Player Matchup

Olorun
Olorun
AquaGelid
Olorun
Level 129
God Stats
2W - 0L
1,681 SR
Queue Stats
21W - 9L
1,798 Elo+
Party 1
Charon
Charon
KaiCole
Charon
Level 123
God Stats
3W - 1L
1,681 SR
Queue Stats
18W - 18L
1,684 Elo+
Party 1
Skadi
Skadi
TonniTheWicked
Skadi
Level 107
God Stats
13W - 8L
1,886 SR
Queue Stats
49W - 59L
1,482 Elo+
Solo
Team Averages
Level 120
1,749 SR
1,655 Elo+

VS

Team Averages
Level 112
1,582 SR
1,541 Elo+
Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DonkeyPaste1
King Arthur
Level 112
God Stats
3W - 3L
1,575 SR
Queue Stats
44W - 37L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
MrEqual
Zhong Kui
Level 101
God Stats
61W - 37L
1,670 SR
Queue Stats
85W - 82L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AquaGelid
Olorun
14
6 / 1 / 5
8,708
871
9,265
8,369
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
KaiCole
Charon
13
1 / 1 / 9
7,903
790
7,517
7,302
5,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 0 / 7
8,987
899
11,439
7,381
3,294
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 2 / 1
6,621
662
2,366
10,043
4,020
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
DonkeyPaste1
King Arthur
11
1 / 5 / 1
7,102
710
7,044
12,294
10,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
MrEqual
Zhong Kui
12
1 / 4 / 1
7,130
713
9,063
10,963
8,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
W
Olorun
AquaGelid
Olorun
6
1
5
8.5
L
King Arthur
DonkeyPaste1
King Arthur
1
5
1
0.3
W
Charon
KaiCole
Charon
1
1
9
5.5
L
Zhong Kui
MrEqual
Zhong Kui
1
4
1
0.38
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
18,473
23,052
Taken
33,300
12,907
Mitigated
23,211
6,961
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,366
1,299
0
1,147
10,043
4,020
0
5,458
4,559
0
12,622
W
Olorun
AquaGelid
Olorun
9,265
3,866
750
3,698
8,369
4,156
531
3,909
4,460
23,618
1,055
L
King Arthur
DonkeyPaste1
King Arthur
7,044
737
0
1,150
12,294
10,678
0
5,583
6,683
0
34,025
W
Charon
KaiCole
Charon
7,517
1,415
0
0
7,302
5,457
191
2,090
5,198
17,238
979
L
Zhong Kui
MrEqual
Zhong Kui
9,063
617
45
4,455
10,963
8,513
0
5,185
5,712
26,106
0
W
11,439
4,863
0
2,513
7,381
3,294
576
3,088
4,293
0
51,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
20,853
147
Minions Killed
117
0
Camps Cleared
0
560,744
Distance Traveled
591,126
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,621
662
21
2
0
213,726
1
W
Olorun
8,708
871
44
4
0
174,000
0
L
King Arthur
7,102
710
51
5
0
186,126
0
W
Charon
7,903
790
20
2
0
194,010
2
L
Zhong Kui
7,130
713
45
5
0
191,274
6
W
Skadi
8,987
899
83
8
0
192,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role