VS

Team Averages
Level 122
1,501 SR
1,454 Elo+
Bellona
Bellona
Haervik
Bellona
Level 145
God Stats
1W - 4L
1,637 SR
Queue Stats
100W - 86L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Quest10n
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 31L
1,145 Elo+
Solo
Cabrakan
Cabrakan
SgtNoPants
Cabrakan
Level 159
God Stats
5W - 8L
1,486 SR
Queue Stats
59W - 71L
1,478 Elo+
Solo
Anhur
Anhur
ksaid001
Anhur
Level 156
God Stats
4W - 3L
1,287 SR
Queue Stats
575W - 561L
1,540 Elo+
Solo
Fenrir
Fenrir
llSugarFreell
Fenrir
Level 145
God Stats
28W - 29L
1,596 SR
Queue Stats
274W - 270L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
11 / 3 / 14
13,602
972
22,807
15,834
8,548
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
BE BURN FC
Vulcan
20
8 / 4 / 13
12,820
916
28,850
12,822
7,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
19
8 / 1 / 23
12,630
902
22,253
18,144
22,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bacchus
KiNG_K1LLZ
Bacchus
19
5 / 4 / 17
12,261
876
11,861
16,798
26,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Naladchik
Cupid
18
2 / 5 / 11
11,931
852
7,798
15,111
7,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Haervik
Bellona
17
3 / 9 / 7
11,017
787
11,783
23,439
28,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Quest10n
Kukulkan
17
1 / 6 / 4
10,760
769
6,245
15,205
6,641
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
SgtNoPants
Cabrakan
17
2 / 8 / 11
10,726
766
13,857
27,888
23,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
ksaid001
Anhur
19
4 / 3 / 5
11,718
837
9,150
15,403
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 8 / 3
12,352
882
13,147
23,558
16,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
47
34
Kills
17
17
Deaths
34
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
11
3
14
6
W
Vulcan
BE BURN FC
Vulcan
8
4
13
3.63
W
Surtr
8
1
23
19.5
L
Bellona
Haervik
Bellona
3
9
7
0.72
W
Bacchus
KiNG_K1LLZ
Bacchus
5
4
17
3.38
W
Cupid
Naladchik
Cupid
2
5
11
1.5
L
Kukulkan
Quest10n
Kukulkan
1
6
4
0.5
L
Cabrakan
SgtNoPants
Cabrakan
2
8
11
0.94
L
Anhur
ksaid001
Anhur
4
3
5
2.17
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,569
Damage
54,182
78,709
Taken
105,493
73,110
Mitigated
82,060
18,710
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
22,807
6,244
0
3,054
15,834
8,548
1,850
1,490
13,679
0
59,009
W
Vulcan
BE BURN FC
Vulcan
28,850
15,689
0
2,376
12,822
7,379
1,403
3,554
8,657
76,662
0
W
Surtr
22,253
4,903
0
3,681
18,144
22,998
699
7,554
9,724
1,964
35,715
L
Bellona
Haervik
Bellona
11,783
2,342
0
1,289
23,439
28,508
0
8,221
14,468
936
29,271
W
Bacchus
KiNG_K1LLZ
Bacchus
11,861
991
0
3,787
16,798
26,283
361
3,455
13,235
24,300
640
W
Cupid
Naladchik
Cupid
7,798
4,254
632
5,180
15,111
7,902
4,132
4,245
10,515
0
48,390
L
Kukulkan
Quest10n
Kukulkan
6,245
1,214
0
515
15,205
6,641
0
6,691
8,035
29,129
903
L
Cabrakan
SgtNoPants
Cabrakan
13,857
1,405
0
1,583
27,888
23,510
0
9,624
17,474
34,386
0
L
Anhur
ksaid001
Anhur
9,150
5,573
0
2,548
15,403
6,421
0
5,292
9,487
0
38,213
L
13,147
3,446
0
2,788
23,558
16,980
0
9,518
13,246
0
28,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,244
Gold Earned
56,573
297
Minions Killed
246
0
Camps Cleared
0
1,543,716
Distance Traveled
1,181,796
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,602
972
74
5
0
349,585
0
W
Vulcan
12,820
916
79
6
0
314,966
3
W
Surtr
12,630
902
23
2
0
317,245
0
L
Bellona
11,017
787
44
3
0
241,726
0
W
Bacchus
12,261
876
39
3
0
301,094
0
W
Cupid
11,931
852
82
6
0
260,826
0
L
Kukulkan
10,760
769
58
4
0
228,713
0
L
Cabrakan
10,726
766
46
3
0
229,220
0
L
Anhur
11,718
837
63
5
0
217,824
2
L
Fenrir
12,352
882
35
3
0
264,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role