Player Matchup

Zeus
Zeus
Silver V
 
Zeus
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold V
Bhayne
Bellona
Gold V
Level 109
God Stats
3W - 2L
1,303 SR
Queue Stats
586W - 671L
1,163 MMR
Solo
Chaac
Chaac
Silver V
WizardCactus42O
Chaac
Silver V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
975 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,434 SR
1,213 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,454 SR
1,022 MMR
Bacchus
Bacchus
Silver II
DumbLikeGump
Bacchus
Silver II
Level 118
God Stats
164W - 179L
1,479 SR
Queue Stats
784W - 865L
977 MMR
Solo
Arachne
Arachne
Silver I
FrivolousRain3
Arachne
Silver I
Level 103
God Stats
7W - 15L
1,367 SR
Queue Stats
375W - 452L
1,281 MMR
Solo
He Bo
He Bo
Silver IV
kralken1030
He Bo
Silver IV
Level 124
God Stats
7W - 10L
1,517 SR
Queue Stats
70W - 99L
809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 2 / 8
7,859
786
8,513
5,328
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
Bhayne
Bellona
12
3 / 1 / 8
7,994
799
9,057
9,273
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 1 / 3
7,930
793
6,748
8,702
7,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesVulcanThothKukulkan

VS

Bans
Ne ZhaYmirKuzenboDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DumbLikeGump
Bacchus
11
2 / 1 / 1
7,071
707
6,980
10,962
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
2 / 5 / 1
6,902
690
4,401
11,100
6,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 5 / 2
6,087
609
2,710
6,427
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
4
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
8
3.5
W
Bellona
Bhayne
Bellona
3
1
8
7
L
Bacchus
DumbLikeGump
Bacchus
2
1
1
2.5
L
2
5
1
0.5
W
5
1
3
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,318
Damage
14,091
23,303
Taken
28,489
17,086
Mitigated
18,447
7,205
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,513
1,560
0
1,361
5,328
1,958
415
1,513
3,604
28,594
734
W
Bellona
Bhayne
Bellona
9,057
2,404
0
4,587
9,273
7,704
68
4,030
4,799
0
24,680
L
Bacchus
DumbLikeGump
Bacchus
6,980
470
0
3,550
10,962
10,225
0
4,054
6,888
16,941
274
L
4,401
3,402
0
1,362
11,100
6,107
0
2,669
8,409
0
11,125
W
6,748
1,828
0
1,257
8,702
7,424
353
3,198
5,378
0
25,502
L
2,710
0
0
600
6,427
2,115
0
1,741
4,686
20,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
20,060
136
Minions Killed
69
0
Camps Cleared
0
532,665
Distance Traveled
475,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,859
786
54
5
0
153,085
0
W
Bellona
7,994
799
42
4
0
202,671
0
L
Bacchus
7,071
707
19
2
0
180,420
0
L
Arachne
6,902
690
17
2
0
126,864
0
W
Chaac
7,930
793
40
4
0
176,909
0
L
He Bo
6,087
609
33
3
0
167,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role