Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
LorenTJ
Anhur
Gold II
Level 119
God Stats
17W - 7L
1,728 SR
Queue Stats
187W - 188L
1,377 MMR
Party 1
Thor
Thor
Gold V
Zequi_SB
Thor
Gold V
Level 127
God Stats
7W - 1L
1,467 SR
Queue Stats
206W - 201L
1,272 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,539 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,520 SR
1,310 MMR
Chaac
Chaac
Bronze IV
DizzyReaper101
Chaac
Bronze IV
Level 129
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 11L
1,298 MMR
Solo
Athena
Athena
Bronze III
EXB_Gadiitano
Athena
Bronze III
Level 62
God Stats
0W - 2L
1,639 SR
Queue Stats
5W - 19L
1,353 MMR
Solo
Mercury
Mercury
Gold IV
HugoMedo2005
Mercury
Gold IV
Level 125
God Stats
62W - 66L
1,516 SR
Queue Stats
240W - 242L
1,338 MMR
Solo
Heimdallr
Heimdallr
Gold V
Takumа
Heimdallr
Gold V
Level 108
God Stats
33W - 23L
1,590 SR
Queue Stats
117W - 124L
1,271 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
namechanged8792
Ao Kuang
Gold V
Level 99
God Stats
4W - 3L
1,587 SR
Queue Stats
74W - 89L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 0
7,408
741
7,698
8,510
4,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
 
Bacchus
10
1 / 0 / 2
6,198
620
1,188
2,600
2,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
 
Kukulkan
10
1 / 0 / 2
6,075
608
4,544
1,970
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
LorenTJ
Anhur
12
0 / 0 / 2
6,464
646
2,235
2,559
952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
11
1 / 0 / 1
5,769
577
2,150
6,549
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AwilixArachneJanus

VS

Bans
Bake KujiraNutAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,279
528
1,932
9,360
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
4,403
440
191
5,519
3,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
HugoMedo2005
Mercury
10
0 / 1 / 1
4,940
494
2,690
6,491
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Takumа
Heimdallr
7
0 / 3 / 0
4,340
434
503
6,027
2,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
9
0 / 1 / 0
5,097
510
1,016
6,968
2,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
2
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
0
1
W
Bacchus
 
Bacchus
1
0
2
2
W
Kukulkan
 
Kukulkan
1
0
2
2
L
1
1
0
1
L
0
1
0
0
L
Mercury
HugoMedo2005
Mercury
0
1
1
0.5
W
Anhur
LorenTJ
Anhur
0
0
2
1
L
Heimdallr
Takumа
Heimdallr
0
3
0
0
W
Thor
1
0
1
1.5
L
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,815
Damage
6,332
22,188
Taken
34,365
10,749
Mitigated
13,958
12,734
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,698
590
0
4,690
8,510
4,327
185
0
8,510
56,613
884
W
Bacchus
 
Bacchus
1,188
102
0
888
2,600
2,305
60
850
1,750
10,517
2,779
W
Kukulkan
 
Kukulkan
4,544
1,478
0
494
1,970
735
164
903
1,067
45,158
2,186
L
1,932
29
0
2,929
9,360
3,519
0
5,898
3,462
0
28,578
L
191
51
0
1,808
5,519
3,776
0
966
4,553
13,237
0
L
Mercury
HugoMedo2005
Mercury
2,690
547
0
625
6,491
2,252
0
1,632
4,859
0
37,285
W
Anhur
LorenTJ
Anhur
2,235
972
0
1,415
2,559
952
0
0
2,559
0
61,891
L
Heimdallr
Takumа
Heimdallr
503
289
0
1,451
6,027
2,043
0
474
5,553
0
21,252
W
Thor
2,150
196
0
5,247
6,549
2,430
0
0
6,549
0
44,969
L
Ao Kuang
1,016
121
0
2,187
6,968
2,368
0
3,966
3,002
29,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
24,059
370
Minions Killed
251
0
Camps Cleared
0
920,126
Distance Traveled
913,504
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,408
741
91
9
0
150,964
0
W
Bacchus
6,198
620
21
2
0
215,305
4
W
Kukulkan
6,075
608
77
8
0
152,227
0
L
Chaac
5,279
528
55
6
0
199,294
2
L
Athena
4,403
440
30
3
0
183,562
1
L
Mercury
4,940
494
66
7
0
233,658
0
W
Anhur
6,464
646
108
11
0
176,492
2
L
Heimdallr
4,340
434
34
3
0
131,312
0
W
Thor
5,769
577
73
7
0
225,138
0
L
Ao Kuang
5,097
510
66
7
0
165,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role