Player Matchup

Cabrakan
Cabrakan
DarkPhoton64
Cabrakan
Level 159
God Stats
5W - 4L
1,713 SR
Queue Stats
33W - 48L
1,570 Elo+
Party 2
Hou Yi
Hou Yi
Eusebey
Hou Yi
Level 154
God Stats
1W - 2L
1,319 SR
Queue Stats
161W - 121L
1,638 Elo+
Solo
Loki
Loki
TheMaestro895
Loki
Level 125
God Stats
6W - 10L
1,532 SR
Queue Stats
361W - 329L
1,577 Elo+
Solo
Hercules
Hercules
Veeloy
Hercules
Level 235
God Stats
8W - 5L
1,513 SR
Queue Stats
110W - 140L
1,471 Elo+
Party 2
Ymir
Ymir
shinichi25
Ymir
Level 166
God Stats
2W - 3L
1,569 SR
Queue Stats
17W - 27L
1,501 Elo+
Party 2
Team Averages
Level 168
1,529 SR
1,551 Elo+

VS

Team Averages
Level 131
1,508 SR
1,493 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChiefGrizzly17
Hercules
Level 129
God Stats
2W - 3L
1,427 SR
Queue Stats
57W - 78L
1,496 Elo+
Party 1
Ymir
Ymir
Dinklebergg955
Ymir
Level 128
God Stats
1W - 1L
1,507 SR
Queue Stats
15W - 23L
1,431 Elo+
Party 1
Sol
Sol
DrBenDover43
Sol
Level 122
God Stats
2W - 2L
1,445 SR
Queue Stats
52W - 68L
1,482 Elo+
Party 1
Shiva
Shiva
ThisIsTopSecret
Shiva
Level 129
God Stats
48W - 33L
1,662 SR
Queue Stats
92W - 89L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarkPhoton64
Cabrakan
10
0 / 3 / 0
5,372
537
4,027
8,629
6,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Eusebey
Hou Yi
11
2 / 0 / 0
5,776
578
4,818
7,649
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
4,607
461
2,541
6,040
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
Veeloy
Hercules
8
0 / 1 / 1
4,864
486
2,986
10,912
8,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,625
563
3,775
7,728
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 2
6,518
652
7,862
5,272
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
9
2 / 0 / 2
5,665
567
4,910
8,334
5,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 1
5,779
578
2,418
7,021
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
5,167
517
5,903
6,183
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 3
5,831
583
2,993
5,552
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
W
Hercules
2
0
2
3
L
Cabrakan
DarkPhoton64
Cabrakan
0
3
0
0
W
1
0
1
1.5
W
0
2
1
0.25
L
Hou Yi
Eusebey
Hou Yi
2
0
0
2
L
1
3
0
0.33
W
2
1
3
3.5
L
Hercules
Veeloy
Hercules
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,147
Damage
24,086
40,958
Taken
32,362
26,071
Mitigated
15,776
13,838
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,862
3,256
0
1,719
5,272
1,738
0
1,915
3,357
0
52,065
W
Hercules
4,910
1,423
0
2,517
8,334
5,604
0
1,591
6,743
0
17,250
L
Cabrakan
DarkPhoton64
Cabrakan
4,027
394
0
1,749
8,629
6,762
0
0
8,629
44,387
2,043
W
2,418
368
0
2,824
7,021
4,159
0
2,936
3,705
28,303
0
W
5,903
3,109
0
3,140
6,183
1,692
0
0
6,183
43,738
4,210
L
Hou Yi
Eusebey
Hou Yi
4,818
2,320
0
3,692
7,649
3,072
0
2,572
5,077
0
46,852
L
2,541
349
0
2,452
6,040
1,778
0
536
5,504
0
27,573
W
2,993
520
0
3,211
5,552
2,583
0
428
5,124
0
43,729
L
Hercules
Veeloy
Hercules
2,986
698
0
4,063
10,912
8,808
0
2,703
8,209
0
15,809
L
3,775
730
0
1,882
7,728
5,651
0
1,995
5,361
34,236
1,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
28,960
310
Minions Killed
330
0
Camps Cleared
0
932,674
Distance Traveled
962,357
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,518
652
92
9
0
164,061
1
W
Hercules
5,665
567
26
3
0
219,061
0
L
Cabrakan
5,372
537
75
8
0
188,987
0
W
Ymir
5,779
578
64
6
0
163,667
0
W
Sol
5,167
517
72
7
0
178,377
1
L
Hou Yi
5,776
578
82
8
0
195,134
1
L
Loki
4,607
461
56
6
0
168,466
0
W
Shiva
5,831
583
76
8
0
237,191
0
L
Hercules
4,864
486
28
3
0
216,055
2
L
Ymir
5,625
563
69
7
0
164,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role