Player Matchup

Osiris
Osiris
FarpyTheRarpy
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,200 Elo+
Party 1
Discordia
Discordia
RippedPants3349
Discordia
Level 108
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 3L
1,727 Elo+
Solo
Medusa
Medusa
charytries
Medusa
Level 48
God Stats
0W - 6L
1,194 SR
Queue Stats
16W - 30L
1,202 Elo+
Party 1
Team Averages
Level 61
1,443 SR
1,376 Elo+

VS

Team Averages
Level 84
1,524 SR
1,467 Elo+
Medusa
Medusa
GavinTheCRUST
Medusa
Level 81
God Stats
7W - 4L
1,719 SR
Queue Stats
57W - 66L
1,484 Elo+
Party 2
Sobek
Sobek
ShawnTheCRUST
Sobek
Level 104
God Stats
1W - 9L
1,178 SR
Queue Stats
75W - 85L
1,485 Elo+
Party 2
Arachne
Arachne
Voltron7777
Arachne
Level 68
God Stats
15W - 6L
1,676 SR
Queue Stats
78W - 92L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,818
620
5,440
13,587
11,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
RippedPants3349
Discordia
11
0 / 4 / 0
6,796
618
9,759
7,976
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
charytries
Medusa
11
0 / 3 / 0
6,983
635
4,556
11,137
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,734
794
8,668
7,284
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 8
8,577
780
8,087
12,686
13,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Voltron7777
Arachne
13
4 / 0 / 3
8,849
804
9,407
9,638
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
0
3
5.5
L
Discordia
RippedPants3349
Discordia
0
4
0
0
W
2
0
8
6
W
Arachne
Voltron7777
Arachne
4
0
3
5.5
L
Medusa
charytries
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
26,162
32,700
Taken
29,608
18,871
Mitigated
21,428
2,581
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,440
2,117
0
1,050
13,587
11,670
0
2,470
11,099
0
21,567
W
8,668
2,755
0
2,731
7,284
3,258
1,298
3,293
3,991
0
42,157
L
Discordia
RippedPants3349
Discordia
9,759
817
0
400
7,976
2,795
0
2,676
5,253
24,490
0
W
8,087
928
0
4,238
12,686
13,119
308
3,739
8,947
15,733
0
W
Arachne
Voltron7777
Arachne
9,407
6,922
0
3,433
9,638
5,051
471
3,038
6,600
0
28,561
L
Medusa
charytries
Medusa
4,556
1,766
0
1,131
11,137
4,406
0
2,959
8,095
0
23,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,597
Gold Earned
26,160
104
Minions Killed
112
0
Camps Cleared
0
616,303
Distance Traveled
704,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,818
620
30
3
0
221,760
0
W
Medusa
8,734
794
62
6
0
210,215
0
L
Discordia
6,796
618
27
2
0
216,444
0
W
Sobek
8,577
780
12
1
0
247,385
0
W
Arachne
8,849
804
38
3
0
246,806
0
L
Medusa
6,983
635
47
4
0
178,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role