Player Matchup

Fenrir
Fenrir
Bronze III
Guilosk
Fenrir
Bronze III
Level 126
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Hyk
Amaterasu
Gold IV
Level 128
God Stats
0W - 3L
1,295 SR
Queue Stats
196W - 213L
1,491 MMR
Solo
Surtr
Surtr
Silver III
NoxidG
Surtr
Silver III
Level 94
God Stats
0W - 2L
1,422 SR
Queue Stats
3W - 6L
1,454 MMR
Party 2
Chronos
Chronos
Bronze III
longlivemidas
Chronos
Bronze III
Level 125
God Stats
0W - 2L
1,535 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
writing_raven
Ix Chel
Bronze III
Level 104
God Stats
0W - 3L
1,377 SR
Queue Stats
34W - 51L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,428 SR
1,489 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,605 SR
1,488 MMR
Fafnir
Fafnir
Bronze III
BooTomatoTomato
Fafnir
Bronze III
Level 107
God Stats
1W - 0L
1,501 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
Mitsey
Janus
Gold IV
Level 139
God Stats
1W - 0L
1,765 SR
Queue Stats
87W - 86L
1,487 MMR
Solo
Mulan
Mulan
Bronze III
MonkyDLuffy03
Mulan
Bronze III
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,455 MMR
Solo
Arachne
Arachne
Bronze III
TheMainGoat9
Arachne
Bronze III
Level 45
God Stats
3W - 1L
1,545 SR
Queue Stats
68W - 84L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
yktvCa
Hachiman
Bronze III
Level 106
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Guilosk
Fenrir
9
0 / 2 / 0
4,604
460
4,208
10,168
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Hyk
Amaterasu
9
0 / 2 / 0
5,010
501
3,886
10,642
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
NoxidG
Surtr
9
0 / 1 / 1
5,679
568
5,788
8,055
4,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
10
1 / 1 / 0
6,010
601
4,463
5,510
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ix Chel
11
0 / 2 / 0
5,566
557
1,997
5,571
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ao KuangAthenaThanatosAres

VS

Bans
Bake KujiraMorgan Le FayCharonOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,439
544
1,706
7,549
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
Mitsey
Janus
12
3 / 0 / 1
6,466
647
4,549
3,784
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 3
7,000
700
11,782
11,241
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
TheMainGoat9
Arachne
10
2 / 0 / 1
5,719
572
3,935
7,231
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
yktvCa
Hachiman
11
1 / 1 / 0
5,640
564
3,299
5,732
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Fenrir
Guilosk
Fenrir
0
2
0
0
L
Amaterasu
Hyk
Amaterasu
0
2
0
0
W
Janus
Mitsey
Janus
3
0
1
3.5
W
2
0
3
3.5
L
Surtr
NoxidG
Surtr
0
1
1
0.5
W
Arachne
TheMainGoat9
Arachne
2
0
1
2.5
L
Chronos
1
1
0
1
L
Ix Chel
0
2
0
0
W
Hachiman
yktvCa
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,342
Damage
25,271
39,946
Taken
35,537
20,882
Mitigated
20,166
16,362
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,706
422
0
2,854
7,549
6,251
0
2,033
5,516
13,612
290
L
Fenrir
Guilosk
Fenrir
4,208
1,464
0
4,662
10,168
4,037
0
637
9,531
0
37,319
L
Amaterasu
Hyk
Amaterasu
3,886
2,136
0
4,576
10,642
7,359
0
0
10,642
0
31,468
W
Janus
Mitsey
Janus
4,549
737
0
1,239
3,784
1,373
0
1,534
2,250
49,048
678
W
11,782
2,833
0
5,955
11,241
7,958
19
42
10,813
0
63,344
L
Surtr
NoxidG
Surtr
5,788
1,932
0
3,650
8,055
4,723
0
2,417
5,638
492
27,723
W
Arachne
TheMainGoat9
Arachne
3,935
2,923
0
4,114
7,231
2,580
0
713
6,518
0
35,691
L
Chronos
4,463
948
0
1,910
5,510
2,352
0
210
5,300
48,273
1,997
L
Ix Chel
1,997
80
180
1,384
5,571
2,411
0
2,883
2,688
41,850
0
W
Hachiman
yktvCa
Hachiman
3,299
2,437
0
2,282
5,732
2,004
0
1,989
3,743
0
45,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
30,264
338
Minions Killed
342
0
Camps Cleared
0
1,049,457
Distance Traveled
1,016,270
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,439
544
19
2
0
203,835
3
L
Fenrir
4,604
460
62
6
0
210,045
0
L
Amaterasu
5,010
501
59
6
0
201,304
0
W
Janus
6,466
647
80
8
0
207,961
0
W
Mulan
7,000
700
95
10
0
196,342
0
L
Surtr
5,679
568
50
5
0
247,821
5
W
Arachne
5,719
572
66
7
0
230,645
0
L
Chronos
6,010
601
83
8
0
191,742
0
L
Ix Chel
5,566
557
84
8
0
198,545
2
W
Hachiman
5,640
564
82
8
0
177,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role