Player Matchup

Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
 
Hera
Gold V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
Jackmonce
Surtr
Bronze III
Level 32
God Stats
1W - 5L
1,472 SR
Queue Stats
77W - 97L
1,356 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 63
1,491 SR
1,452 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,571 SR
1,343 MMR
Hun Batz
Hun Batz
Gold V
FLiBiTiJiBiT
Hun Batz
Gold V
Level 193
God Stats
2W - 3L
1,500 SR
Queue Stats
388W - 399L
1,359 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
IAmBaitboy
Ah Muzen Cab
Bronze III
Level 102
God Stats
0W - 2L
1,491 SR
Queue Stats
0W - 6L
1,352 MMR
Solo
Discordia
Discordia
Bronze V
giodidthat
Discordia
Bronze V
Level 108
God Stats
1W - 3L
1,722 SR
Queue Stats
6W - 31L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 0 / 2
8,598
782
7,548
10,297
10,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
 
Hera
13
1 / 0 / 4
8,100
736
4,496
5,090
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Jackmonce
Surtr
12
1 / 0 / 3
7,713
701
6,188
8,645
8,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AchillesThothCthulhuHorus

VS

Bans
GilgameshGebScyllaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FLiBiTiJiBiT
Hun Batz
11
0 / 1 / 0
6,845
622
3,406
6,164
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
IAmBaitboy
Ah Muzen Cab
12
0 / 1 / 0
6,887
626
4,361
7,996
3,032
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Discordia
giodidthat
Discordia
12
0 / 3 / 0
6,705
610
6,320
8,180
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
2
4
W
Hera
 
Hera
1
0
4
3
L
Hun Batz
FLiBiTiJiBiT
Hun Batz
0
1
0
0
L
Ah Muzen Cab
IAmBaitboy
Ah Muzen Cab
0
1
0
0
W
Surtr
Jackmonce
Surtr
1
0
3
2.5
L
Discordia
giodidthat
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,232
Damage
14,087
24,032
Taken
22,340
20,970
Mitigated
9,327
7,767
Healing
1,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,548
635
0
3,443
10,297
10,609
126
1,977
8,199
0
26,165
W
Hera
 
Hera
4,496
1,065
0
912
5,090
2,000
1,110
1,559
3,487
38,536
788
L
Hun Batz
FLiBiTiJiBiT
Hun Batz
3,406
0
0
857
6,164
3,494
0
1,096
4,529
0
33,903
L
Ah Muzen Cab
IAmBaitboy
Ah Muzen Cab
4,361
1,738
0
638
7,996
3,032
0
1,970
5,141
0
27,409
W
Surtr
Jackmonce
Surtr
6,188
1,419
0
3,412
8,645
8,361
811
2,823
5,579
884
17,635
L
Discordia
giodidthat
Discordia
6,320
261
131
368
8,180
2,801
0
1,295
6,235
19,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,411
Gold Earned
20,437
169
Minions Killed
134
0
Camps Cleared
0
694,239
Distance Traveled
601,329
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,598
782
38
3
0
240,771
0
W
Hera
8,100
736
82
7
0
213,184
0
L
Hun Batz
6,845
622
60
5
0
238,753
0
L
Ah Muzen Cab
6,887
626
41
4
0
182,395
2
W
Surtr
7,713
701
49
4
0
240,284
0
L
Discordia
6,705
610
33
3
0
180,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role