Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Reaper102586
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,178 Elo+
Party 1
Neith
Neith
RedreaperXX
Neith
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,154 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,277 Elo+

VS

Team Averages
Level 35
1,252 SR
1,208 Elo+
Sun Wukong
Sun Wukong
BuDZnBooZE
Sun Wukong
Level 13
God Stats
2W - 11L
1,253 SR
Queue Stats
2W - 11L
1,168 Elo+
Party 2
Xbalanque
Xbalanque
KnightMoore
Xbalanque
Level 31
God Stats
1W - 8L
1,107 SR
Queue Stats
2W - 8L
1,168 Elo+
Party 2
Bacchus
Bacchus
TooMeke
Bacchus
Level 60
God Stats
36W - 58L
1,396 SR
Queue Stats
170W - 263L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
9 / 0 / 12
11,032
849
17,550
9,434
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Reaper102586
Bacchus
15
5 / 0 / 17
10,421
802
10,013
11,714
19,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 1 / 9
10,286
791
12,178
9,524
4,272
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuDZnBooZE
Sun Wukong
11
0 / 6 / 1
7,490
576
4,959
15,123
12,734
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
KnightMoore
Xbalanque
11
0 / 9 / 0
7,827
602
7,362
15,375
6,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TooMeke
Bacchus
13
1 / 7 / 0
8,202
631
4,883
15,286
16,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
22
Kills
1
1
Deaths
22
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
0
12
15
L
Sun Wukong
BuDZnBooZE
Sun Wukong
0
6
1
0.08
L
Xbalanque
KnightMoore
Xbalanque
0
9
0
0
W
Bacchus
Reaper102586
Bacchus
5
0
17
13.5
W
8
1
9
12.5
L
Bacchus
TooMeke
Bacchus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,741
Damage
17,204
30,672
Taken
45,784
27,961
Mitigated
35,766
8,439
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,550
1,359
0
1,946
9,434
4,595
956
1,084
8,350
45,975
0
L
Sun Wukong
BuDZnBooZE
Sun Wukong
4,959
1,244
0
2,766
15,123
12,734
0
7,744
6,860
0
23,615
L
Xbalanque
KnightMoore
Xbalanque
7,362
3,258
0
775
15,375
6,571
0
10,097
4,622
0
24,692
W
Bacchus
Reaper102586
Bacchus
10,013
1,323
0
2,100
11,714
19,094
84
2,121
9,582
18,996
0
W
12,178
6,624
0
4,393
9,524
4,272
1,366
1,532
7,986
0
38,953
L
Bacchus
TooMeke
Bacchus
4,883
154
125
859
15,286
16,461
0
8,180
6,692
13,325
789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
23,519
131
Minions Killed
90
0
Camps Cleared
0
663,806
Distance Traveled
595,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,032
849
63
5
0
222,382
0
L
Sun Wukong
7,490
576
32
2
0
210,361
0
L
Xbalanque
7,827
602
36
3
0
184,296
0
W
Bacchus
10,421
802
23
2
0
259,424
0
W
Neith
10,286
791
45
3
0
182,000
0
L
Bacchus
8,202
631
22
2
0
200,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role