Player Matchup

Charybdis
Charybdis
Contumqcious
Charybdis
Level 88
God Stats
5W - 0L
1,863 SR
Queue Stats
168W - 92L
1,933 Elo+
Party 1
King Arthur
King Arthur
HydroMarine
King Arthur
Level 155
God Stats
6W - 3L
1,500 SR
Queue Stats
190W - 107L
1,732 Elo+
Party 1
Cabrakan
Cabrakan
MrMMak115
Cabrakan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,821 Elo+
Party 1
Olorun
Olorun
NoPahKingWai
Olorun
Level 108
God Stats
3W - 0L
1,865 SR
Queue Stats
60W - 53L
1,492 Elo+
Solo
Ra
Ra
bigdereckh
Ra
Level 153
God Stats
29W - 34L
1,574 SR
Queue Stats
278W - 289L
1,501 Elo+
Solo
Team Averages
Level 108
1,660 SR
1,696 Elo+

VS

Team Averages
Level 139
1,542 SR
1,458 Elo+
Hou Yi
Hou Yi
COMBATACE1
Hou Yi
Level 149
God Stats
1W - 5L
1,582 SR
Queue Stats
26W - 41L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
ElVari17
Cthulhu
Level 157
God Stats
2W - 3L
1,486 SR
Queue Stats
41W - 58L
1,467 Elo+
Party 2
King Arthur
King Arthur
Monchiiito
King Arthur
Level 159
God Stats
15W - 10L
1,605 SR
Queue Stats
204W - 124L
1,579 Elo+
Party 2
Ne Zha
Ne Zha
MyuzeVT
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,258 Elo+
Party 2
Hades
Hades
Nuggetnachitas
Hades
Level 86
God Stats
9W - 8L
1,535 SR
Queue Stats
211W - 221L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Contumqcious
Charybdis
10
1 / 0 / 3
5,100
1,020
5,875
4,206
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
HydroMarine
King Arthur
10
1 / 1 / 3
5,118
1,024
4,350
5,155
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
MrMMak115
Cabrakan
9
1 / 2 / 3
4,920
984
2,833
6,967
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
10
1 / 1 / 1
5,372
1,074
5,054
3,804
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 2
5,193
1,039
3,299
2,954
1,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
COMBATACE1
Hou Yi
10
2 / 0 / 1
5,172
1,034
4,432
5,177
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
ElVari17
Cthulhu
10
1 / 3 / 2
5,117
1,023
4,944
8,821
6,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Monchiiito
King Arthur
9
0 / 1 / 2
4,711
942
2,703
4,083
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
MyuzeVT
Ne Zha
10
0 / 0 / 3
4,945
989
1,994
3,453
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 2
4,977
995
4,987
5,210
2,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
4
Kills
4
4
Deaths
4
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
COMBATACE1
Hou Yi
2
0
1
2.5
W
Charybdis
Contumqcious
Charybdis
1
0
3
2.5
L
Cthulhu
ElVari17
Cthulhu
1
3
2
0.67
W
King Arthur
HydroMarine
King Arthur
1
1
3
2.5
L
King Arthur
Monchiiito
King Arthur
0
1
2
1
W
Cabrakan
MrMMak115
Cabrakan
1
2
3
1.25
L
Ne Zha
MyuzeVT
Ne Zha
0
0
3
1.5
W
Olorun
1
1
1
1.5
L
1
0
2
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
19,060
23,086
Taken
26,744
13,898
Mitigated
13,770
7,521
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
COMBATACE1
Hou Yi
4,432
1,541
0
1,247
5,177
1,980
0
1,622
3,442
0
12,665
W
Charybdis
Contumqcious
Charybdis
5,875
3,564
0
2,084
4,206
1,622
156
1,362
2,844
0
15,482
L
Cthulhu
ElVari17
Cthulhu
4,944
299
243
1,513
8,821
6,233
15
3,410
4,938
13,265
289
W
King Arthur
HydroMarine
King Arthur
4,350
788
222
1,340
5,155
4,253
0
1,379
3,697
0
11,860
L
King Arthur
Monchiiito
King Arthur
2,703
365
0
802
4,083
1,757
0
1,414
2,489
0
8,149
W
Cabrakan
MrMMak115
Cabrakan
2,833
768
311
901
6,967
5,315
0
4,069
2,711
2,852
0
L
Ne Zha
MyuzeVT
Ne Zha
1,994
390
0
850
3,453
1,301
0
1,722
1,641
0
13,973
W
Olorun
5,054
3,078
340
548
3,804
1,460
0
590
3,173
15,813
0
L
4,987
605
305
1,811
5,210
2,499
0
2,368
2,624
11,091
272
W
3,299
329
722
1,053
2,954
1,248
0
1,887
986
21,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,703
Gold Earned
24,922
120
Minions Killed
104
0
Camps Cleared
0
581,373
Distance Traveled
568,600
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,172
1,034
22
4
0
107,189
0
W
Charybdis
5,100
1,020
17
3
0
113,989
0
L
Cthulhu
5,117
1,023
23
5
0
115,703
0
W
King Arthur
5,118
1,024
24
5
0
124,242
0
L
King Arthur
4,711
942
17
3
0
89,068
0
W
Cabrakan
4,920
984
4
1
0
116,693
0
L
Ne Zha
4,945
989
25
5
0
132,953
1
W
Olorun
5,372
1,074
29
6
0
117,199
0
L
Hades
4,977
995
17
3
0
123,687
0
W
Ra
5,193
1,039
46
9
0
109,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role