Player Matchup

Ne Zha
Ne Zha
D 2 Chanclazos
Ne Zha
Level 119
God Stats
15W - 3L
1,611 SR
Queue Stats
269W - 291L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Insane Omarepps
Ah Muzen Cab
Level 128
God Stats
2W - 0L
1,752 SR
Queue Stats
199W - 204L
1,470 Elo+
Party 1
Terra
Terra
ZOMZIES
Terra
Level 104
God Stats
2W - 1L
1,313 SR
Queue Stats
56W - 55L
1,292 Elo+
Solo
Surtr
Surtr
edwin0477
Surtr
Level 82
God Stats
1W - 1L
1,301 SR
Queue Stats
43W - 42L
1,516 Elo+
Solo
Anubis
Anubis
llGordoPhantomll
Anubis
Level 105
God Stats
9W - 5L
1,723 SR
Queue Stats
122W - 123L
1,565 Elo+
Solo
Team Averages
Level 108
1,540 SR
1,470 Elo+

VS

Team Averages
Level 111
1,618 SR
1,564 Elo+
Ymir
Ymir
DementedPolar
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,417 Elo+
Solo
Vamana
Vamana
Shanksbesnitchin
Vamana
Level 142
God Stats
1W - 4L
1,613 SR
Queue Stats
116W - 117L
1,561 Elo+
Party 2
Freya
Freya
Soupknite
Freya
Level 68
God Stats
15W - 11L
1,850 SR
Queue Stats
86W - 79L
1,814 Elo+
Solo
Hercules
Hercules
ayyyyyeZach
Hercules
Level 148
God Stats
3W - 8L
1,399 SR
Queue Stats
156W - 155L
1,480 Elo+
Party 2
Discordia
Discordia
organic4loko
Discordia
Level 102
God Stats
3W - 2L
1,729 SR
Queue Stats
131W - 128L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
9,210
576
9,812
13,403
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Insane Omarepps
Ah Muzen Cab
13
2 / 2 / 0
8,022
501
5,152
7,287
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Terra
ZOMZIES
Terra
12
0 / 2 / 6
8,002
500
4,624
15,637
12,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
edwin0477
Surtr
15
4 / 1 / 0
9,278
580
11,740
16,298
13,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 1 / 6
8,857
554
10,008
9,362
5,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,182
449
6,520
13,975
12,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 1
8,105
507
6,591
10,941
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Soupknite
Freya
11
1 / 4 / 2
6,741
421
4,442
10,732
3,777
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
ayyyyyeZach
Hercules
16
1 / 3 / 2
8,979
561
10,528
16,729
14,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Discordia
organic4loko
Discordia
15
1 / 1 / 0
8,031
502
3,839
7,286
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
6
6
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
0
4
2
0.25
W
Ah Muzen Cab
Insane Omarepps
Ah Muzen Cab
2
2
0
1
L
3
2
1
1.75
L
Freya
Soupknite
Freya
1
4
2
0.5
W
Terra
ZOMZIES
Terra
0
2
6
1.5
L
Hercules
ayyyyyeZach
Hercules
1
3
2
0.67
W
Surtr
edwin0477
Surtr
4
1
0
4
W
3
1
6
6
L
Discordia
organic4loko
Discordia
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
31,920
61,987
Taken
59,663
41,564
Mitigated
37,986
18,423
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,812
3,847
0
4,094
13,403
7,347
0
3,370
10,033
0
85,038
L
6,520
1,034
0
1,462
13,975
12,916
145
6,191
7,784
42,049
0
W
Ah Muzen Cab
Insane Omarepps
Ah Muzen Cab
5,152
1,136
0
200
7,287
2,954
1,068
667
6,571
0
63,478
L
6,591
2,019
0
2,236
10,941
4,963
0
2,610
8,331
0
52,448
L
Freya
Soupknite
Freya
4,442
1,199
0
1,744
10,732
3,777
0
3,559
7,173
27,886
2,519
W
Terra
ZOMZIES
Terra
4,624
668
284
4,647
15,637
12,667
637
4,481
11,054
22,818
1,601
L
Hercules
ayyyyyeZach
Hercules
10,528
4,142
0
6,828
16,729
14,066
117
1,370
15,359
0
86,427
W
Surtr
edwin0477
Surtr
11,740
4,362
0
2,860
16,298
13,363
20
698
14,889
1,873
73,061
W
10,008
862
0
6,338
9,362
5,233
0
5,795
3,567
80,249
1,303
L
Discordia
organic4loko
Discordia
3,839
329
0
1,123
7,286
2,264
0
1,094
6,192
75,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,369
Gold Earned
39,038
498
Minions Killed
503
0
Camps Cleared
0
1,568,517
Distance Traveled
1,532,090
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,210
576
126
8
0
378,863
0
L
Ymir
7,182
449
54
3
0
254,344
0
W
Ah Muzen Cab
8,022
501
116
7
0
307,960
5
L
Vamana
8,105
507
101
6
0
331,424
5
L
Freya
6,741
421
60
4
0
306,479
0
W
Terra
8,002
500
27
2
0
329,270
2
L
Hercules
8,979
561
161
10
0
328,599
6
W
Surtr
9,278
580
109
7
0
300,303
0
W
Anubis
8,857
554
120
8
0
252,121
3
L
Discordia
8,031
502
127
8
0
311,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role