Player Matchup

Hercules
Hercules
Piri51
Hercules
Level 48
God Stats
6W - 5L
1,615 SR
Queue Stats
80W - 64L
1,531 Elo+
Party 1
Thanatos
Thanatos
Rubbertoe446
Thanatos
Level 38
God Stats
4W - 5L
1,294 SR
Queue Stats
34W - 44L
1,397 Elo+
Party 1
Ah Puch
Ah Puch
bigjow77
Ah Puch
Level 119
God Stats
7W - 0L
2,035 SR
Queue Stats
199W - 183L
1,487 Elo+
Solo
Bacchus
Bacchus
grendelkourt
Bacchus
Level 47
God Stats
9W - 8L
1,470 SR
Queue Stats
62W - 59L
1,519 Elo+
Party 1
Hachiman
Hachiman
zachasnack
Hachiman
Level 18
God Stats
2W - 2L
1,452 SR
Queue Stats
3W - 4L
1,353 Elo+
Party 1
Team Averages
Level 54
1,573 SR
1,457 Elo+

VS

Team Averages
Level 69
1,587 SR
1,457 Elo+
Thoth
Thoth
GeekyRelic44
Thoth
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 174L
1,509 Elo+
Solo
Thor
Thor
Haayste
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
Masterxylophone
Erlang Shen
Level 65
God Stats
2W - 5L
1,406 SR
Queue Stats
237W - 226L
1,543 Elo+
Solo
Rama
Rama
TheGödkiller
Rama
Level 86
God Stats
2W - 2L
1,851 SR
Queue Stats
39W - 40L
1,493 Elo+
Party 2
Sobek
Sobek
setako353
Sobek
Level 29
God Stats
4W - 4L
1,677 SR
Queue Stats
11W - 12L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Piri51
Hercules
16
6 / 2 / 2
10,041
669
9,079
9,987
10,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Rubbertoe446
Thanatos
15
5 / 0 / 1
8,183
546
4,529
12,886
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
bigjow77
Ah Puch
14
0 / 1 / 1
8,348
557
4,466
6,292
2,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
grendelkourt
Bacchus
14
3 / 0 / 5
8,141
543
7,015
10,861
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
zachasnack
Hachiman
14
0 / 1 / 6
7,162
477
7,275
6,363
2,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,153
477
2,491
6,468
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
Haayste
Thor
11
0 / 2 / 1
6,180
412
3,094
10,423
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Masterxylophone
Erlang Shen
14
1 / 6 / 1
7,795
520
5,416
14,940
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 0
6,884
459
7,240
9,207
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
setako353
Sobek
11
0 / 4 / 1
5,970
398
4,674
12,798
8,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Thor
Haayste
Thor
0
2
1
0.25
L
Erlang Shen
Masterxylophone
Erlang Shen
1
6
1
0.25
W
Hercules
Piri51
Hercules
6
2
2
3.5
W
Thanatos
Rubbertoe446
Thanatos
5
0
1
5.5
L
1
3
0
0.33
W
Ah Puch
bigjow77
Ah Puch
0
1
1
0.5
W
Bacchus
grendelkourt
Bacchus
3
0
5
5.5
L
Sobek
setako353
Sobek
0
4
1
0.13
W
Hachiman
zachasnack
Hachiman
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,364
Damage
22,915
46,389
Taken
53,836
32,550
Mitigated
28,781
24,411
Healing
13,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,491
47
0
1,565
6,468
2,105
0
3,003
3,465
57,479
0
L
Thor
Haayste
Thor
3,094
579
0
972
10,423
4,161
0
1,861
8,562
0
47,752
L
Erlang Shen
Masterxylophone
Erlang Shen
5,416
3,130
0
5,726
14,940
10,110
0
0
14,362
0
60,445
W
Hercules
Piri51
Hercules
9,079
3,829
0
5,682
9,987
10,494
0
82
9,264
70
76,505
W
Thanatos
Rubbertoe446
Thanatos
4,529
780
0
11,199
12,886
6,368
0
433
12,453
0
66,289
L
7,240
5,027
0
2,209
9,207
3,544
0
2,915
6,240
0
51,563
W
Ah Puch
bigjow77
Ah Puch
4,466
189
0
1,724
6,292
2,136
148
2,058
4,234
69,093
527
W
Bacchus
grendelkourt
Bacchus
7,015
559
0
3,506
10,861
11,282
180
2,446
7,720
36,464
0
L
Sobek
setako353
Sobek
4,674
140
0
2,552
12,798
8,861
0
3,772
9,026
26,634
1,441
W
Hachiman
zachasnack
Hachiman
7,275
4,243
0
2,300
6,363
2,270
285
1,113
5,110
0
50,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
33,982
464
Minions Killed
407
0
Camps Cleared
0
1,421,338
Distance Traveled
1,447,494
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,153
477
102
7
0
282,462
2
L
Thor
6,180
412
82
5
0
337,418
2
L
Erlang Shen
7,795
520
107
7
0
277,268
1
W
Hercules
10,041
669
132
9
0
249,791
0
W
Thanatos
8,183
546
92
6
0
303,531
0
L
Rama
6,884
459
93
6
0
274,540
0
W
Ah Puch
8,348
557
111
7
0
280,828
0
W
Bacchus
8,141
543
48
3
0
313,519
5
L
Sobek
5,970
398
23
2
0
275,806
0
W
Hachiman
7,162
477
81
5
0
273,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role